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Having problem with items

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    76
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    • Seen Feb 13, 2025
    Hi ! I wanted to start rom hacking using the pokeemerald decomp and I'm having a problem.
    I want to add an item in the overworld, in a pokeball like the classic ones, that gives you items when you interact then disappear. I can get it to give items correctly but it only disappears until the player moves. I set a flag and I verified that it is indeed set and the flag is selected as object flag in porymap is there something I'm missing ?

    [UPDATE]: I got back on porymap this morning, the flag had removed itself, so I add it to the object again and now it works.
     
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    I set a flag and I verified that it is indeed set and the flag is selected as object flag in porymap is there something I'm missing ?
    How did you define the flag that you assigned to your item ball's event object? You might have done it incorrectly.
     
    How did you define the flag that you assigned to your item ball's event object? You might have done it incorrectly.
    I renamed one of the unused flags and assigned it in the porymap event editor, is there an extra step I should have done ?
     
    I renamed one of the unused flags and assigned it in the porymap event editor, is there an extra step I should have done ?
    No, that should work.
    I gave things a quick check, and unsurprisingly everything works normally so I don't really know what to tell you honestly.
    Spoiler:
     
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