• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Trading Card Game 2 protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Map Rating/Review Thread

Status
Not open for further replies.
Map Name: Eldain Pass.
Map Game: Emerald
Comments: Connects to the previously shown map. The separate ways at the start are for events.
Spoiler:

Divine!! Amazing!! superb!! The perfect mixture between R/E/S and Firered/Leafgreen tiles!! It's wonderful. Honestly, I have nothing bad to say about this map!! It's an amazing mix between grass, ledges, paths and the cave.
 
Map Name: Eldain Pass.
Map Game: Emerald
Comments: Connects to the previously shown map. The separate ways at the start are for events.
Spoiler:

People say you can't be perfect.

You, my friend, prove them wrong.

10/10, I can't find any mistakes.
 
Last edited:
Map Name: Eldain Pass.
Map Game: Emerald
Comments: Connects to the previously shown map. The separate ways at the start are for events.
Spoiler:
Rating:9.5/10
Reason:I love it.The way you made the route,looks pretty good.What can I say,it's perfect!
 
Map Name: None, just a route
Map Game: FireRed
Comments: Here's my third map... Much better comparing the 2nd one.
Map Shot:
Spoiler:

Hmmm... Well, I do like the usage of one-tile trees and how it wasn't overdone. I also like the grass placement. However, I can see the same groundtile was used for the whole map, so that's a blow-out. I do like, however, the fact that you used the Safari Zone buildings for the passthrough buildings. The rocks look very natural, like it really could've formed that way. The limited amount of water is okay, but not recommended.

I rate it a 7.7/10.

Keep up the good work!!

Much better! However, two things:

1. Grass could still be a bit better, a bit denser, if that makes any sense. It's still a bit sparse and random, but improved from the last one.
2. There's a tile map error on both stairs, the top bits need shadows too.

Nice map. 7/10


Ok, guys. So I remade this same map, nothing too different from the 1st version.
Spoiler:

Now, if it isn't good enough. I hope the problem is not the structure or the map itself , but my unadvanced skills ... :)

Here's another job...
Map Name: None
Map Game: FireRed
Comments: My fourth creation...
Map Shot:
Spoiler:
 
Ok, guys. So I remade this same map, nothing too different from the 1st version.
Spoiler:

Now, if it isn't good enough. I hope the problem is not the structure or the map itself , but my unadvanced skills ... :)

Here's another job...
Map Name: None
Map Game: FireRed
Comments: My fourth creation...
Map Shot:
Spoiler:

First map: Much better, 9/10.

Second map: I really like the grass placement, and the stairs leading up to the cave entrance look good. The placement and mixture of trees is great. However, parts of it look empty. Fill them up with flowers, trees and grass and this could be a great map. 8/10



Now, my turn:

Map name: Ultros Pass
Map game: Pokemon: WARPED (base = fire red)


Spoiler:
 
Ok, guys. So I remade this same map, nothing too different from the 1st version.
Spoiler:

Now, if it isn't good enough. I hope the problem is not the structure or the map itself , but my unadvanced skills ... :)

Here's another job...
Map Name: None
Map Game: FireRed
Comments: My fourth creation...
Map Shot:
Spoiler:

Map 1: Okay, I like it. You fixed the groundtiles a little, so I can bump my rating. 7.9/10

Map 2: I really, really like it. The only problem is, I see an incomplete tree. 9.2/10
 
Ok, guys. So I remade this same map, nothing too different from the 1st version.
Spoiler:

Now, if it isn't good enough. I hope the problem is not the structure or the map itself , but my unadvanced skills ... :)

Here's another job...
Map Name: None
Map Game: FireRed
Comments: My fourth creation...
Map Shot:
Spoiler:

I like the maps. I just have one critique for you. Try to make a path of some sort with the trees; give them shape. Right now, the trees are just all over the place and it's just a big plain with a lot of grass. If you could give the map more shape, they'd be pretty good.
 
Thank you guys for the evaluations, advices and comments... Well I'm getting better I think, anyways now I'm sure that I can make a playable and good route. Btw my next step is working on cities, towns, villages and some caves if possible.
Whatever who cares about my life ?

Map Name: None
Map Game: Fire Red
Map Shot:
Spoiler:


New maps soon if possible.
 
Last edited:
Thank you guys for the evaluations, advices and comments... Well I'm getting better I think, anyways now I'm sure that I can make a playable and good route. Btw my next step is working on cities, towns, villages and some caves if possible.
Whatever who cares about my life ?

