3rd Gen Missing No?

Bashou

Team Rocket Operative
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    I was just wondering if anyone knows if there are any missing no. in FR/LG. I mean, there was one in every game before (In Y, G/S/C, and R/S they were there but they were only avaliable through messing with an Action Replay/Game Shark).
     
    i heard there wasn't. but that was just through the old red and blue trick. maybe there is if you use a gameshark or whatever. but there isn't going to be an empty data Pokemon just floating around the edge of Cinnabar Island loll
     
    I'm sure Nintendo/Game Freak will have taken the glitch out by now. Obviously if you really want one, GameShark or AR for it... but I'm not Missingno's greatest fan in the universe. :P
     
    MissingNO?

    Still with that?

    Come on man, after the glitch in RED/BLUE dont you think that nintendo was intelligent enough to solve that?

    Well I think (and at least in the roms, there is no code reamaining for Missingno)that in the cartridges there arent rest of it

    so anyways woever finds it(good luck on that lol) tell me. (i doubt that though)
     
    Just so you know, Missingno isn't a glitch. It's a programming data residue. It's what's left when they take something fromt he game that wasn't meant to be removed. For example, in Red/Blue/Yellow, they removed the data for Mew. That's where Missingno came from there. In Gold/Silver, they didn't change anything to my knowledge, so the only way to encounter a Missingno there was through cheating, in which case, all the codes did was created a small piece of data and placed it into the game program, then deleted it instantaneously. In Crystal, Missingno was quite easy to come across, if you knew what you were doing. They removed a lot of stuff from that game, like the Wireless Tower (whatever it was called), and Celebi. In Ruby and Sapphire, they took out Jirachi (I believe, don't quote me on that part), and Missingno returns again. I don't care what anyone tells you, you can encounter Missingno in Ruby and Sapphire anywhere in the game without having used any cheating devices.

    The glitch, as you call it, is just a piece of data left over that the game doesn't recognize after it's been removed. There's a gap. It's like saying something like this: T*** s******* can only be p***** re**. (This sentence can only be partly read.)

    The game doesn't recognize whats left, and creates the default image; Missingno.

    In FireRed/LeafGreen, there are many new things that we don't know yet, even through the Japanese games. So it's not sure if there'll be another Missingno appearance here, aside from device usage, but I wouldn't doubt it.


    (And I still keep thinking Celebi's in the Pattern Bush somewhere. =p)
     
    i think i heard from someone on here that you can find it in fr/lg, and that it doesn't mess up your game. i don't know if it's true or, if it is, how to get it.
     
    You won't find missingno in those games. why you think nintendo will do the same mistake twise XD?
     
    It's entirely possible that Missingno would be in FireRed/LeafGreen. Missingno isn't a mistake on Nintendo's part. It's not even a mistake. It's just data that's not recognized.
     
    I did some research, and I found out that Missingno is still in the FR/LG ROM data. Here's how "missingno" would look like in FR/LG:

    [PokeCommunity.com] Missing No?


    Note for the slow: It looks like the one in R/S because they both run on the same engine.
     
    but how do you get it, without cheating?
     
    seraphim said:
    but how do you get it, without cheating?

    At the moment, "getting" it without messing with the game's data is impossible. The game's developers have fixed the problem in FR/LG.

    Oh, and for the last time, MEW'S DATA WAS NEVER REMOVED FROM R/B/Y. IT'S THERE. THEY JUST DIDN'T PROGRAM IT TO BE COUGHT IN THE WILD, OR IN ANY OTHER WAY. MEW'S DATA STILL EXISTS IN THE ROM. PLEASE SHUT UP ABOUT IT ALREADY.
     
    There are like 25 Missingnos in Ru/Sa/FR/LG. They are just blank Pokemon data in slots between Celebi and Treecko. They don't glitch up the game, but they have no attacks and barely any stats. Actually in theory, Nintendo could use E-Cards to insert Pokemon data into these slots for more Pokemon, but they haven't done anything yet.

    And all Pokemon that were around in that time are programmed in the games. Mew is in the English Red/Blue, just unobtainable (if it wasn't programmed, they couldn't give it away at events). Celebi is in English Crystal. The events are in it too (mostly translated), you just can't activate them (without Gameshark). All 386 (Gonbe makes it 387 though) Pokemon known are programmed in Ru/Sa/FR/LG.
     
    Shadow said:
    Mew is in the English Red/Blue, just unobtainable (if it wasn't programmed, they couldn't give it away at events).

    That's what I meant, I just couldn't find the word that fits at the time. My head hurts at the moment =P

    There are like 25 Missingnos in Ru/Sa/FR/LG. They are just blank Pokemon data in slots between Celebi and Treecko. They don't glitch up the game, but they have no attacks and barely any stats. Actually in theory, Nintendo could use E-Cards to insert Pokemon data into these slots for more Pokemon, but they haven't done anything yet.

