• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Help and Request Thread

Status
Not open for further replies.

Sorye HK

Looking around here and there
  • 3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    To GymLeaderLance99:
    How about making a conditional event?
    eg: when player touches "terrain 1 tile" (here, the terrain 1 tile is set as the sea tile)
    change graphic (surf graphic)
    move event player right (direction depends on hero's position)
     

    Tara14241

    Only talent: Geekiness
  • 73
    Posts
    18
    Years
    Got some questions.

    1) Is it possible to set up levels of wild pokemon without making who knows how many different monster entries?

    2) how do I do a CMS and a CBS?

    3) How can I make pokemon be in a certain area (such as tall grass on the side of a route?

    4) How do I set up trainer battles?

    and lastly, how do I set up a pokedex on the menu?
     

    Blizzy

    me = Scripter.new("Noob")
  • 492
    Posts
    19
    Years
    Tara14241 said:
    Got some questions.

    1) Is it possible to set up levels of wild pokemon without making who knows how many different monster entries?

    2) how do I do a CMS and a CBS?

    3) How can I make pokemon be in a certain area (such as tall grass on the side of a route?

    4) How do I set up trainer battles?

    and lastly, how do I set up a pokedex on the menu?
    1. you can do it via script variables (if your using rmxp)
    in the database, the level of the enemy is not defined.

    2. there's a cms in the starterkit i made.

    3. via numbers:
    branch if variable::0 == 1
    enemy encounter monstergroup_1
    end
     

    youngotaku

    Collecter of Mews
  • 207
    Posts
    20
    Years
    • Age 32
    • Seen Feb 23, 2006
    how do u make the massage box non transparent? And uhh...newbiest question ever, but on RMXP how do u make the test play full screen?thanks,why am i such a newb... :dead:
     

    Blizzy

    me = Scripter.new("Noob")
  • 492
    Posts
    19
    Years
    youngotaku said:
    could someone acully anwser my question?
    of course :)

    go to Window_Message in the rmxp script editor,
    find this method:
    Code:
    def reset_window
    in the method you'll see
    Code:
    self.opacity = 160
    (160 or 120 not sure)
    change that to 255
    Code:
    self.opacity = 255
     

    rebellee1187

    Just another programmer..
  • 69
    Posts
    20
    Years
    Hey, i've got a question. I tried searching, but it yielded no results.

    What do I have to do to change the font in RPG Maker XP?

    It is completely not showing up on my computer (though this might be because I copied all the scripts from the new english version into my japanese version...

    THanks to anyone who can help!
     

    Blizzy

    me = Scripter.new("Noob")
  • 492
    Posts
    19
    Years
    rebellee1187 said:
    Hey, i've got a question. I tried searching, but it yielded no results.

    What do I have to do to change the font in RPG Maker XP?

    It is completely not showing up on my computer (though this might be because I copied all the scripts from the new english version into my japanese version...

    THanks to anyone who can help!
    in main, add below begin:
    Code:
    $fontface = "font_name"
    $fontsize = 24

    then, search in any Window Script for:
    Code:
    self.contents = Bitmap.new(width, height)

    underneath that add:
    Code:
    self.contents.font.name = $fontface
    self.contents.font.size = $fontsize
     

    Tara14241

    Only talent: Geekiness
  • 73
    Posts
    18
    Years
    Ok, here's my problem: I set up the transparent color for a chipset and then when I do use the chipset (mainly with buildings) the "transparent" areas are an off white that appears black when I test play the game. I've tried reloading the chipset changing the color...everything. Help?
     

    sobeman459

    ????????
  • 62
    Posts
    18
    Years
    • Age 33
    • Here
    • Seen May 3, 2007
    Im looking for a rmxp sprite for a robed man pokemon style thx

    ps can i get one in dark blue and one in black with his hood down i dont care how the face looks thx
     

    Sorye HK

    Looking around here and there
  • 3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    Ok, here's my problem: I set up the transparent color for a chipset and then when I do use the chipset (mainly with buildings) the "transparent" areas are an off white that appears black when I test play the game. I've tried reloading the chipset changing the color...everything. Help?
    Are you using rm2k3, or RMXP?
     
  • 386
    Posts
    18
    Years
    • Seen Apr 17, 2009
    RMXP technical difficulties

    on both of my games I am creating the impassible mark only works when I make the piece on the third layer! What's wrong and how do I fix this!
     

    QFred

    Behold...
  • 1,222
    Posts
    19
    Years
    I have this, problem, and I think you could help.

    Me said:
    First, I downloaded the EN version of RPG Maker XP and when I try to run the application, it tells me that rgss102.dll is missing. How do I fix this/where do I get it?

    I just fixed it, installed the RGSS thingie, lol!

    Me said:
    Second, I don't know how to import the sprite sheets.... Can you guys help me?

    I added my first just now! Now I have another question: how do I make the white parts of the sprite transparent? When I started around it I got into a command ike that but... I don't remember now!! LOL

    Sorry about so basic questions, but I am starting just now, and, before I try making a game, I would like to know the basics...
     
    Last edited:
    Status
    Not open for further replies.
    Back
    Top