- 7
- Posts
- 16
- Years
- Seen Aug 7, 2009
alot of people seem to dislike or even insist on clausing away "hax" items
such as quick-claw and bright powder.
I for one disagree with it, their main argument that it makes the game more luck based then skill, however I feel that this game is more on gambling and taking risks with prediction.
By giving your pokemon lets say, a quickclaw, 18% of the time or so it gets to go first, but 82% of the time you get no item boost, It is a gamble because you have to remove a item that gives your pokemon a boost 100% of time for that chance.
I feel that hax Items should be allowed for competive play just like moves like zap-cannon, Hax items are just an example of a high-reward/high-risk item just like moves like zap cannon
such as quick-claw and bright powder.
I for one disagree with it, their main argument that it makes the game more luck based then skill, however I feel that this game is more on gambling and taking risks with prediction.
By giving your pokemon lets say, a quickclaw, 18% of the time or so it gets to go first, but 82% of the time you get no item boost, It is a gamble because you have to remove a item that gives your pokemon a boost 100% of time for that chance.
I feel that hax Items should be allowed for competive play just like moves like zap-cannon, Hax items are just an example of a high-reward/high-risk item just like moves like zap cannon