GoGoJJTech
(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
- 2,475
- Posts
- 12
- Years
- Age 26
- Earth
- Seen Dec 9, 2016
Well my Soulsilver Patch has too many incorrect loop points, watch the videos you'll know what I mean. So I plan on re-doing them
Decent? Is there something I'm missing?
Is it from a ROM or online resource? And explain a bit more.
"DELETE EVERYTHING EXCEPT THE MID2AGB FOLDER!!! "
except that folder doesn't exist.
Once you open "sappy12.exe" and installer pops up, and you direct to the folder of your choice. Then there should be some files: a .Xml, Mid2agb folder, other stuff. Everything except the mid2agb folder gets deleted since there's a new Sappy which you downloaded.
Yeah nothing popped up. Then I downloaded these two and it worked perfectly.. yet now I have a new problem (as usual):
Sappy + Mid2agb
Sappy mod 15
But when I am in sappy, I have my midi file, go to the location in my folder where mid2agb.exe is and I drag my midi file into it to create a .s file. Then I go to the title screen song, click assemble, search my .s file and click cook it. It'll work and give that song table pop up then it's in the game... yet when I click play, it makes like crap weird notes instead of what I had in my midi. There was an example .s also in the folder, which the guy who did these two downloads made, and that even sounds like pacman crap. Know how to fix it?
edit: I tried to do your steps after having the newer sappy mod and I mean I don't understand a lot of what you're getting at. You say I have change where the square is do you mean square WAVE 1 and square WAVE 2? because I have a LOT of square wave 1's like.. 110/127 are square wave 1's and I only have one track because it's just a piano. got to the part where i import a .wav sample and it went unresponsive on me and I can't go further
The "error #5009 shows up how do I fix it when I went to cook it