So I finally decided to build a team around a poke I've been dying to try: SubCharge Rotom. I've heard good things about it from numerous players, but I want to make sure I'm using it correctly and to its full potential. Right now, I've tried to design a "core", if you will, so make sure one of my sweepers will be able to clean up late game. I've had some limited success with this team (including a few losses due to poor play) but I want to make it a lot better. So therefore I am in need of your help.
At a glance:
*pokemonelite2000 image removed*
*pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*
In Depth:
*bulbagarden.net image removed*
@ Leftovers
Relaxed Nature
252 HP / 252 Defense / 6 Special Defense
- Stealth Rock
- Earthquake
- Hydro Pump
- Ice Beam
So this little tadpole sets up my rocks. I've found that Hydro Pump is great for muscling through bulkier leads and hitting switch-ins hard mid-game. Earthquake and Ice Beam are pretty self explanatory. I really try to keep him around for as long as I can so I have some insurance against T-Tar and other physical attackers. He's been doing great at his job so far.
*bulbagarden.net image removed*
@ Leftovers
Timid Nature
64 HP / 232 Special Attack / 212 Speed
- Substitute
- Charge Beam
- Shadow Ball
- HP Fighting
Here is part one of my sweeping core, and the star of the show really. This thing has worked pretty darn well so far. I can easily come in on predicted Fighting, Normal or Ground attacks and quickly set up my sub. From there, I try to do as much damage as possible and hopefully get a few boosts with Charge Beam. I get great type coverage with these three moves, so if I manage to KO something while still behind my sub, I'm usually in good shape to take out at least 1-2 more opponents if not the full sweep. (Don't ask me why I chose Rotom-S, I just think he's cool looking)
*bulbagarden.net image removed*
@ Life Orb
Adamant Nature
4 HP / 252 Attack / 252 Speed
- Swords Dance
- Close Combat
- Extreme Speed
- Crunch
And here's part two of my sweeping core. SD Luke compliments Rotom well in my opinion, because if Rotom happens to fall to something like a Choice Banded Pursuit from T-Tar or Scizor, Luke comes in for the free boost. He can also pick off specially-defensive pokes that Rotom sometimes has trouble getting through. I really hope I don't have to explain how this set works...
*bulbagarden.net image removed*
@ Leftovers
Bold Nature
252 HP / 252 Defense / 6 Special Defense
- Wish
- Protect
- Surf
- HP Electric
Vappy comes to the rescue when one of my sweepers is in danger. She easily takes both physical and special fire, ground and fighting attacks aimed at Lucario and weaker dark and ghost attacks aimed at Rotom. She also passes pivotal Wishes in case one of them has take heavy damage. Surf is actually surprisingly powerful if she needs to attack, and HP Electric destroys that certain blue dragon that everyone seems to like.
*bulbagarden.net image removed*
@ Choice Band
Adamant Nature
248 HP / 252 Attack / 8 Speed
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Alright, so CB Scizor is ridiculously overused, but man is it good. I can revenge weakened enemies with Bullet Punch, scout with U-turn, trap with Pursuit, and nail switch-ins with Superpower. It's incredibly useful for coming in on a multitude of resisted attacks and causing switches, making it easier for one of my sweepers to set up. It helps me revenge those pesky Mence, which my team has a bit of trouble with. It's also fun watching Heatran die in agony when he switches into Superpower ;D
*bulbagarden.net image removed*
@ Choice Scarf
Modest Nature
4 HP / 252 Special Attack / 252 Speed
- Trick
- Draco Meteor
- Surf
- HP Fire
Choice Scarf Latias is basically here to make sure that DD Mence doesn't sweep my face off. She also nails Infernape and Heatran pretty hard with Surf. When I know I don't need my scarf anymore, off it goes to some unfortunate special wall. If I know a Toxic is coming, I'll usually let Latias take it since she's switching in and out an awful lot.
So there it is, tear it apart. Hopefully I added enough explanation (if I need to add more, someone please tell me). The basis idea is to create a window for one of my sweepers to come in an deal some heavy damage while protecting the whole team against some of the more common threats. Hopefully Rotom and Lucario compliment each other well in that sense.
