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~Just the Classics~ Original 151 Fan Club

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Nah, you just need to aim for that horn. /animelogic
 
As we all really know, battling techniques in the anime is pretty different in the games. :3
 
And it's actually annoying as most of the kids today watch anime and they actually thought the informations that they would get are useful and helpful in the games too! 8D
 
And it's actually annoying as most of the kids today watch anime and they actually thought the informations that they would get are useful and helpful in the games too! 8D

well. I am guilty of that once. I once waited for the sprinklers to come on during my first yellow play. But yeah, anime today are giving more false info to kids.
 
In the games, it actually depends on the level of your Pokemon and of course the type. In the anime, whatever type you are, you can defeat a Pokemon. XD
 
Things are getting a bit spammy, so I'll start a new topic:
Which of the TM moves from the original games do you like/dislike the most? Would you like to see some of them make a comeback?
With me, I like that Double-Edge was a TM. I really would like it to make a comeback, so that way any physical-attacking Normal-type can get some very effective STAB. Also, how about Tri-Attack? Again, STAB on Normal-types, this time for those who use Special Attack.
 
LOL. anime logic is pretty ****** up. Haha. They seems really unorthodox and such.

Yup.

Funny how we got from talking about Charizard vs Snorlax to why we can hit ground types with electric types on anime.

(on that matter, I think it will be a very closely contested tie or very narrow win to either side. While Snorlax may be a tank and a powerful/agile battler, has Charizard's sheer power is unparellel.)
 
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umm... tri attack is pretty decent, i hated when some of the tm of generation 1 were changed to move tutor, like mega punch, counter, etc... i would like to see those moves as tm's again
 
umm... tri attack is pretty decent, i hated when some of the tm of generation 1 were changed to move tutor, like mega punch, counter, etc... i would like to see those moves as tm's again

Pretty neutral here, since it gives more slots for other Tm's. For Tri Attack however, the absence of a move tutor for it really limits it pool distribution.
 
Points have been updated. Shijo, this includes your points for using a userbar.

Shijo, having Counter as a TM again would be a great idea. While in-game, predicting certain attacks are difficult, when it comes to competitive play, you can relatively easily predict whether your opponent's next move will be physical or special. Though, Counter is widely distributed through breeding.

Members, remember that event I mentioned? Well, I will now tell you that the event will be announced this Tuesday. That is, Tuesday by my time (EST) for those of you in other parts of the world.
 
Excited for the event!

Using counter competitively is still a sight for me to see. despite its usefulness and such, Counter is easily dismissed for priority attacks such as the new Bullet punch (especially on Life Orb Technician STABbed Scizor.)
 
Things are getting a bit spammy, so I'll start a new topic:
Which of the TM moves from the original games do you like/dislike the most? Would you like to see some of them make a comeback?
With me, I like that Double-Edge was a TM. I really would like it to make a comeback, so that way any physical-attacking Normal-type can get some very effective STAB. Also, how about Tri-Attack? Again, STAB on Normal-types, this time for those who use Special Attack.

Out of the ones that aren't currently available as TMs, I found many of those moves to be useless compared to what we have now, to be honest. Moves like double edge, tri attack, and counter still aren't bad moves, though.


Excited for the event!

Using counter competitively is still a sight for me to see. despite its usefulness and such, Counter is easily dismissed for priority attacks such as the new Bullet punch (especially on Life Orb Technician STABbed Scizor.)

Counter is especially effective when you teach it to certain pokemon, such as Wobbuffet, but I do agree that it's not much useful in a general sense.
 
I have just updated the points because our member 2Cool4Mewtwo has contributed us some new userbars, a total of 3. 2Cool4Mewtwo, at 20 points each, that means you just got 60 bonus points. Thanks a lot! Members, those userbars have been added to the OP. Feel free to use them if you want.
 
IIRC, flash is an HM but what the hell. it is really a useless move. Why the hell would one bother with accuracy rather than boost your Atk or SpA?
in the r/b/y or FR/LG i dont use flash, not even get the hm, i know the dark cave of memory lol, is the most useless move after splash
 
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