I'm new at this.

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    Hi guys. So, I have no idea how to EV train, IV train, see a difference between Natures etc, but I'll figure that out later.

    I want to know two things.

    1.From 1 - 10, how good or bad is my Ultimate team? This a team that consists of my 6 favorite Pokemon, so I am planning to use it one day for competitive battling.
    I KNOW, it's not a best team, but it's what I like, I might have a special team one day, but right now, my team are these.

    2. Which moveset and natures would suit them best? If some of you like making up teams and moveset, feel free to help me out, suggest, advise etc.

    My Pokemon:

    Dragonair (I'm definitely not evolving this guy since it's my favorite Pokemon)

    Haunter (my third favorite Pokemon, so no, evolving him in this team is not an option)

    Gyarados (If I got it right, you can have one mega per team, so as my second favorite Pokemon, Mega Gyarados would be my team's mega)

    Pidgeot

    Umbreon

    Arcanine


    Can someone tell me what is the best moveset for these guys, and which natures should suit them best? Feel free to criticize my taste, choice, whatever, I dont care, as long as I get a great moveset.

    Thanks :D
     
    But Dragonite and Gengar are good....

    Ah, whatever. Here's a potential set for each of your Pokemon:

    -Dragonair w/Eviolite
    Nature: Careful
    Ability: Shed Skin/Marvel Scale
    EVs: 252 HP, 252 Sp.Defense, 4 Attack
    Moves: Dragon Dance, Rest, Sleep Talk, Outrage/Waterfall

    -Haunter w/Black Sludge or Focus Sash
    Nature: Timid
    Ability: Levitate
    EVs: 252 Sp.Attack, 252 Speed, 4 Defense
    Moves: Shadow Ball, Sludge Bomb, Dazzling Gleam, Destiny Bond

    -Mega Gyardos w/Gyaradosite
    Nature: Adamant
    Ability: Initimdate (Mold Breaker when Mega Evolved)
    EVs: 252 Attack, 252 Speed, 4 HP
    Moves: Waterfall, Earthquake, Dragon Dance, Ice Fang/Stone Edge

    -Umbreon w/Leftovers
    Nature: Impish/Calm
    Ability: Synchronize
    EVs: 252 HP, 252 Sp.Defense or Defense
    Moves: Wish, Protect, Heal Bell, Foul Play

    -Arcanine w/Expert Belt or Leftovers
    Nature: Adamant/Jolly
    Ability: Flash Fire
    EVs: 252 Attack, 252 Speed, 4 Defense
    Moves: Flare Blitz, Close Combat, Wild Charge, Extreme Speed

    And Pidgeot is a strange child that I need to think about more for a set. I'll get back to you on it.

    If you have any questions about the sets I posted or about battling in general, feel free to ask.

    Also, this page will get you started on natures: https://bulbapedia.bulbagarden.net/wiki/Natures
     
    Like S&PD said above, Gengar and Dragonite are some of the best competitive Pokemon nowadays. Mega Gengar has been moved to the Ubers Tier because of how deadly its ability Shadow Tag is. Dragonite's Multiscale ability makes the most use of the item Weakness Policy. Because Multiscale halves damage dealt to him at 100% HP, not many attacks can OHKO Dragonite. When a super effective move is used against Dragonite, he'll gain 2x Atk and 2x Sp.Atk from the Weakness Policy. Then comes the Extremespeed sweep.

    Gengar@Gengarite
    Nature: Timid
    EV Spread: 252 HP | 4 Sp.Def | 252 Speed
    Ability: Levitate -> Shadow Tag
    -Perish Song (Breed a female Gastly evo w/ a male Misdreavus)
    -Destiny Bond
    -Protect
    -Substitute

    Dragonite@Weakness Policy
    Nature: Adamant
    EV Spread: 252 HP | 252 Atk | 4 Sp. Def
    Ability: Multiscale
    -Extremespeed (Must be bred with a Dragonite from SS/HG)
    -Earthquake
    -Dragon Claw
    -Fire Punch

    If you insist on using Dragonair and Haunter... I'm afraid they won't serve you very well competitively. For the other Pokemon, here's my ideal movesets.

