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I'm Sexy

Aurafire

provider of cake
  • 5,736
    Posts
    16
    Years
    So I finally decided to build a team around a poke I've been dying to try: SubCharge Rotom. I've heard good things about it from numerous players, but I want to make sure I'm using it correctly and to its full potential. Right now, I've tried to design a "core", if you will, so make sure one of my sweepers will be able to clean up late game. I've had some limited success with this team (including a few losses due to poor play) but I want to make it a lot better. So therefore I am in need of your help.

    At a glance:

    *pokemonelite2000 image removed*
    [PokeCommunity.com] I'm Sexy
    *pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*
    [PokeCommunity.com] I'm Sexy


    In Depth:

    *bulbagarden.net image removed*
    @ Leftovers
    Relaxed Nature
    252 HP / 252 Defense / 6 Special Defense
    - Stealth Rock
    - Earthquake
    - Hydro Pump
    - Ice Beam

    So this little tadpole sets up my rocks. I've found that Hydro Pump is great for muscling through bulkier leads and hitting switch-ins hard mid-game. Earthquake and Ice Beam are pretty self explanatory. I really try to keep him around for as long as I can so I have some insurance against T-Tar and other physical attackers. He's been doing great at his job so far.

    *bulbagarden.net image removed*
    @ Leftovers
    Timid Nature
    64 HP / 232 Special Attack / 212 Speed
    - Substitute
    - Charge Beam
    - Shadow Ball
    - HP Fighting

    Here is part one of my sweeping core, and the star of the show really. This thing has worked pretty darn well so far. I can easily come in on predicted Fighting, Normal or Ground attacks and quickly set up my sub. From there, I try to do as much damage as possible and hopefully get a few boosts with Charge Beam. I get great type coverage with these three moves, so if I manage to KO something while still behind my sub, I'm usually in good shape to take out at least 1-2 more opponents if not the full sweep. (Don't ask me why I chose Rotom-S, I just think he's cool looking)

    *bulbagarden.net image removed*
    @ Life Orb
    Adamant Nature
    4 HP / 252 Attack / 252 Speed
    - Swords Dance
    - Close Combat
    - Extreme Speed
    - Crunch

    And here's part two of my sweeping core. SD Luke compliments Rotom well in my opinion, because if Rotom happens to fall to something like a Choice Banded Pursuit from T-Tar or Scizor, Luke comes in for the free boost. He can also pick off specially-defensive pokes that Rotom sometimes has trouble getting through. I really hope I don't have to explain how this set works...

    *bulbagarden.net image removed*
    @ Leftovers
    Bold Nature
    252 HP / 252 Defense / 6 Special Defense
    - Wish
    - Protect
    - Surf
    - HP Electric

    Vappy comes to the rescue when one of my sweepers is in danger. She easily takes both physical and special fire, ground and fighting attacks aimed at Lucario and weaker dark and ghost attacks aimed at Rotom. She also passes pivotal Wishes in case one of them has take heavy damage. Surf is actually surprisingly powerful if she needs to attack, and HP Electric destroys that certain blue dragon that everyone seems to like.

    *bulbagarden.net image removed*
    @ Choice Band
    Adamant Nature
    248 HP / 252 Attack / 8 Speed
    - Bullet Punch
    - U-turn
    - Pursuit
    - Superpower

    Alright, so CB Scizor is ridiculously overused, but man is it good. I can revenge weakened enemies with Bullet Punch, scout with U-turn, trap with Pursuit, and nail switch-ins with Superpower. It's incredibly useful for coming in on a multitude of resisted attacks and causing switches, making it easier for one of my sweepers to set up. It helps me revenge those pesky Mence, which my team has a bit of trouble with. It's also fun watching Heatran die in agony when he switches into Superpower ;D

    *bulbagarden.net image removed*
    @ Choice Scarf
    Modest Nature
    4 HP / 252 Special Attack / 252 Speed
    - Trick
    - Draco Meteor
    - Surf
    - HP Fire

    Choice Scarf Latias is basically here to make sure that DD Mence doesn't sweep my face off. She also nails Infernape and Heatran pretty hard with Surf. When I know I don't need my scarf anymore, off it goes to some unfortunate special wall. If I know a Toxic is coming, I'll usually let Latias take it since she's switching in and out an awful lot.

