Aquacorde
♫ following where my arrow goes ♫
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- Ankh-Morpork
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Here's the idea: you have to (get to?) replace one location in Gen III Hoenn with another location from any other game or generation.
What location do you choose - town, route, other named location?
Do you have reasoning - (you don't like the original area, you think something more could be done with the transferred spot, a certain location would fit better in Hoenn than where it actually exists)?
Think about how the replacement location must be altered to fit into these games (entrances and exits), and what it might mean for gameplay or story (did you swap a gym town for one with a gym leader of equal status? what events normally take place in the area you changed out?).
How many things have to be shuffled to make this work? (You replace Mauville with Olivine - do we still have Rydel's? What happens to the bike path if we don't?)
Finally, does this make the games better? or worse? or just weird? Remember, the transferred location would be subject to canon RSE tilesets and game limitations!
What location do you choose - town, route, other named location?
Do you have reasoning - (you don't like the original area, you think something more could be done with the transferred spot, a certain location would fit better in Hoenn than where it actually exists)?
Think about how the replacement location must be altered to fit into these games (entrances and exits), and what it might mean for gameplay or story (did you swap a gym town for one with a gym leader of equal status? what events normally take place in the area you changed out?).
How many things have to be shuffled to make this work? (You replace Mauville with Olivine - do we still have Rydel's? What happens to the bike path if we don't?)
Finally, does this make the games better? or worse? or just weird? Remember, the transferred location would be subject to canon RSE tilesets and game limitations!