    Gyarados@Leftovers
    Nature: Jolly
    EV Spread: 252 Atk | 4 Sp.Def | 252 Speed
    Ability: Moxie
    -Waterfall
    -Dragon Dance
    -Earthquake
    -Ice Fang

    Umbreon@Leftovers
    Ability: Synchronize
    EV Spread: 252 HP / 4 Def / 252 SDef
    Nature: Careful
    - Heal Bell
    - Wish
    - Curse
    - Payback

    Arcanine@Expert Belt
    Nature: Jolly
    EV Spread: 4 HP | 252 Atk | 252 Speed
    Ability: Flash Fire
    -Extremespeed
    -Flare Blitz
    -Close Combat
    -Thunder Fang

    Pidgeot is severely outclassed by most other birds.. I can't think of any moveset that could save it from itself.
     
    Like S&PD said above, Gengar and Dragonite are some of the best competitive Pokemon nowadays. Mega Gengar has been moved to the Ubers Tier because of how deadly its ability Shadow Tag is. Dragonite's Multiscale ability makes the most use of the item Weakness Policy. Because Multiscale halves damage dealt to him at 100% HP, not many attacks can OHKO Dragonite. When a super effective move is used against Dragonite, he'll gain 2x Atk and 2x Sp.Atk from the Weakness Policy. Then comes the Extremespeed sweep.

    Gengar@Gengarite
    Nature: Timid
    EV Spread: 252 HP | 4 Sp.Def | 252 Speed
    Ability: Levitate -> Shadow Tag
    -Perish Song (Breed a female Gastly evo w/ a male Misdreavus)
    -Destiny Bond
    -Protect
    -Substitute

    Dragonite@Weakness Policy
    Nature: Adamant
    EV Spread: 252 HP | 252 Atk | 4 Sp. Def
    Ability: Multiscale
    -Extremespeed (Must be bred with a Dragonite from SS/HG)
    -Earthquake
    -Dragon Claw
    -Fire Punch

    If you insist on using Dragonair and Haunter... I'm afraid they won't serve you very well competitively. For the other Pokemon, here's my ideal movesets.

    Gyarados@Leftovers
    Nature: Jolly
    EV Spread: 252 Atk | 4 Sp.Def | 252 Speed
    Ability: Moxie
    -Waterfall
    -Dragon Dance
    -Earthquake
    -Ice Fang

    Umbreon@Leftovers
    Ability: Synchronize
    EV Spread: 252 HP / 4 Def / 252 SDef
    Nature: Careful
    - Heal Bell
    - Wish
    - Curse
    - Payback

    Arcanine@Expert Belt
    Nature: Jolly
    EV Spread: 4 HP | 252 Atk | 252 Speed
    Ability: Flash Fire
    -Extremespeed
    -Flare Blitz
    -Close Combat
    -Thunder Fang

    Pidgeot is severely outclassed by most other birds.. I can't think of any moveset that could save it from itself.

    Take note that Gengar can also function without Gengarite, considering that it's banned in Smogon OU (though it's okay in Battle Spot and Wi-Fi):
    -Shadow Ball
    -Sludge Bomb
    -Focus Blast/Thunderbolt
    -Destiny Bond
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb/Focus Sash/Gengarite

    or
    -Substitute
    -Shadow Ball
    -Will-o-Wisp
    -Disable/Taunt/Sludge Bomb/Focus Blast
    Nature: Timid
    EVs: 28 HP/148 SAtk/80 SDef/252 Spe
    Item: Black Sludge

    The above Dragonite set is best with Choice Band, IMO; Weakness Policy is best used with Dragon Dance, as that Dragonite variant will have enough Speed to take advantage of WP's offensive boosts.