    So there it is, tear it apart. Hopefully I added enough explanation (if I need to add more, someone please tell me). The basis idea is to create a window for one of my sweepers to come in an deal some heavy damage while protecting the whole team against some of the more common threats. Hopefully Rotom and Lucario compliment each other well in that sense.
     
    Last edited:
    What about Return>Pursuit on Scizor?

    I'd much rather be able to trap stuff like Gengar and Starmie so they don't bother me later on....Return is kinda useless on Scizor anyway since it already has plenty of powerful attacks with enough coverage.
     
    You might want Timid on Latias or Naive Mence(most common DDMence nature) will outspeed it after a DD.

    I'd honestly use Roar >> Hydro Pump, I find it more useful personally but it's your choice.

    This team looks pretty good though, I can't see any big weaks (b'_')b
     
    i can see this doing a lot to your team.

    gengar@expert belt
    timid
    252speed/252spA/6 hp
    ~hidden power fire
    ~energy ball
    ~shadow ball
    ~t-bolt

    might want to get something to counter this or once latias trick's it's scarf away it can do a number on your team.
     
    i can see this doing a lot to your team.

    gengar@expert belt
    timid
    252speed/252spA/6 hp
    ~hidden power fire
    ~energy ball
    ~shadow ball
    ~t-bolt

    might want to get something to counter this or once latias trick's it's scarf away it can do a number on your team.

    Scizor can BP it (It just can't switch into HP Fire, and doesn't really like to switch into Thunderbolt).

    But I do agree with Archer for the status thing. I mean you have a strong core and the offensive power, but Toxic ruins more than half of your team, Thunder Wave gets everything but Swampy (Which doesn't matter since it is slow anyways). I can't really suggest anything much either, as switching much around would kill the core that you currently have working for you quite well.
     
    If I absolutely have to take status, I can try to predict T-wave and get Swampert in there, and I don't mind if Latias take a Toxic since she switches in and out like crazy. Lucario and Scizor can absorb Toxic, and Scizor doesn't terribly mind ThunderWave.

    In regards to Scizor, yeah, he can be a bit of a pain. I put HP Fire on Latias to somewhat remedy this since he usually likes switching into her.

    The goal is to set up one of my sweepers before my opponent sets up one I am weak to, but that isn't always possible. The only part of my team that I don't want to change is Rotom, Lucario and Vaporeon, so if anyone has any other options for the other members that seem to work better, feel free to suggest something.
     
    i can see this doing a lot to your team.

    gengar@expert belt
    timid
    252speed/252spA/6 hp
    ~hidden power fire
    ~energy ball
    ~shadow ball
    ~t-bolt

    might want to get something to counter this or once latias trick's it's scarf away it can do a number on your team.


    MysticGar is worse to this team, aka the ones with Protect >> T-Bolt. Energy Ball sucks btw and no one uses it for that reason. Focus Blast >> it. Swampert already gets 2hko'd by LO Shadow Ball.

    Biggest problem to this team is sleep. Roserade and Smeargle leads to be exact, they can just sleep anything and Spike up to their hearts content. Which as im sure you know is hard to come back from in itself.

    The thing that could avoid this is something like a Lum Berry lead >> Swampert, this would work well i feel. Which is either faster or just has priority.
     
    Last edited:
    To somewhat remedy your weakness to smeargle leads you could run a gliscor lead >>swampert. currently using one with plenty of success.

    Gliscor @ Leftovers
    108 HP/96 atk/88 def/216 spe
    jolly

    EQ
    SR
    stone edge/fire fang/uturn/taunt
    Roost

    you still have ground typing to resist paralysis, and if you run taunt you stop the opponent's slower set up rocks or status you. helps with a slight lucario weakness i see.
     
    MysticGar is worse to this team, aka the ones with Protect >> T-Bolt. Energy Ball sucks btw and no one uses it for that reason. Focus Blast >> it. Swampert already gets 2hko'd by LO Shadow Ball.

    Biggest problem to this team is sleep. Roserade and Smeargle leads to be exact, they can just sleep anything and Spike up to their hearts content. Which as im sure you know is hard to come back from in itself.