At a glance:
*pokemonelite2000 image removed*
![[PokeCommunity.com] I'm Sexy [PokeCommunity.com] I'm Sexy](https://archives.bulbagarden.net/media/upload/9/9e/Spr_4p_479F.png)
![[PokeCommunity.com] I'm Sexy [PokeCommunity.com] I'm Sexy](https://archives.bulbagarden.net/media/upload/d/dd/Spr_4d_380.png)
In Depth:
*bulbagarden.net image removed*
@ Leftovers
Relaxed Nature
252 HP / 252 Defense / 6 Special Defense
- Stealth Rock
- Earthquake
- Hydro Pump
- Ice Beam
So this little tadpole sets up my rocks. I've found that Hydro Pump is great for muscling through bulkier leads and hitting switch-ins hard mid-game. Earthquake and Ice Beam are pretty self explanatory. I really try to keep him around for as long as I can so I have some insurance against T-Tar and other physical attackers. He's been doing great at his job so far.
*bulbagarden.net image removed*
@ Leftovers
Timid Nature
64 HP / 232 Special Attack / 212 Speed
- Substitute
- Charge Beam
- Shadow Ball
- HP Fighting
Here is part one of my sweeping core, and the star of the show really. This thing has worked pretty darn well so far. I can easily come in on predicted Fighting, Normal or Ground attacks and quickly set up my sub. From there, I try to do as much damage as possible and hopefully get a few boosts with Charge Beam. I get great type coverage with these three moves, so if I manage to KO something while still behind my sub, I'm usually in good shape to take out at least 1-2 more opponents if not the full sweep. (Don't ask me why I chose Rotom-S, I just think he's cool looking)
*bulbagarden.net image removed*
@ Life Orb
Adamant Nature
4 HP / 252 Attack / 252 Speed
- Swords Dance
- Close Combat
- Extreme Speed
- Crunch
And here's part two of my sweeping core. SD Luke compliments Rotom well in my opinion, because if Rotom happens to fall to something like a Choice Banded Pursuit from T-Tar or Scizor, Luke comes in for the free boost. He can also pick off specially-defensive pokes that Rotom sometimes has trouble getting through. I really hope I don't have to explain how this set works...
*bulbagarden.net image removed*
@ Leftovers
Bold Nature
252 HP / 252 Defense / 6 Special Defense
- Wish
- Protect
- Surf
- HP Electric
Vappy comes to the rescue when one of my sweepers is in danger. She easily takes both physical and special fire, ground and fighting attacks aimed at Lucario and weaker dark and ghost attacks aimed at Rotom. She also passes pivotal Wishes in case one of them has take heavy damage. Surf is actually surprisingly powerful if she needs to attack, and HP Electric destroys that certain blue dragon that everyone seems to like.
*bulbagarden.net image removed*
@ Choice Band
Adamant Nature
248 HP / 252 Attack / 8 Speed
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Alright, so CB Scizor is ridiculously overused, but man is it good. I can revenge weakened enemies with Bullet Punch, scout with U-turn, trap with Pursuit, and nail switch-ins with Superpower. It's incredibly useful for coming in on a multitude of resisted attacks and causing switches, making it easier for one of my sweepers to set up. It helps me revenge those pesky Mence, which my team has a bit of trouble with. It's also fun watching Heatran die in agony when he switches into Superpower ;D
*bulbagarden.net image removed*
@ Choice Scarf
Modest Nature
4 HP / 252 Special Attack / 252 Speed
- Trick
- Draco Meteor
- Surf
- HP Fire
Choice Scarf Latias is basically here to make sure that DD Mence doesn't sweep my face off. She also nails Infernape and Heatran pretty hard with Surf. When I know I don't need my scarf anymore, off it goes to some unfortunate special wall. If I know a Toxic is coming, I'll usually let Latias take it since she's switching in and out an awful lot.
So there it is, tear it apart. Hopefully I added enough explanation (if I need to add more, someone please tell me). The basis idea is to create a window for one of my sweepers to come in an deal some heavy damage while protecting the whole team against some of the more common threats. Hopefully Rotom and Lucario compliment each other well in that sense.
Last edited: