Thanks for the support, you guys. <:
I'm surprised there's such a large margin in the votes at the moment. Looking at all 3 maps right now, the choice is hard, even for me as the creator of one of the maps, to decide which one I like the most. They're all excellent maps, in my opinion. o:
As Goon said himself, the mapping wasn't particularly unique this time around, but the tiles were incredible, and I still remember the first time I opened his map in the thread and saw those snowy ground tiles and thought to myself, "Well damn, that's the first time I've actually seen real SNOW in a pokemon game". Congrats to you for that! Fuji's map used mostly the tiles from the base, with the exception of the lift. But when every part of the map is dedicated to a theme or idea, even a small addition like that makes the whole map shine. As I've said in another thread, one of the greatest skills as a mapper is to be able to portray realistic geography through maps, and you did just that. Kudos to you for the map! I'm already incredibly happy I was able to participate in a contest with two skilled mappers such as yourselves.
Thanks again to everyone! On a side note,
Oh, my bad, I'm so stupid that I didn't see it. But If I have to point out something else to elaborate, that would be the wild grass tiles. They make the map seem better, and since they're out of reach, it's completely fine.
My mapping style is still relatively new to me since I haven't gotten as much experience as some other mappers, so I'm constantly experimenting with new things. However, I was never a big fan of randomly placed wild grass tiles (even out of reach), but that doesn't mean I won't try them someday. Not a top priority for my tastes, though.