Axel said:
So... breaking tradition means Nintendo is trying to rule out people who aren't extremely loyal followers? Have you even read the interpretations of what it's supposed to mean? It's supposed to represent the fact that this new system is for everyone, as well as Nintendo's further involvement in online play, thus the name being pronounced "We", as in everybody. Playstation 3: The creativity is killing me.
XBOX 360: What's so 360 about it?
The name is nothing more than a sales pitch; it's nothing other than naïve to assume that
any company, any industry on this earth out to make profit, actually cares about the consumer. There's a difference between sounding friendly and actually being friendly, and Nintendo is trying to quash doubt regarding the Wii through a PR blitz that has permeated the identity of the system itself. "Playstation 3" is the best of the names, actually; it shows continuity and confidence, it shows that the system doesn't feel it necessary to redefine itself every time every time it upgrades to accommodate the newest technology.
Axel said:
Accusations without proof, real nice. I understand it's your opinion, but that's all it is. How Sony can go rip off the Wii's controller idea and NOT be stuck up/ greedy is beyond me.
It's an equally baseless accusation to believe that Sony couldn't possibly have had a motion-sensitive controller in the works at the same time Nintendo did; odds are this idea was in development from the time the batarang controller was scrapped. There's no good way to introduce a controller similar to that of one that's already been introduced by another system; no matter how good the company's intentions are, they're going to be accused of stealing an idea; and, since many Nintendo fans are not content unless they can prove to the world beyond a shadow of a doubt that Nintendo is far superior to all other systems, Sony simply can't win in this matter.
Axel said:
Here's where I get to played the overkilled point on the topic. It's a NAME, not the end of the world. If you quit Nintendo because of it, go ahead, but that's the most pathetic reason I've ever heard for dropping a gaming company from your purchases.
And no, I am by no means a Nintendo Fanboy. I play my Sony systems more than my Nintendo systems, actually.
You're getting far too worked up over this; you completely missed the point of what I said, which is that there is deeper meaning behind any name. I don't know, but calling me pathetic for actually having had enough of this downward spiral into insanity sounds overly defensive of Nintendo. Don't automatically assume that it's my only reason; merely the most important one at the moment, as this is a frustration that's been building for years.
Arcanine said:
You're totally missing the whole point of most of Nintendo's names.
Nintendo Entertainment System: It was a game system so it was an entertainment system. (Throw "Super" on it and you got the SNES)
GameBoy Pocket: Small enough to fit in your pocket (the first GameBoy was too big).
GameBoy Color: Was the first with a color screen.
GameBoy SP (Special): It was the first with a lighted screen (thus special).
Nintendo DS (Dual Screen): It has two screens.
Nintendo 64: It was a 64 bit system.
Virtual Boy: Sort of a Virtual Reality system.
GameBoy Micro: Since it's really small they throw in "Mirco".
GameCube: It's a game system and it's shape is cubed shape.
The Wii: The two "i" in there signifies two people (and maybe the shape of the controller).
If you really thought about it then you'll see that most of their names are stupid, not very much thought put into them and most have a meaning behind it.
But lets look at other systems, Wonderswan, Dreamcast, Odyssey, Intellivision all have fancy names that sound really really good. A lot of good them names did them.
How can a name that actually has something to do with the system be stupid? I think what you're trying to get at is that less thought was put into the names, and, therefore, these names are lesser in comparison with the Wii. This, however, tends very often to be false; Nintendo has never had a name that hasn't been both catchy and pertinent to the system. As I've previously stated, the meaning behind Wii is incredibly abstract and created in the misguided spirit of "innovation", not as a method to attract people to the system. It's simply another case of Nintendo trying too hard to stand out when it's not necessary.
The names did not make or break the success of the four systems you listed; all except for the Dreamcast were promoted on a very small scale and were doomed to failure from the start; the Dreamcast simply didn't deliver as far as good games went. The quality of a name is subjective, but it's undeniable that it's representative of more than a mere title for the system.
Arcanine said:
All of their customers? Ok, sure they can try to go out and please all their customers but it'll never happen. I'd like a 200-250 price tag on the Wii. Robo on the other hand doesn't. But getting away from that...
Do you know why the success of the DS was so great? It was because it was something new, it was different and totally out of the loop. Not only does it make tons of more sells due to the better games. But also because it's better. How better you say? Well lets put it this way, in Japan the DS outsells all other systems (almost every month it sells more then the PSP and PS2 sells put together). Now that's strange for a system you say isn't good.
The Wii will be no different (it might not take top in the market but it isn't going to die). It's not going to flop or go off a cliff like you want it to. A lot of people do love the idea on the controller, just because you don't doesn't mean everyone agrees with you. A lot of the ones that knows about the controller now is pretty much open minded about it.