    Umbreon needs Foul Play to function, but that's a B2/W2 tutor move, so you'll have to use Poke Transfer for it:
    -Wish
    -Protect
    -Foul Play
    -Heal Bell
    Nature: Calm
    EVs: 252 HP/4 Def/252 SDef
    Item: Leftovers
    Ability: Synchronize

    Wild Charge > Thunder Fang. The latter move is very weak.
     
    Salt&PepperDiner, Kyurem, PlatinumDude, thanks for your advice.

    Salt&PepperDiner and Kyurem, I noticed a big difference in moveset for Dragonair/Dragonite.
    Also, Salt&PepperDiner, Dragonair can learn many attacks, why do Rest, Sleep talk and and dragona dance suit him the best?

    Also, I noticed that competitive Pokemon always have moves that change stats (Rain/Dragon/whatever dance, light screens, protects and what not.
    I dont see why using them makes sense, I mean, if my opponent has some strong Pokemon, wouldn't he kill my Pokemon before I even attempt to attack cos I am wasting rounds on stats raising attacks? I dont get it. (yes, google and smogon are my friends, but I prefer to learn from other people's experience rater than from reading something that might or might not apply to what I am searching for. :) )

    And yeah, Dragonite and Gengar are much better, but since I am still new to this, I still get attached to a Pokemon based on his look, rather than his power. I might change this when I get my ass whooped by a single Azumarill, and even then I will probably not evolve two of them, but get a pair of new ones. And yeah, Pidgeot is not a great pokemon, but he's huge and I love big birds :D

    If you wish, you can replace him by Skarmory, if that helps, but I still need a moveset for him(both Pidgeot and Skarmory).

    Feel free to suggest team changes, replacement and similar :D

    And thanks :D
     
    Salt&PepperDiner, Kyurem, PlatinumDude, thanks for your advice.

    Salt&PepperDiner and Kyurem, I noticed a big difference in moveset for Dragonair/Dragonite.
    Also, Salt&PepperDiner, Dragonair can learn many attacks, why do Rest, Sleep talk and and dragona dance suit him the best?

    Also, I noticed that competitive Pokemon always have moves that change stats (Rain/Dragon/whatever dance, light screens, protects and what not.
    I dont see why using them makes sense, I mean, if my opponent has some strong Pokemon, wouldn't he kill my Pokemon before I even attempt to attack cos I am wasting rounds on stats raising attacks? I dont get it. (yes, google and smogon are my friends, but I prefer to learn from other people's experience rater than from reading something that might or might not apply to what I am searching for. :) )

    And yeah, Dragonite and Gengar are much better, but since I am still new to this, I still get attached to a Pokemon based on his look, rather than his power. I might change this when I get my ass whooped by a single Azumarill, and even then I will probably not evolve two of them, but get a pair of new ones. And yeah, Pidgeot is not a great pokemon, but he's huge and I love big birds :D

    If you wish, you can replace him by Skarmory, if that helps, but I still need a moveset for him(both Pidgeot and Skarmory).

    Feel free to suggest team changes, replacement and similar :D

    And thanks :D
    Boosting stats is important in competitive battling, assuming the Pokemon has access to the appropriate setup move because it lets the Pokemon achieve KOs it wouldn't before and outspeed Pokemon it couldn't before. Some Pokemon have traits that make setting up easier, such as Dragonite's Multiscale and the natural bulk of Mega Charizard X and (Mega) Gyarados.
     
    Salt&PepperDiner and Kyurem, I noticed a big difference in moveset for Dragonair/Dragonite.
    Also, Salt&PepperDiner, Dragonair can learn many attacks, why do Rest, Sleep talk and and dragona dance suit him the best?


    It's because Dragonite has Multiscale and a few key attacks that Dragonair doesn't have (Dragon Claw, the elemental punches, Earthquake, and Roost), as well as better overall bulk. Dragonair has a nice special movepool, but its Sp.Attack is kinda underwhelming and it has no way to boost it. Now, you could use Weakness Policy to boost its Sp.Attack, but that doesn't work so well because of Dragonair's so-so uninvested bulk. Dragonair will either get killed before WP can activate, or will still not have enough power even after a boost if there's no offensive investment. Not to mention its below average Speed. It works for Dragonite because it has Multiscale and better stats. And the additional Rock weakness to make it more likely that WP activate.


