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how to make a 1d game(like the mario gameboy games or zelda2)

proto-man

netoperater
  • 220
    Posts
    19
    Years
    • Age 31
    • Seen Jan 22, 2006
    okay I thought how to make gravity without side-of-building-mave-down-events
    heres how make a parralell process that simply has to commads

    <cycle:
    move evnt:hero:down(make sure it says ignore if can't be moved)
    end case:
     

    Cursed

    Godking Ragnarok CXVII
  • 521
    Posts
    19
    Years
    proto-man said:
    okay I thought how to make gravity without side-of-building-mave-down-events
    heres how make a parralell process that simply has to commads

    <cycle:
    move evnt:hero:down(make sure it says ignore if can't be moved)
    end case:
    I made all my maps 15 Tiles tall so I could just use one command where the hero moves down 15 times, ignoring impossible moves.
     
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