Ninja Caterpie
AAAAAAAAAAAAA
- 5,979
- Posts
- 17
- Years
- Best City OCE
- Seen Oct 18, 2021
Damn it Lol! XD stupid border block mountain EDIT: how do you make the flowers look natural :S i want to learn!
Place them in diagonal rows, and small patches.
Damn it Lol! XD stupid border block mountain EDIT: how do you make the flowers look natural :S i want to learn!
thank you ninja caterpie i am aiming to be a good mapper :)Place them in diagonal rows, and small patches.
You're half right here, Pwofessow. While you shouldn't take out points for tiles (and palettes, actually), keep in mind that these maps are often going to be used in a hack, and so we should point out everything that just doesn't seem right.This is the Map Rating Thread, for rating Maps. Not tiles. No matter how horrible the mappers eye for graphics is, you should never take away points for bad graphics. If you can't stand the graphics, don't rate the map, because you're bound to be biased.
small and cute, but it has tile errors on the pond and on the left side of the house's roof.how is this map?
Spoiler:![]()
Thanks man, I know That person downrated my map because of the grass being normal.*sigh* things are really starting to annoy me, for one, people are rating on the tiles thar the person used, even though this is the MAP rating thread.
Also there's nothing wrong with grass in clusters, they look really nice, and make the map a lot neater.
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With that said, I've been trying out a new style of trees.
Spoiler:![]()
Thanks aswell, Please can someone re-rate the earlier map?This is the Map Rating Thread, for rating Maps. Not tiles. No matter how horrible the mappers eye for graphics is, you should never take away points for bad graphics. If you can't stand the graphics, don't rate the map, because you're bound to be biased.
While I'm at it, your rating system doesn't help with telling the mapper how to improve, just tells them where they're bad. At least add a few comments about how to change things for the better.
EDIT: I just noticed something. Grass in clumps is bad? So what do you want, a checkerboard?
@Ven
I don't see anything particularly differentapart from the blatant lack of tree shading.
I say, it looks rather good as a map, not really much to show, but at least it has used up all the space needed, imo.Hey. Some of you may remember me for my previous two maps. (which got a total of about 20 10's from various people, and a lot of great criticism!)
It's been about a year, and I decided to try mapping something again. For some odd reason, my A-Map refuses to do some commands, so I'm stuck with little-to no block editting, palette changes, and all that fun stuff. I do however, have a previous ROM of mine which had changes I made in the past, so I was lucky enough to have that to make my life a tad easier.
Anyways, due to the fact that I do not have 15 posts yet, (last time I checked) please copy+paste into your address bar to view. I'd love criticism on it.
Map Name: Floating Islands
Comments: Please judge by only what the player will see (7x7 blocks around) I am also aware I forgot tree shading. PLEASE DO NOT MARK ME DOWN ON THIS. =(
Mapshot: i446.photobucket.com/albums/qq184/Stealth3218/FloatingIslands.png
So you begin from a cave?Map Name: Cave of Beginnings?
Map Game: Fire Red
Comments: This is the starting map in my hack.
Mapshot: See attachment.
Hey. Some of you may remember me for my previous two maps. (which got a total of about 20 10's from various people, and a lot of great criticism!)
It's been about a year, and I decided to try mapping something again. For some odd reason, my A-Map refuses to do some commands, so I'm stuck with little-to no block editting, palette changes, and all that fun stuff. I do however, have a previous ROM of mine which had changes I made in the past, so I was lucky enough to have that to make my life a tad easier.
Anyways, due to the fact that I do not have 15 posts yet, (last time I checked) please copy+paste into your address bar to view. I'd love criticism on it.
Map Name: Floating Islands
Comments: Please judge by only what the player will see (7x7 blocks around) I am also aware I forgot tree shading. PLEASE DO NOT MARK ME DOWN ON THIS. =(
Mapshot: i446.photobucket.com/albums/qq184/Stealth3218/FloatingIslands.png
Like I said. I have access to very little block edits due to A-Map not agreeing with me. That's the regular block from FR.Oh and also, the rocks you have in the water, there's a block error on the bottom two tiles, your supposed to use the curved deep water blocks.
The entire route is supposed to have an L shape. I didnt want it turning into some giant square like most routes I see. Also, that one spot seems accessible to me. =\Overall, 8.5/10. It didn't appeal much to me, well, if I were you I'd take more advantage from the space that you used up as water.
Like I said. I have access to very little block edits due to A-Map not agreeing with me. That's the regular block from FR.
First of all, you're probably missing the appropriate credits. Like, who made the tiles.![]()
Here's my map it's only a draft oh well tell me what you think
A fence or a farm that is man-made is 'supposed' to be square.
the map is Ok but its Square o.o
This map is very eye appealing. It's not going to be fun to play through in an actual hack, which is what really matters when creating a map.Had no rehearsal and less homework today, so I figured I should refresh my mapping a bit. Here goes, eh o;
Map Name: Waterfall Gorge - North
Map Game: FireRed
Credits: Nintendo, WesleyFG, Kyledove
Comments: Nothing really. I realize the waterfall is a bit funky, so no need to note that. There is no actual "south" connecting map for this, but this is just the northern entrance to the gorge. Added a few items and trainers for fun.
Mapshot:
Hey. Some of you may remember me for my previous two maps. (which got a total of about 20 10's from various people, and a lot of great criticism!)
It's been about a year, and I decided to try mapping something again. For some odd reason, my A-Map refuses to do some commands, so I'm stuck with little-to no block editting, palette changes, and all that fun stuff. I do however, have a previous ROM of mine which had changes I made in the past, so I was lucky enough to have that to make my life a tad easier.
Anyways, due to the fact that I do not have 15 posts yet, (last time I checked) please copy+paste into your address bar to view. I'd love criticism on it.
Map Name: Floating Islands
Comments: Please judge by only what the player will see (7x7 blocks around) I am also aware I forgot tree shading. PLEASE DO NOT MARK ME DOWN ON THIS. =(
Mapshot: i446.photobucket.com/albums/qq184/Stealth3218/FloatingIslands.png