    Dragonite does have a lot of possible sets: https://www.smogon.com/bw/pokemon/dragonite
    It's just that the WP set is really appealing to people, so that's the most commonly recommended one.


    Anyway, the Dragonair set I gave is one possible set. I posted that because of Dragonair's really meh stats. That set should allow it to survive long enough (via Rest and the EVs) to get enough Dragon Dances to do some real damage. Sleep Talk and its abilities help it not be a sitting duck while asleep (Shed Skin gives it a chance to wake up early, Marvel Scale boosts its defense while napping).
     
    hmm i am going to give this team a shot but i would use dragonite and gengar tho and keeping in mind this is for ou i am not using gengarite.

    Dragonite @ Weakness Policy
    Ability: Multiscale
    EVs: 252 Spd / 252 Atk / 4 HP
    Adamant Nature
    - Extreme Speed
    - Dragon Claw
    - Dragon Dance
    - Fire Punch

    Gengar @ Black Sludge
    Ability: Levitate
    EVs: 252 Spd / 252 SAtk / 4 HP
    Timid Nature
    - Substitute
    - Disable
    - Shadow Ball
    - Focus Blast

    Gyarados @ Gyaradosite
    Ability: Moxie
    EVs: 252 Spd / 252 Atk / 4 HP
    Adamant Nature
    - Dragon Dance
    - Substitute
    - Waterfall
    - Earthquake

    Pidgeot @ Choice Band
    Ability: Tangled Feet
    EVs: 252 Spd / 252 Atk / 4 HP
    Jolly Nature
    - Brave Bird
    - Return
    - U-turn
    - Pursuit

    Umbreon @ Leftovers
    Ability: Synchronize
    EVs: 252 SDef / 252 HP / 4 Def
    Calm Nature
    - Wish
    - Heal Bell
    - Protect
    - Foul Play

    Arcanine @ Life Orb
    Ability: Flash Fire
    EVs: 252 Atk / 252 HP / 4 SDef
    Adamant Nature
    - Wild Charge
    - Flare Blitz
    - Close Combat
    - Crunch
     
    Take note that Gengar can also function without Gengarite, considering that it's banned in Smogon OU (though it's okay in Battle Spot and Wi-Fi):
    -Shadow Ball
    -Sludge Bomb
    -Focus Blast/Thunderbolt
    -Destiny Bond
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb/Focus Sash/Gengarite

    or
    -Substitute
    -Shadow Ball
    -Will-o-Wisp
    -Disable/Taunt/Sludge Bomb/Focus Blast
    Nature: Timid
    EVs: 28 HP/148 SAtk/80 SDef/252 Spe
    Item: Black Sludge

    The above Dragonite set is best with Choice Band, IMO; Weakness Policy is best used with Dragon Dance, as that Dragonite variant will have enough Speed to take advantage of WP's offensive boosts.

    Umbreon needs Foul Play to function, but that's a B2/W2 tutor move, so you'll have to use Poke Transfer for it:
    -Wish
    -Protect
    -Foul Play
    -Heal Bell
    Nature: Calm
    EVs: 252 HP/4 Def/252 SDef
    Item: Leftovers
    Ability: Synchronize

    Wild Charge > Thunder Fang. The latter move is very weak.

    I don't like recoil/trapping attacks like Wild Charge and Outrage. As for Dragon dance, I do agree. I'd swap out EQ.
     
    Wow guys, thanks. This will really come in handy one day. Plus I will use this team in SoulSilver so I'll try to make them this way, plus replace some attacks with older ones since not all of these are available in 4th generation.
    Anyway, I was expecting something like "evolve that Dragonair you uncultured noob", so yeah, thanks lol.
    Feel free to advise more about things you think I should know.

