pkmn.master
Hobbyist Game Developer
- 290
- Posts
- 17
- Years
- USA
- Seen Jun 7, 2022
Any developer who has started work on their own Pokémon fan game, whether they are new or experience developers, has run into the same problem and tried different methods to approach the problem. Level progression of wild Pokémon and trainers.
What are your methods to progressing levels in your fan game? Do you have some sort of elaborate formula based on routes or gyms entered? Or do you just go up a level per map? What method gives your players the best challenge, while actually being beatable?
What are your methods to progressing levels in your fan game? Do you have some sort of elaborate formula based on routes or gyms entered? Or do you just go up a level per map? What method gives your players the best challenge, while actually being beatable?