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Look at how the sprites are arranged in the RTP charsets. Then go into Paint, open the file from Spriter's Resource, then copy and paste the sprites to match the sprites in the charset. Make sure they're lined up with each other, or they'll wobble in-game. It helps to have the image the same size as an RTP charset.
For chipsets, they all have to be the same width, with no spaces between tiles. You can check, and change, the width by hitting CTRL+E in Paint.
Hope it helps!
For chipsets, they all have to be the same width, with no spaces between tiles. You can check, and change, the width by hitting CTRL+E in Paint.
Hope it helps!