    Also, Salt&PepperDiner, Thanks for the explanation regarding Dragonite. :D
     
    I lightly skimmed some of the comments and I don't think I saw a Skarmory moveset so here it goes. This is my personal favorite moveset for Skarmory because it utilizes how dang bulky it is.

    Skarmory@Rocky Helmet
    Nature: Impish
    EV Spread: 252 HP | 252 Def | 4 Sp.Def
    Ability: Sturdy
    -Toxic
    -Spikes (Can be used three times)
    -Brave Bird (Use only if you're about to faint or have no other options)
    -Roost
     
    I lightly skimmed some of the comments and I don't think I saw a Skarmory moveset so here it goes. This is my personal favorite moveset for Skarmory because it utilizes how dang bulky it is.

    Skarmory@Rocky Helmet
    Nature: Impish
    EV Spread: 252 HP | 252 Def | 4 Sp.Def
    Ability: Sturdy
    -Toxic
    -Spikes (Can be used three times)
    -Brave Bird (Use only if you're about to faint or have no other options)
    -Roost

    Note that Skarmory can be used for Defogging purposes as well. Whirlwind is necessary, IMO, to force out stat-uppers. Brave Bird serves another purpose: to ensure that Skarmory isn't Taunt bait:
    -Whirlwind
    -Roost
    -Stealth Rock/Spikes/Brave Bird
    -Defog/Brave Bird
    Nature: Bold/Impish
    EVs: 252 HP/252 Def/4 SDef or 252 HP/16 Def/240 SDef
    Item: Leftovers/Rocky Helmet
    Ability: Sturdy
     
    Note that Skarmory can be used for Defogging purposes as well. Whirlwind is necessary, IMO, to force out stat-uppers. Brave Bird serves another purpose: to ensure that Skarmory isn't Taunt bait:
    -Whirlwind
    -Roost
    -Stealth Rock/Spikes/Brave Bird
    -Defog/Brave Bird
    Nature: Bold/Impish
    EVs: 252 HP/252 Def/4 SDef or 252 HP/16 Def/240 SDef
    Item: Leftovers/Rocky Helmet
    Ability: Sturdy

    Not too big of a fan of defog because I tend to carry a Starmie with rapid spin but it is a solid choice. And actually, I'd prefer SR over Spikes. Not sure why I picked Spikes instead haha. As for Whirlwind... eh, it works but I don't find it vital seeing as Skarmory tanks while Toxic cuts at the target's health exponentially. Might as well deal with the problem rather than just push it away.
     
    Not too big of a fan of defog because I tend to carry a Starmie with rapid spin but it is a solid choice. And actually, I'd prefer SR over Spikes. Not sure why I picked Spikes instead haha. As for Whirlwind... eh, it works but I don't find it vital seeing as Skarmory tanks while Toxic cuts at the target's health exponentially. Might as well deal with the problem rather than just push it away.

    The reason why Whirlwind is a mainstay on Skarmory is because it works well with the hazards Skarmory laid down. Once Whirlwind forces out an opponent, the newcomer will be forced to take damage, assuming that it's not a flier/levitator if you used Spikes.
     
    The reason why Whirlwind is a mainstay on Skarmory is because it works well with the hazards Skarmory laid down. Once Whirlwind forces out an opponent, the newcomer will be forced to take damage, assuming that it's not a flier/levitator if you used Spikes.

    I suppose but Whirlwind+Hazards isn't exactly the most entertaining method of play. Both methods are annoyer sets so it's not exactly the same thrill as sweeping with a monster anyways.. so I guess it's just up to personal preference. :P
     
    Thanks for the link, I'll definitely take a look at it.

    What does bulky mean in Pokemon? I see it everywhere.
     
    Thanks for the link, I'll definitely take a look at it.

    What does bulky mean in Pokemon? I see it everywhere.
    If a Pokémon is bulky it means it has a lot of HP and/or Defense and/or Sp.Defense. Bulky pokes are good at taking hits. Examples of bulky Pokémon would include Hippowdon, Blissey, Ferrothorn, Snorlax, etc.
     
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