• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Leaving the third starter on the table

Pookachurin

Pooka The Pikachu
  • 18
    Posts
    9
    Years
    Hi, I'm having a bit of difficulty scripting the third starter. I have it so that the player gets a starter and then the rival gets a starter. But from there I can't seem to code it so that the third starter stays on the table. I want it so that when you interact with the third starter, it shows text and that's it. I also want it so that there is still enough room for me to make it so that at a certain point in the game the starter disappears. If anyone knows how to script this, please reply. Thank you.
     
    Just using using starter variables to depend which ball belong to third starter. But first, you must have rival https://pokemonessentials.wikia.com/wiki/Rival.
    Rival always takes the ones super effective to user, so you can use a conditional branch , like:
    [PokeCommunity.com] Leaving the third starter on the table

    So only two ball is taken , one ball left.When choosing starter is off, the ball can do anything you want, like showing text " This ball contains a Pokémon caught by the Professor."
     
    Back
    Top