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[Script] How to make trainer sprites to show up above textboxes like in Pokemon Adventure Red Chapter

  • 6
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    4
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    • Seen Mar 1, 2022
    Hey dudes, I'm currently working on my ROM hack (Pokemon Bright Adventures) but I still have a little problem. I've been hacking for months already and I'm pretty good. I'm done with pokemon and sprites insertion and all the like and I wanted to start scripting. Since I drew my inspiration from adventure red I wanted the main character and rival sprite to show up on the text box while he's speaking but I can't figure out how to do that. Please I need help!😟
     
    Hey dudes, I'm currently working on my ROM hack (Pokemon Bright Adventures) but I still have a little problem. I've been hacking for months already and I'm pretty good. I'm done with pokemon and sprites insertion and all the like and I wanted to start scripting. Since I drew my inspiration from adventure red I wanted the main character and rival sprite to show up on the text box while he's speaking but I can't figure out how to do that. Please I need help!😟

    As said above, use the ones by jiangzhengwenjzw (it's the third heading "80x80 mugshots"). To avoid the image floating in the air, increase the size of the borders of your textbox.
     
    Thanks a lot dudes, I've tried to figure out how to do this for weeks but I couldn't find anything. When I posted this thread I thought nobody would answer (don't ask me why...) but i was wrong. Thanks for your wonderful contributions
     
    Please how am I supposed to increase the border size of the textbox?

    Open your ROM in NSE 2.0 and navigate through the bookmarks until you find the one that contains the graphics of the main textbox. You can edit and import the new textbox graphics with the edited border size
     
    Open your ROM in NSE 2.0 and navigate through the bookmarks until you find the one that contains the graphics of the main textbox. You can edit and import the new textbox graphics with the edited border size

    Ok thanks dude
     
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