    They do crash the game when cought and used. I can't really say anything without proving it first, and for some reason, when I tried to obtain Latios/Latias/Jirachi, they only appeared as "Missingnos"(Don't have any better name to use for them =P), so they aren't really "blank data" or whatever people claim, since Latios' data is in the game, so the theory remains unproven.
     
    Last edited:
    DarkTerror said:
    They do crash the game when cought and used. I can't really say anything without proving it first, and for some reason, when I tried to obtain Latios/Latias/Jirachi, they only appeared as "Missingnos"(Don't have any better name to use for them =P), so they aren't really "blank data" or whatever people claim, since Latios' data is in the game, so the theory remains unproven.
    You probably used a messed up cheat or something. I've been testing with my Action Replay and I can get them (Latios/Latias/Jirachi) just fine.
     
    i'm a self-proclaimed glitch master(someone take my side so i don't have to say SELF-proclaimed) anyways i know all about the Missingnos in all games(for GB/GBA) and Missingno. is in FR/LG/R/S/E, just not under that name....

    One version looks like a blank dex entry,has no name, and when cought it says "this is a newly discovered pokemon. It is currently under investigation." in the dex and turns into a bad egg, which is mysteriously holding an item that you can't get (see 2nd and 3rd pic in my sig.)

    Anyways, my 1st and 4th pics are of a 2nd missingno, but this one's safe... believe it or not... just its pokedex data is glitched.... it's name is ? and looks like 2 big white blocky question marks...all it knows is tackle and can't learn anything else... colosseum identifies it as a bad EGG too, though..... weird..... and the final I know little about.... it's name is ??????????, i've only seen it once, and it also looks like the creature with no name(blank dex entry)

    What's weird with the first 2 is their dex entries, really.... the one that becomes bad EGG is no. 000 if you'll notice and if you try to nickname it it's icon is a yellow bulbasaur..., and ? is no. 390, 1 cm, and 498 pounds...
     
    DarkTerror said:
    At the moment, "getting" it without messing with the game's data is impossible. The game's developers have fixed the problem in FR/LG.

    Oh, and for the last time, MEW'S DATA WAS NEVER REMOVED FROM R/B/Y. IT'S THERE. THEY JUST DIDN'T PROGRAM IT TO BE COUGHT IN THE WILD, OR IN ANY OTHER WAY. MEW'S DATA STILL EXISTS IN THE ROM. PLEASE SHUT UP ABOUT IT ALREADY.


    They removed the data for catching it. I don't mean the actual Pok?mon's data. I know that it's obtainable in Red/Blue, I've caught it in there. But it's an error of programming, from where it used to be able to be caught IN game, and they took it out for Nintendo Event crap. I'm full aware that the data exists, and the same goes for all the other games. All I was saying was that they changed the data for it so that it wouldn't appear as a wild Pok?mon, and would not be caught in game, normally. And before I get people saying that Nintendo knew about the program error of catching Mew through the infamous glitch, I already know about that. But it's not how Mew was going to first be caught. When they moved the data around to change it, they left residue. That's where Missingno comes from.
     
    Xander said:
    They removed the data for catching it. I don't mean the actual Pok?mon's data. I know that it's obtainable in Red/Blue, I've caught it in there. But it's an error of programming, from where it used to be able to be caught IN game, and they took it out for Nintendo Event crap. I'm full aware that the data exists, and the same goes for all the other games. All I was saying was that they changed the data for it so that it wouldn't appear as a wild Pok?mon, and would not be caught in game, normally. And before I get people saying that Nintendo knew about the program error of catching Mew through the infamous glitch, I already know about that. But it's not how Mew was going to first be caught. When they moved the data around to change it, they left residue. That's where Missingno comes from.
    Missingno is not caused by them removing wild Pokemon data (Mew wasn't even catchable in the Japanese version, it was a gift from what I know). If you look at its stats, sometimes it says it is "Bird" type so it is most likely a prototype Pidgey or something. It is leftover data, but it has nothing to do with Mew.
     
    Not Mew itself, but the data leftover from where they changed the program data. What happens when Missingno shows up is that there was something else supposed to happen at that point, or there was going to be a different event, something along those lines. The reason I used the Mew data as the example is because in the early stages of development, Mew was going to be caught in the wild on Cinnabar Island. That's why Missingo most often appears there. And this has been stated by the creators themselves. When you find Missingno in Red and Blue, it's because Mew was originally in that area, and the game is trying to find something that isn't there,a nd throws together whatever data is there.That's why the cheat for flying from Safari Zone to Cinnabar worked. It takes whatever data is there, and uses it. But they eventually removed Mew from the wild Pok?mon list, and decided to make it more elusive, but the data from it was never fully removed. The same goes for the other games. Each time they make a game, they make it with all Pok?mon at the time. Then they go back through and pick and choose. When they do that, the data residue from the deletions is left behind, and the game uses it as sort of a backup data source and creates Missingo.
     
    I don't think it's a deleted mew type thing. What I think is that when in production they were testing and missing no. was a test pokemon that they created for testing random water battles or something (seeing that it's a bird/water pok?mon) and when they were removing it from random battles in the water they missed that small strip of half land and water.
     
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