• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Trading Card Game 2 protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

6th Gen Hordes!

Wait. I know this may sound like a stupid question, but will we be able to actually catch any of the Pokemon that we encounter in hordes? I mean, when GF mean that we must 'defeat them all," do they mean solely making them all faint, catching them all or a mixture of both?

imo it would completely SUCK if we won't be able to catch them.
 
WOO! A horde battle would rock for levelling up! Plus I need a shiny! I used to have a shiny Zubat, but that is too... un-pro like. I need to get a shiny Braviary, or maybe a shiny Swoobat! Something which has never been accomplished before.
 
OMG... STURDY Rock Type Pokemon.

Politoad used Earthquake.

All 5 Gravelers activate Sturdy.

All 5 Gravelers use Explosion!
xD That'd bad bad...(unless your pokemon had "Damp")
I hope we'll be able to catch horde pokemon, similar to double battle pokemon...you knock out the others until there's one pokemon left and then you catch that one pokemon. I wonder how hordes are going to affect shiny hunts due to the odds becoming 5 in 8192 instead of 1 in 8192. Not that much of a difference, but still...
 
I beleive they said that the hoard were made to prevent us from catching strong Pokémon that'll allow us to sweep the game...wonder if that'll mean Pokemon that give us a type advantage against a local gym leader may be more likely to appear in hoards...so if we want to catch one we need to knock out four of the five much like how in double wilds in DPP (when paired) and in Gen 5, or at least that's how I read it.

Maybe we'll see more evolved pokemon in hordes later in the game...in order to try to encourage us to catch base pokemon and train them ourselves.
 
I really love the idea of hordes. They'll probably replace Audino for grinding, seeing as four or five Pokémon will obviously give more experience than a single Audino. I can't say that I disagree with the theory that you won't be able to catch Pokémon from a horde battle. If one is the leader and is higher leveled than what you would be able to find in the wild, making the game easier, than I personally like that. I'm pretty much for anything that will make the game a little bit harder =P
 
This horde idea gives me an interesting question. If there was a horde of 6 Staravia (Or any other Pokemon with just the Intimidate Ability) will all the Staravia use Intimidate at once? If so then your Pokemon's attack would be down to -6 immediately before the battle starts. :D
 
This horde idea gives me an interesting question. If there was a horde of 6 Staravia (Or any other Pokemon with just the Intimidate Ability) will all the Staravia use Intimidate at once? If so then your Pokemon's attack would be down to -6 immediately before the battle starts. :D

Possible...or it could be coded similar to rotation where a specific one's ability activates and not the others unless specific requirements are made.

You have other issues that can come up as well like Lightning Rod...two of the 5 you fight have an ability like Lightning rod. How will it determine the target?
 
i find hordes interesting, good chances of experience, finding wild held ítems (i.e horde of pikachu), shiny pokemon, EV training, etc. On a side note, with that horde of tauros with the miltank in the trailer made me wonder if they will finally make miltank be able to produce both tauros and miltanks eggs at least with a requirement of putting a tauros and a miltank in the day care.
Going back to hordes: I think all the abilities of the pokemon will be activated at once like in double battles and you will be forced sometimes to switch pokemon, but considering the fact of training weaker pokemon without exp. share, you will most of the time switch the in-training pokemon with the strongest pokemon in your party or the one that has the best type advantage to resist the attack, of course it would mean a turn lost and recieving 5 attacks (this makes me remember some games where you get ambushed and the enemy wild team get the first turn). Ofcourse, more pokemon, more challenges. For those hordes where all pokemon have sturdy, the most possible solution would be a moldbreaker pokemon that can hit multiple targets, so i wonder if they will add a pokemon with that ability early in game and allow it to learn multi target moves.
 
Last edited:
This horde idea gives me an interesting question. If there was a horde of 6 Staravia (Or any other Pokemon with just the Intimidate Ability) will all the Staravia use Intimidate at once? If so then your Pokemon's attack would be down to -6 immediately before the battle starts. :D

I'd be surprised if that played out, having every Pokemon activate an ability at once like in triple/double battles. It's pretty likely since that clip which showed Helioptile using Parabolic Charge on a group of Houndour it damaged them all at once.

i find hordes interesting, good chances of experience, finding wild held ítems (i.e horde of pikachu), shiny pokemon, EV training, etc. On a side note, with that horde of tauros with the miltank in the trailer made me wonder if they will finally make miltank be able to produce both tauros and miltanks eggs at least with a requirement of putting a tauros and a miltank in the day care.
Going back to hordes: I think all the abilities of the pokemon will be activated at once like in double battles and you will be forced sometimes to switch pokemon, but considering the fact of training weaker pokemon without exp. share, you will most of the time switch the in-training pokemon with the strongest pokemon in your party or the one that has the best type advantage to resist the attack, of course it would mean a turn lost and recieving 5 attacks (this makes me remember some games where you get ambushed and the enemy wild team get the first turn). Ofcourse, more pokemon, more challenges. For those hordes where all pokemon have sturdy, the most possible solution would be a moldbreaker pokemon that can hit multiple targets, so i wonder if they will add a pokemon with that ability early in game and allow it to learn multi target moves.

