Trainer Evan
Loses lots, but keeps trying!
- 34
- Posts
- 13
- Years
- New Jersey. =[
- Seen Dec 27, 2013
Hey guys! =]
I don;t know if you're anything like me, but this is a problem that's always bugged me with the games, despite them being like my favorite games. I get emotionally attached to my Monsters, which i think is one of the main draws of this game series. The relationship that is built between you and you're team. I know its all data and pixels, but from a roleplaying and imagination perspective, its incredible. I was severely disappointed in B/W when they took out Pokewalker functionality and the aspect of your favorite monster following you around. But that' not what I'm talking about here. When reading the manga, or imagining the world, as it is a very interesting and realistic universe to imagine, I figure that battles would be won by knowledge, skill, and a deep understanding between Trainer and Monster, Not on stats, because obviously, they wouldn't be there. Now, if you're anything like me, you love certain Pocket Monsters. My favorite Pocket Monster is Fraxure. And I want to fight with him online alongside the rest of my team, cause I love him so much as a Monster. Problem is, because I never evolve him to Haxorus, whom I do not like as much,(because it takes away what I love about Fraxure)he will never be a viable meta-game option because, simply, his stats won't be good enough. I can't even find strategies online for using him because everyone assumes you'd want a Haxorus. Well....I don't. It doesn't really make sense why they wouldn't get the same based stats as their next evolution when they hit the evolve level in my opinion. Perhaps cause physiology changes? I don't...that excuse could only apply to few monsters. So yea, my Fraxure is permanently crippled. I have a solution though, that I really wish were in the games.
I would call it the "Power Stone". It would be used like any other evolutionary stone in the game, but it could only be used on Under Evolved Monsters. The stone would bump the monster in question's stats up to the base stats of its next evolutionary form. After using the stone, to preserve balance, that Pokemon would never be able to evolve. But its stats would be as good as its next evolutionary form. This would also free up space so you don't always have to have your monster holding an Everstone during training. These stones would also be pretty rare. You could either buy them for a lot of money or find like, one or two of them per game.
What would you guys think of that?
=S
I don;t know if you're anything like me, but this is a problem that's always bugged me with the games, despite them being like my favorite games. I get emotionally attached to my Monsters, which i think is one of the main draws of this game series. The relationship that is built between you and you're team. I know its all data and pixels, but from a roleplaying and imagination perspective, its incredible. I was severely disappointed in B/W when they took out Pokewalker functionality and the aspect of your favorite monster following you around. But that' not what I'm talking about here. When reading the manga, or imagining the world, as it is a very interesting and realistic universe to imagine, I figure that battles would be won by knowledge, skill, and a deep understanding between Trainer and Monster, Not on stats, because obviously, they wouldn't be there. Now, if you're anything like me, you love certain Pocket Monsters. My favorite Pocket Monster is Fraxure. And I want to fight with him online alongside the rest of my team, cause I love him so much as a Monster. Problem is, because I never evolve him to Haxorus, whom I do not like as much,(because it takes away what I love about Fraxure)he will never be a viable meta-game option because, simply, his stats won't be good enough. I can't even find strategies online for using him because everyone assumes you'd want a Haxorus. Well....I don't. It doesn't really make sense why they wouldn't get the same based stats as their next evolution when they hit the evolve level in my opinion. Perhaps cause physiology changes? I don't...that excuse could only apply to few monsters. So yea, my Fraxure is permanently crippled. I have a solution though, that I really wish were in the games.
I would call it the "Power Stone". It would be used like any other evolutionary stone in the game, but it could only be used on Under Evolved Monsters. The stone would bump the monster in question's stats up to the base stats of its next evolutionary form. After using the stone, to preserve balance, that Pokemon would never be able to evolve. But its stats would be as good as its next evolutionary form. This would also free up space so you don't always have to have your monster holding an Everstone during training. These stones would also be pretty rare. You could either buy them for a lot of money or find like, one or two of them per game.
What would you guys think of that?
=S