Map Name: None
Map Game: Fire Red
Map Shot:
Spoiler:


New maps soon if possible.
7/10 looks a little empty + it looks like you dont even have to toche the grass if you dont want to
 
7/10 looks a little empty + it looks like you dont even have to toche the grass if you dont want to

If you come from the right exit. But the left exit you HAVE to go through grass.
 
Thank you guys for the evaluations, advices and comments... Well I'm getting better I think, anyways now I'm sure that I can make a playable and good route. Btw my next step is working on cities, towns, villages and some caves if possible.
Whatever who cares about my life ?

Map Name: None
Map Game: Fire Red
Map Shot:
Spoiler:


New maps soon if possible.
This looks great..it is good..imo,one of your best map..xD
9/10
 
I got skipped...

Map name: Ultros Pass
Map game: Pokemon: WARPED (base = fire red)


Spoiler:
 
Magneto, I wish I could rate your map and stuff :P
Whatever, I think it's good... there's just some empty space in the left... but the rest is all good.

Map Name:
None, 2nd town I made...
Map Game: Fire Red
Comments: I know it's really crappy, so.. what gotta change ?
Map Shot:
Spoiler:
 
Spoiler:


Name:None yet
Game: FireRed
ROM BASE: Synyster_Lili's Ne base Redone patch tiles
Comments: My 1st map I'm getting rated ( yea I'm kinda new at this). It's for Stone X. Sorry about the crappy quality, I don't think I'm saving the picture right.
 
Spoiler:


Name:None yet
Game: FireRed
ROM BASE: Synyster_Lili's Ne base Redone patch tiles
Comments: My 1st map I'm getting rated ( yea I'm kinda new at this). It's for Stone X. Sorry about the crappy quality, I don't think I'm saving the picture right.
the mart area is square an empty the map over all is empty and some of the stares are to small
7/10
 
Magneto, I wish I could rate your map and stuff :P
Whatever, I think it's good... there's just some empty space in the left... but the rest is all good.

Map Name:
None, 2nd town I made...
Map Game: Fire Red
Comments: I know it's really crappy, so.. what gotta change ?
Map Shot:
Spoiler:


The reason there's empty space on the left is because it's too far away for the player to see, therefore it's utterly pointless to map it.

Anyways, onto your map (I seem to rate your maps a lot :) ).

First off, NEVER put wild grass in a town. Towns are supposed to be the safe places in Pokemon games where you won't have random encounters with wild Pokemon. Unless there's a very specific plot reason for the wild grass, I would suggest removing it. Also, very the normal grass tiles, as you only appear to have used one out of five different tiles that A-Map offers.

Otherwise, it's a good map, I like it. I like the shape of the paths and the clump of trees to the right of the lab. The lone rock at bottom looks a bit random, I would personally remove that.

Oh, and there's some tile errors on the trees. I've circled them:
Spoiler:


Anyway... with the grass and tile errors it's a 5/10 map, without it would be a 9.
 
Antona Road Version 3

Map Name: Antona Road (The equivalent of the first route) Version #3

Map Game: FireRed

Comments:
I'm not going to settle for a non-satisfactory score on my map. I won't give up until I've got it right. I know that my grass placement probably needs some work, so tell me how to do it, if you can, or an example might help me out. Oh, also, I am aware that I need to make another row of movement space up at the top. I will do that. Thanks!

Mapshot:
Spoiler:
 
Last edited:
Map Name: Antona Road (The equivalent of the first route) Version #3

Map Game: FireRed

Comments: I'm not going to settle for a non-satisfactory score on my map. I won't give up until I've got it right. I know that my grass placement probably needs some work, so tell me how to do it, if you can, or an example might help me out. Oh, also, I am aware that I need to make another row of movement space up at the top. I will do that. Thanks!

Mapshot:
Spoiler:
This is quite ok imo..But there is too many empty spaces,try to add more trees or anthing else..for the grass,it should sometimes be places together but randomly{if you get what i mean}The mountais looks ok but there is some part where it is useless and only does nothing to the map.{mountains must look natural}
Overall:7/10
 
Map Name: No Name
Map Game: 1686 - Pokemon - Fire Red (U)
Comments: Opened up a rom that won't be used and did a bit of mapping... Enjoy!
Mapshot:
Spoiler:


~Flaming Flarez~
~Rate it, Rate it, Rate it~
 
Map Name: No Name
Map Game: 1686 - Pokemon - Fire Red (U)
Comments: Opened up a rom that won't be used and did a bit of mapping... Enjoy!
Mapshot:
Spoiler:


~Flaming Flarez~
~Rate it, Rate it, Rate it~
I actually like this map..it is a plain but nice city/village to be in..but you can add more detail to it as it seems a bit empty..
anyway good job,8.5/10
 
Status
Not open for further replies.
Back
Top