I'm still wondering how the hordes will affect chances of finding shinies, held items etc. But at least it might be good for getting loads of EXP. I wonder how early the hordes will be encountered in the game, but maybe it will encourage me to put more splash damage moves on my Pokemon, like Surf which is usually a staple in my Water-type's moveset.
 
Last edited:
I'd be surprised if that played out, having every Pokemon activate an ability at once like in triple/double battles. It's pretty likely since that clip which showed Helioptile using Parabolic Charge on a group of Houndour it damaged them all at once.

It used Discharge, not Parabolic Charge.
 
@Xander: Watch this trailer closely, when Helioptile attacked the group of Houndour it was shown healing itself. The electric attack actually did turn out to be Parabolic Charge.

 
The idea is awesome; easier grinding & higher chances of finding shinies!
My biggest fear would be, ofc, finding a horde of Zubats/Geodudes/Tentacools every 5 seconds.
Also "Can't Escape" will be a nightmare, & I'll waste many turns if I don't have moves like Surf & Earthquake :( I can only hope it's as good as it looks :P
I can see a lot of new attacks being made just for the purpose of using them against hordes, as in attacks that will damage all other Pokémon in play (like the new Boomburst)
That's exactly what I've been thinking of! Another solution would be lowering the level of Pokémon in hordes, higher levels would be unfair especially if you're in with only 1 Pokemon...
 
I love this idea! I sure hope to see some more shinies in these hoards <3 And I love the way it will help us grind :3 (I always had troubles grinding in any games I played so far D: )
 
What the!? I didn't even know about this. lol

I'm stoked, mo EXP mo EXP and mo EXP! This will making train five times easier
 
I hope the experience points is more per pokemon, than would be achieved by a single pokemon. Or rather, the total exp points for all five pokemon divided by 5 should not equal the exp points if only one pokemon encountered.

Also, I wonder if it will drag out 5 of the pokemon on your team if you encounter a horde. Let me know if this has been confirmed to not be the case. Thanks.
 
I hope the experience points is more per pokemon, than would be achieved by a single pokemon. Or rather, the total exp points for all five pokemon divided by 5 should not equal the exp points if only one pokemon encountered.

Also, I wonder if it will drag out 5 of the pokemon on your team if you encounter a horde. Let me know if this has been confirmed to not be the case. Thanks.

I'm not sure what you mean, but it has been confirmed that if you defeat more than one Pokemon with a single move you get bonus exp.

Also, and I'm not sure if anyone has brought this up yet, but wouldn't be cool if we got to decide how much Pokemon we sent out for a Horde encounter? I'm not saying 5 v 5, like we get to decide on 1 or 2 v 5.
 
I'm not sure what you mean, but it has been confirmed that if you defeat more than one Pokemon with a single move you get bonus exp.

Also, and I'm not sure if anyone has brought this up yet, but wouldn't be cool if we got to decide how much Pokemon we sent out for a Horde encounter? I'm not saying 5 v 5, like we get to decide on 1 or 2 v 5.

Yeah, that is what I meant in that convoluted statement, haha. I am glad that there will be bonus exp to account for the difficulty that goes beyond each individual wild pokemon encountered.

Yeah, I agree. The first pokemon should be automatically sent out, then it should say, would you like to use another pokemon? A five on five would be down-right hectic! The 2 on 5 seems more feasible.
 
I still love the idea of hordes but it does bring up a lot of interesting points. Like the abilities thing that was already pointed out. I also wonder if there is any warning prior to the battle, or if it's just walking through the tall grass and then *BAM* instadeath lol.

Jokes aside, horde encounters are interesting. For instance, are we going to get a choice in how many Pokemon we can battle with? Are there areas that hordes are exclusive to? Do we get a choice in the matter or does it just happen? Lots of questions to be asked about it, hope we get just a few more answers before hand, still need some surprises.
 
Back
Top