A simple way could be resetting all the trainer names to empty and then edit the ones you need.
Good idea. I may try that (why I can't I think of things myself).
I'm too damn lazy to though. :\
A simple way could be resetting all the trainer names to empty and then edit the ones you need.
It says "(stupid stupid stupid STUPID) windows can't find the file to open this etc etc choose a file or use (unreliable unreliable UNRELIABLE) windows program list etc..."Be more detailed, please. What happens exactly when you run the .exe file?
It says "(stupid stupid stupid STUPID) windows can't find the file to open this etc etc choose a file or use (unreliable unreliable UNRELIABLE) windows program list etc..."
EDIT: there is no .EXE file :o
(im a rom noob LOL)
what are the benefits of XSaver??
When are you going to enable using FSF and A-Trainer in XSE?
Also, you should try changing 'Too less parameters' to 'Not enough parameters'. Sounds better.
HackMew... G'day.
May I suggest something.
Since A-Trainer is still in it's beta version, could you automatically fix the music number of a TRAINER when we change their trainer class?
I'm not saying to remove the ability to change their intro music, but just suggestion that the instant we change their trainer class, the music number is then changed to the default music number of that specific trainer class.
Anyways, it's just a suggestion, though~
Ah. Cool.Those 2 functions ARE in XSE, try moving the A-Trainer.exe file and the FSF.exe file into the XSE folder, with the XSE.exe...
Then whenever you open up XSE, A-Trainer and FSF will be selectable.
What the heck is that?
I don't see how you managed
Two in just one post.
Also, you should try changing 'Too less parameters' to 'Not enough parameters'. Sounds better.
HackMew... G'day.
May I suggest something.
Since A-Trainer is still in it's beta version, could you automatically fix the music number of a TRAINER when we change their trainer class?
I'm not saying to remove the ability to change their intro music, but just suggestion that the instant we change their trainer class, the music number is then changed to the default music number of that specific trainer class.
Anyways, it's just a suggestion, though~
I am a devoted hacker and I would do much more if I already could. Half of my hacking material doesn't work! First of all Overworld Editor. When you try to open it, it looks less designed then other people's then when you try to open it, it gives the "Error 63..." message many people have faced. You have suggested to some people to download the version0 of the rom. I don't know what this means, but I've downloaded every version of Overworld Editor, here and everywhere else, all over the Internet, and I've used every downloading strategy, like downloading it right to the desktop, but nothing makes it work. Now your other suggestion to someone was that their computer may be bad. I have a PC. In case your not understanding what the message is , I posted a video on youtube to see if anyone has a solution. It is called "Help Me With Overworld Editor!" by CoGuLaHnE. Sorry for the small screen. Everything runs extremely slow when HyperCam takes up the whole screen. It was slow already. Well, hope this video helps.
Hey, I have an idea. Is it possible to add a feature to A-Trainer so that you can also change the actual battle music? Since the beta only lets you change the intro music.
anyways
i liked the idea of changing the battle music as well, and what does the a-trainer search thingy search by?
(EG trainer id, pokemon, number of pokemon, intro music etc)
and also, can't wait for your knowledge thread (can't post this over there cuz of thread revival so i thought i'd post it here on a side note)
Uhm... maybe you're right. I might consider that whenever I will feel like (finally) updating XSE.
Well, even it wasn't in the beta stage, I would accept suggestions as well. As for the automatic fix... I'm afraid but it can't be done. The music intro value is bound to the trainer data itself, and not actually related to the trainer class. For example, trainers with the same trainer class have different intro music sometimes.
Well, basically the ROM you're trying to load is not supported as of yet. The easy solution is to simply wait for the newer version, which will feature improved and whole new features too.
I will see what can I do, considering it requires ASM it might take a while before everything get sorted.
None of those. The search function can either search by ID or name. Also, there's no thread revival rule for the Documents and Tutorials any more.
And now... the news. Tomorrow is the day. Won't say much else, as there's no real need. You just have to wait a lil' bit.
Well, even it wasn't in the beta stage, I would accept suggestions as well. As for the automatic fix... I'm afraid but it can't be done. The music intro value is bound to the trainer data itself, and not actually related to the trainer class. For example, trainers with the same trainer class have different intro music sometimes.