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- Seen Aug 16, 2016
hello guys, i hope if the solution to this is already posted somewhere you don't get annoyed and could tell me where, as i couldn't find it. anyway, here's my problem:
how can i make an event encounter pokemon (e.g. mewtwo) catchable by only 1 special kind of ball? but i don't want to simply put the rareness to 0 and use a masterball, i want the special ball to have a normal catch rate to make the battle difficult.
i tried adding an EncounterModifiers switch, which will
a) allow me to use only this kind of pokeballs, like in bug catching contest or safari zone
or
b) make the pokemon dodge all other pokeballs (like ghosts or like when you throw a ball at a foreign trainers non-shadow-pokemon in battle)
but all i get is syntax errors.
if someone with better scripting skills could help me, that'd be great
thanks a lot
how can i make an event encounter pokemon (e.g. mewtwo) catchable by only 1 special kind of ball? but i don't want to simply put the rareness to 0 and use a masterball, i want the special ball to have a normal catch rate to make the battle difficult.
i tried adding an EncounterModifiers switch, which will
a) allow me to use only this kind of pokeballs, like in bug catching contest or safari zone
or
b) make the pokemon dodge all other pokeballs (like ghosts or like when you throw a ball at a foreign trainers non-shadow-pokemon in battle)
but all i get is syntax errors.
if someone with better scripting skills could help me, that'd be great
thanks a lot
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