You may think Nintendo is "full of themselves", you may think Nintendo doesn't know what they're doing, you may think they don't try to make the customers happy. But it's not true, they know what they're doing. Like they knew what they were doing when they added a D-Pad to the NES, or an analog stick to the N64, or a touch screen to the DS. Now if you're too closed minded to look outside of the box and look past the whole "I know Nintendo is going to die because I don't like ..." then I don't need to sit here and type all this.
I never said that I wanted all customers to be pleased; it's impossible, but it is possible to make a system that isn't going to alienate a considerable amount of loyal customers. The issue here is not attracting customers, because, as is obvious, if one is not a Nintendo fan now, odds are they never will be, and I would hope that Nintendo still has a shred of realism small enough to realize this. What they're doing is bad business sense.
I find that you use statistics to prove your points far too often. The quality of a system isn't quantifiable, as there have been both obscure systems that did not deserve failure and prominent systems that have no redeeming qualities. It's a new system, and people purchase it out of curiosity, not because it is particularly innovative. Principle plays as much a part in how deserving a system is of success as actual figures do, and most people who purchase a DS have no idea they're playing into Nintendo's hands, buying something that exists solely because Nintendo wants to be the best at something. In case you've forgotten Nintendo slapped together the DS as quickly as they could after the PSP announced and invented the "innovation" line to cover up the fact that their main goal was nothing more than to reduce Sony's market share. PSP is only suffering because of the higher price, otherwise it would be far more popular than it is now. Sony's problem is that they're unwilling to lose a bit more in the wholesale price of their systems in order to recoup losses through increased game sales. Nintendo, however, has the price game won, but produces so few quality games that it completely ruins their strategy. All DS owners I know in real life have no more than two games for their DS, one usually being Super Mario 64, so the statistics you're using obviously take Japan into account, and, as a whole, they enjoy more kitsch and have deeper pockets, so they'll settle for less.
I stand by my belief that Nintendo needs to be taught a hard lesson, but I have never stated that because I think a certain way, everyone should. I can accept that there are people who like the idea, but, on the other side of the argument, no one seems to be able to accept that there are people who don't like the idea. "Closed-minded" isn't even a term that should be used in debates anymore, as it's one side's way of discreetly telling the other that they're incorrect simply for disagreeing. I could just as easily call you closed-minded for refusing to even consider the possibility that the Wii is not going to be received well.
The "innovations" you listed above were not Nintendo's idea, nor could they have ever been innovations because they were incredibly common methods for game control in their respective times. The D-Pad had long been used along joysticks in arcades, the analog stick is nothing more than a more sensitive joystick, and the DS isn't even a console, nor is it a legitimate heir to any of Nintendo's lines. It already has the XYZ axis directional control of any modern console even without the touch screen, so it adds no new dimension of gameplay. Nor does the Wii; motion-sensitive control allows for freer movement in some respects, but at the cost of almost all other control. It's a payoff that I'm not willing to make.
Arcanine said:
I agree that the whole "That's a dirty name" is only because people want it to be that way (when I think of Wii I think of the Canadian guy on X-Play).
It's a name, and by the looks of it no one is smart enough to understand that. If everyone wants to pull thair hair out because of the name "Wii" (for one reason or another) then by all means go ahead. Me on the other hand I understand it's a name, I'm not going to get all pissy about it (I think "Wii" sounds better then "PlayStation 3" or "XBox 360"), I'm not going to go out and say "You sorry Nintendo, I'm just going to call it the Revolution" and all that.
Personal preference, and a point already debated earlier in my post and in my other one.
Arcanine said:
And if you want to be totally biased when it comes to Nintendo's stuff then by all means go ahead. By the looks of it you hate the DS sooo much. You remind me of Kevin, he played the DS in a store and said he sucks because you couldn't move around on Metroid. Got on MSN later and to his shock I told him you use the touch screen to move. Now how much time have you spent on the DS playing and using the touch screen? Or are you like Kevin, played it a few mins and said it's stupid? Same with the Wii, you'll say it sucks because it's not the normal style of playing. Well guess what, the normal "OMG OMG OMG LOOK AT THE GRAPHICS" style can't last much longer. As much as I hate Sony for taking the Rev idea, they understand this. That's why their controller also isn't like the normal style.
If you want totally old style then go out and get the 360 and forget the other two. If Microsoft keeps on this way then it'll be back to Nintendo and Sony again (because Microsoft will die out just like Sega, Atari and others).
Then I'll take up your offer and continue to say that Nintendo's lost its soul whatever chance I get. I do happen to hate the DS for a number of reasons superfluous to this argument, but I can assure you that I've played the DS for lengthy periods of time with games such as Super Mario, Feel the Magic, Metroid, Mario Kart, Kirby: Canvas Curse, and various others and have come to my conclusion only because I've had experience with it. I couldn't care less about graphics; specs have always been of no import to me, but the overall appeal of the system is of great importance to me. I'd much rather have something that plays like an actual, traditional game system than something that is new for newness' sake.