    The thing that could avoid this is something like a Lum Berry lead >> Swampert, this would work well i feel. Which is either faster or just has priority.

    Yeah, I went up against a lead Roserade and it pretty much had its way with me. I'll look into some Lum leads

    To somewhat remedy your weakness to smeargle leads you could run a gliscor lead >>swampert. currently using one with plenty of success.

    Gliscor @ Leftovers
    108 HP/96 atk/88 def/216 spe
    jolly

    EQ
    SR
    stone edge/fire fang/uturn/taunt
    Roost

    you still have ground typing to resist paralysis, and if you run taunt you stop the opponent's slower set up rocks or status you. helps with a slight lucario weakness i see.

    Cool, I'll look into it. In regards to Lucario, Rotom usually handles it decently, it outspeeds Adamant ones and hits hard with HP Fighting. Scizor can also pick off a weakened one if necessary.
     
    Sebastion Loeb is actually correct. A Bulky Swords Dance Scizor can really harm this team, being able to set up on the likes of Rotom-s, non-HP Fire locked Latias, Swampert, Scizor and Vaporeon. To correct this, consider adding Thunderbolt over HP Fight. Not only is Thunderbolt stronger than a x2 super effective Hidden Power Fighting, but it reliably stops Scizor whereas otherwise Scizor would set-up on you. I would also consider Roar > Hydro Pump as well as changing Rotom to a Cut forme. Cut Rotom can scare off Swampert, letting you get a Charge Beam boost as they switch. Rotom-s is honestly not threatening at all upon a glance, whereas Cut can even deter the likes of Tyranitar.

    Solid team otherwise, slight trouble with Life Orb Starmie once Latias Tricks its Scarf, but you can deal it with priority and resistences. Good job.
     
    Sebastion Loeb is actually correct. A Bulky Swords Dance Scizor can really harm this team, being able to set up on the likes of Rotom-s, non-HP Fire locked Latias, Swampert, Scizor and Vaporeon. To correct this, consider adding Thunderbolt over HP Fight. Not only is Thunderbolt stronger than a x2 super effective Hidden Power Fighting, but it reliably stops Scizor whereas otherwise Scizor would set-up on you. I would also consider Roar > Hydro Pump as well as [S-HIGHLIGHT]changing Rotom to a Cut forme. Cut Rotom can scare off Swampert, letting you get a Charge Beam boost as they switch. Rotom-s is honestly not threatening at all upon a glance, whereas Cut can even deter the likes of Tyranitar.[/S-HIGHLIGHT]

    Solid team otherwise, slight trouble with Life Orb Starmie once Latias Tricks its Scarf, but you can deal it with priority and resistences. Good job.
    Exactly. It's better to bluff a threatening move than to tell them upfront that TTar, Swampert and potentially Scizor have little to fear. Given this, Wash Forme can deter TTar, and ground pokemon (Swampert to a degree. At least it doesn't feel quite as safe.) with the added bonus of being more believable that it would carry Hydro Pump. In the same way, Heat Forme makes Scizor get the hell out, as so many of them carry Overheat and it's just to risky to lose a Scizor without a fight.
     
    I've switched to a Lum Berry Metagross lead which is working out pretty well. I've also switched Rotom-S to Rotom-H to help scare off Scizor and added Thunderbolt over HP Fighting. We'll see how these changes work after a little more testing. So far though Rotom and Lucario have proven to be an excellent sweeping pair, and Vaporeon supports them well :D
     
    Your Scizor defense is still a little shaky. SD Scizor and CB Scizor eat you.

    Rotom takes a good 40% from CB U-Turns and everyone knows sub Rotom doesnt have its signature attack aka Overheat, so its really not about bluffing. A guy tried to bluff me with that set and lets just say my sp.def Payback Forry came out on top and i got every single layer of Spikes up that match lol!

    Anyways, im liking what a Lum Berry Taunt Heatran would do here >> Meta.
     
    The Bore is NOT the name of this team >:O

    Yes, I'll try Heatran > Meta and see how it works. Goddamn Heatran finds its way onto all of my teams D:
     
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