Shiny Umbreon
光るブラッキー
- 3,655
- Posts
- 20
- Years
- Age 32
- Watching you from the shadows...
- Seen May 2, 2016
Expecting them to animate Crunch like the Pokémon is actually biting and chewing is naïve and completely unrealistic. Come on! These are nearly 500 Pokémon, and to make a Pokémon bite another, it won't do to just show a generic attack animation with some effects like they do for ordinary attacks. You need to have the Pokémon bend down and reach out with its jaws to bite a smaller Pokémon, and I don't even know what you'd to to make a tiny Pokémon bite a huge one, but if anything is certain it's that it would definitely not be the same thing. Then there's always the matter of which body part to bite so that it looks decent. No, you'd have to specifically animate each and every one of the Pokémon that can learn Bite or Crunch using it on every single other Pokémon... and that is just not humanly possible. How many Pokémon do you think can learn some sort of a biting move? At least fifty? 50 * 500 = 25000. They are not going to make twenty-five thousand different 3D animations just to be able to show a a couple of attacks in zomgrealism. Accept it.
They don't have to make an animation for each one. Each pokémon has a set of animations to do moves anyway. One of them could be the Pokémo biting.
Now, not biting exactly a different spot for each Pokémon. Just biting any place with a biting sound and cutting quickly would make it real enough, and would work for any Pokémon.
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