Pljff n lk nld n lks fl kf lksf a'psdf adsf
So meaningful... I shed a masculine tear of realization.
I can't believe I didn't see it before! So much time we waste djghvbsjbving and jkdhsljging... But the real answer to creating maps isn't about djghvbsjbv or jkdhsljg! It's about fklgh! It's about fdjhg! It's about herpaderp and boing!
I suppose I should do something meaningful and rate a few maps while I'm here.
Map Name:Zekrom temple
Map Editor: RPG Maker XP
Comments: Just a map i made last night when bored Zekrom temple is the temple where the pokemon Zekrom can be found.
Rating: 3/10
Reason: For a temple exterior, the layout works, however there are a number of things that need alteration.
Suggestions:
1: All of the graphics in the map don't flow at all! Look at the colour of the grass compared the shading under the trees, The pathways are ugly and don't even flow with themselves. Additionally, rescaled Zekrom Sprites look terrible. Do something to make them look better.
2: Make the paths a bit more narrow - the main path is a bit to wide.
3: Usually with ruins, half destroyed pillars like that symbolize that some structure was there being held up by them at one point. However, the arrangement of yours make no sense.
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Map Name:Ghost Town
Map Editor: RPG Maker XP
Comments: just a simple run down town by the railway tracks.
Rating: 8/10
Reason: I like it - this map has some real atmosphere to it. In terms of layout, I would change nothing.
Suggestions: Fix the shading under the trees, and make the water darker.