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Miltank

Then i get walled badly by Gengar. There is no Perfect Moveset, so i guess i have to choose one.

Not with Scrappy it doesn't

Miltank makes a better Physical tank than Special, and IMO Thick Fat is more for the special side of things anyway (yeah I know Elemental Fangs/Punches and other things)

Miltank@Leftovers
Scrappy
Impish Nature
252 HP, 152 Atk, 106 Def
-Heal Bell
-Milk Drink
-Earthquake
-Body Slam/Return

EDIT: Was thinking Scrappy was Moldbreaker, silly me
 
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I do agree though; fangs and punches are less common...

Scrappy's probably more worthwhile.
 
She's supposed to be a mixed wall, so Thick Fat needs to be the superior Trait in this case. I do have my doubts as to Miltank's special walling capabilities, though she does reduce the common boltbeam to just... bolt. There is the danger of Focus Blast and Aura Sphere here and there. But if, say, we gave her Careful nature and enough SDef EVs?

EDIT: I should've posted a set. <duh>


Miltank @ Leftovers
Trait: Thick Fat
Careful Nature
EVs: 252 HP / 252 SDef / 4 Def (based entirely on theory.)
- Heal Bell
- Milk Drink
- Earthquake
- Zen Headbutt

The 2 attacking moves are purely to go against her main concerns. EQ to take care of the electrics she's walling, and for general damaging, and Zen Headbutt to counter her weakness, should she face them. Return could be there somewhere, maybe even Body Slam.

How 'bout Subpuncher? :/
 
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Miltank@Leftovers
Impish Nature
evs: 252 HP / 224 Def / 32 Sp.def
Ability :Thick Fat / Scrappy
- Body Slam
- Earthquake / Zen Headbutt / Fire Punch
- Heal Bell
- Milk Drink

Utility


Fire Punch is good for Bronzong and other steels, just note it is illegal with Scrappy due to it being a tutor move in 3rd gen and the ability scrappy didnt exist then.


OR Theres this


Miltank@Leftovers
evs: 252 HP / 136 Def / 120 SpDef
Impish Nature
Ability : Thick Fat / Scrappy
- Body Slam
- Earthquake / Zen Headbutt / Fire Punch / Heal Bell
- Curse
- Milk Drink

Utility and Curser


Hell it can even pull a mock Blissey with Thunder Wave and Seismic Toss.
 
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For Zen Headbutt, why would you stay in against a Gengar anyway? =\
 
Fire Punch is good for Bronzong and other steels, just note it is illegal with Scrappy due to it being a tutor move in 2rd gen and the ability scrappy didnt exist then.

I'm sure you meant to say "3rd gen"... The number typed in made it confusing.


I used a Curse set for Miltank once. Notice how it can do nothing for Special walling... It did do well for the physical side of things, though.


Miltank @ Leftovers
Trait: Scrappy
Impish Nature
- Heal Bell
- Curse
- Body Slam / Earthquake / Zen Heabutt
- Gyro Ball

It didn't take me long to run out of Gyro Ball PP, but I was able to sweep more than half a team with this. A Steelix stopped me since I chose Body Slam over EQ.

Captivate looks like a good attack to make up for Miltank's lack of SDef. Since she's always female and most opponent's don't really care for the gender of their Pokemon, besides the strategic few who exploit Cute Charm. As for a moveset based around Captivate, I'm really unsure as I've only thought of this now.
 
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I'm sure you meant to say "3rd gen"... The number typed in made it confusing.


I used a Curse set for Miltank once. Notice how it can do nothing for Special walling... It did do well for the physical side of things, though.


Miltank @ Leftovers
Trait: Scrappy
Impish Nature
- Heal Bell
- Curse
- Body Slam / Earthquake / Zen Heabutt
- Gyro Ball

It didn't take me long to run out of Gyro Ball PP, but I was able to sweep more than half a team with this. A Steelix stopped me since I chose Body Slam over EQ.

Captivate looks like a good attack to make up for Miltank's lack of SDef. Since she's always female and most opponent's don't really care for the gender of their Pokemon, besides the strategic few who exploit Cute Charm. As for a moveset based around Captivate, I'm really unsure as I've only thought of this now.


Yeah i meant 3RD Gen, however i must of pressed 2 by mistake.



*Edits Previous Post*
 
I'd say it's up for what you need to hit more with Miltank

Brick Break - hits TTar and Weavile incredibly well, Steels, Rocks and Ice feel the pain as well... Walled by Gengar, Bronzong, Skarmory
Earthquake - hits TTar, Metagross, Electivire well, Fire, Rocks, Steels feel the pain... Walled by Flyers/Levitators (Gengar again)
Zen Headbutt - hits Gengar well, Posion and Fighters feel the wrath as well, walled by the Steels, TTar has an easy set up, resisting Body Slam and being Immune to Zen Headbutt

Hmm probably more to it then that, but either way there is always something that is annoying you, and forcing Miltank to switch... (Gengar, TTar and the Steel Levitators/Fliers mainly)
 
Brick Break sounds the best, as it can hit everything except gengar. It hits bronzong and Skarmory for neutral and has the lastability to stay in against them. I have decided to make two and test them.

Miltank@lefties
Scrappy, 252HP, 252 Def
Impish

-Brick Break
-Body Slam
-Heal Bell
-Milk Drink

Miltank@lefties
Thick Fat, 180HP, 120 Def, 180 Sp.Def, 28 Atk
Careful

-Brick Break
-Body Slam
-Heal Bell
-Milk Drink

EDIT: I like the Second one better. My main concern is DDtar, who can become a big problem after a DD so i don't wont to have to switch out on it. Scrappy does effect fighting as well doesnt it? (Wondertomb counter. lol)
 
Well i think that miltank gets walled BIG time by Steel and rock types.But i guess thats how you want it.Although I think Heal bell should be tooken out.
Try something like this....

Miltank@Leftovers
Ability:Thick Fat
Nature:Careful
Evs:252 HP, 100 Sp.Defense, 140 Defense, 12 Attack
-Milk Drink
-Body Slam
-Earthquake
-Zen Headbutt

or.Since You want Heal Bell in there

Miltank@Lefovers
Ability:Scrappy
Nature:Careful
EVs:252 HP, 100 Sp.Defense, 140 Defense, 12 Attack
-Heal Ball
-Milk Drink
-Body Slam
-Brick Break(You DO NOT want to get walled by steal and rock types so keep a fighting move on it)

well i hope i helped...:)
 
Milktank
- Body Slam / Return
- Milk Drink
- Heal Bell
- Earthquake
Item Attached: Leftovers
Ability: Scrappy / Thick Fat
EVs and Nature:
EVs: 252 HP / 148 Atk / 108 Def
Impish Nature (+Def, -SAtk)
 
Just wondering, but why would you try to attack common steels with brick break? I mean, steelix can take, like, 5 of those and most of the others have a dual type that resists it. they all for the most part have high Def anyways, so it would kinda be a bad idea. What I'm saying is, might not wanna worry about steels so much as other pokemon.
 
Just wondering, but why would you try to attack common steels with brick break? I mean, steelix can take, like, 5 of those and most of the others have a dual type that resists it. they all for the most part have high Def anyways, so it would kinda be a bad idea. What I'm saying is, might not wanna worry about steels so much as other pokemon.

Yes, if a steel pops up you should switch to maybe I dunno a fire type or something especially for forretress or possibly a water type.
 
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