HackMew
Mewtwo Strikes Back
- 1,314
- Posts
- 18
- Years
- Seen Oct 26, 2011
yo hack-mew i love your work say when are you gonna relese the others
I have no idea actually. I'm a busy person...
How doyou keep r opponents pokemon when starter pokemon is Chosen
Well, you need a trainer editor such as A-Trainer.
Thank you very much for these tools HackMew, These have really helped me make my first pokemon hack a reality. I'm still not very familiar with scripting but XSE is the best out of all the script editors I've tried. Do you think you can make a tool that can edit the title screen of the games?
Edit titlescreens... what would you expect from a related tool?
Hey Hackmew, I have a problem.
When I open XSE 1.1 it closes after 2 seconds.
Any idea why?
Well, for those interested we got that fixed after some hours. Guess what? His computer was full of malware. At least it wasn't XSE's fault ;)
Wow these tools are awesome. Thank you
You're welcome.
I keep Having problems with A-Starter.
I pull up a ROM, do my changes, click "Save ROM", check the ROM with VBA, the starters didn't change... I pull up ROM on A-Starter again, it shows the same starters that I set!
What is going on with it? Am I doing something wrong?
Are you sure you're using latest version?
Something to add to the XSE guide.
I can confirm that special 0xAB randomly decides whether to make you battle from the "tree" wild pokemon in A-map.
Well, nothing new actually. You know, when you do a lot of things it's easy to forget something :P
Oh! Really nice tools, thank you very much for these.
Welcome ^^
I have a suggestion for A-starter.
Idk if it should be built into it or be a separate tool. I was thinking that it could maybe have an option to edit the poocheyena or zigzagoon in r/s/e that you fight after you get your first pokemon.
I have looked around for a way to edit it and have been asking people but I still don't know how to change it...
Yeah, I thought about that already. I "just" need to find out how to change Poochyena/Zigzagoon.
Maybe that can be it's own tool. :)
The tutorial added to XSE is very helpful, thank you.
You're welcome, but what do you mean exactly by "Maybe that can be it's own tool." o.O ??
Hey HackMew what about a tool that lets you edit the tile animations
Well, that would be better if implemented directly into AdvanceMap, don't you think?
I found what I think is a typo in the XSE guide.
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All right, thanks for letting me know. If you find any other typos, or errors etc. please drop me a line. It's amazing how much people don't read the guide though, uh?