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My First RMT

Get Away From That Outlet Pikachu!

You can haz Thunderbolt?
  • 31
    Posts
    16
    Years
    This is my first team posted here, it'll probably be rather bad, so feel free to tear it up, it's for Shoddy, not Wi-Fi.

    Aerodactyl @ Focus Sash
    Ability - Pressure
    Nature - Jolly
    EV's - 4 HP / 252 Atk / 252 Spe

    ~Taunt : Taunt is useful to stop other suicide leads or set up leads dead in their tracks, I usually can predict it right, works well to get rocks up
    ~Stealth Rock : Stealth Rock is a very useful entry hazard, I can usually get it up, unless I really mis-predict and get Aerodactyl killed.
    ~Rock Slide : Obligatory STAB attack, useful to deal with Levitate and the like.
    ~Earthquake : Extra coverage in the form of Earthquake is good, lets Aerodactyl put a dent in things that don't take significant damage from Rock Slide.

    Gyarados @ Life Orb
    Ability - Intimidate
    Nature - Adamant
    EV's - 4 HP / 252 Atk / 252 Spe

    ~Dragon Dance : This is a great move, making Gyarados even scarier, if I get one boost in, I can usually sweep the opponent's entire team.
    ~Waterfall : Gyarados' main STAB move, if I do get a boost in, STAB + DD + Life Orb is not a fun combination for opponent's
    ~Ice Fang : For those Dragons that switch in, thinking to take care of Gyarados
    ~Stone Edge : A great move that takes care of other Gyarados and flying types who aren't hit as hard by Waterfall/Ice Fang

    Salamence @ Life Orb
    Ability - Intimidate
    Nature - Adamant
    EV's - 4 HP / 252 Atk / 252 Spe

    ~Dragon Dance : Dragon Dance is here for the same reason as Gyarados, it gives a great boost to Salamence's already great attack, while boosting his speed at the same time.
    ~Outrage : A STABbed Outrage coming off of a Dragon Dance is going to maul anything that isn't a steel type, and even then, it'll put a big dent in some of them.
    ~Earthquake : Mainly here for coverage, I use this when I feel that Salamence is not ready to Outrage yet, does great damage.
    ~Fire Fang : This is here for the steels that seem to give me a lot of trouble, A +1 Fire Fang out damages a Fire Blast unboosted, so I take that Fire Fang over the latter

    Infernape @ Choice Scarf
    Ability - Blaze
    Nature - Mild
    EV's - 24 Atk / 252 SpA / 232 Spe
    ~Overheat : Keeps Gengar in check, as well as putting a huge dent in anything that doesn't resist it
    ~Close Combat : Takes care of my horrendous Tyranitar weakness, also a great STAB move.
    ~Hidden Power [Ice] : Keeps dragons like Salamence and others in check.
    ~Thunderpunch : Takes care of boosting Gyarados and other variations.

    Zapdos @ Life Orb
    Ability - Pressure
    Nature - Timid
    EV's - 4 HP / 252 SpA / 252 Spe
    ~Thunderbolt : Zapdos' main form of attacking, gets a good boost from STAB.
    ~Heat Wave : Heat Wave is a great addition on Zapdos, allows me to take care of steels and the like, who form some odd reason, enjoy switching into Zapdos.
    ~Hidden Power [Grass] : Takes care of Zapdos' worst enemy, the dreaded Swampert will be quaking in it's boots er...fins.
    ~Roost : Gives Zapdos a much needed recovery move, especially with the abundance of Stealth Rock these days.

    Porygon-Z @ Choice Scarf
    Ability - Download
    Nature - Timid
    EV's - 4 HP / 252 SpA / 252 Spe
    ~Tri Attack : An amazing STAB attack, especially if I pick up a Special Attack Boost from Download, the shaky hax come in handy sometimes.
    ~Hidden Power [Fighting] : Beats the crap out of Tyranitar and friends who would otherwise come in and set up/kill me.
    ~Thunderbolt : What can I say other than coverage?
    ~Ice Beam : BoltBeam coverage helps Porygon-Z sweep better.

    There you have it, my first team, all comments/constructive criticism are much appreciated :)
     
    Last edited:
    Salamence With fire Fang? i would Recommend u to change it to Stone Edge. Steel Type can be Owned by Earthquake u know. for The Likes of Skarmory ( who has Immunity to Earthquake ) , U already have Porygon-Z, Electivire, Zapdos to own it since Skarmory have a bad Sp.Def
     
    Salamence With fire Fang? i would Recommend u to change it to Stone Edge. Steel Type can be Owned by Earthquake u know. for The Likes of Skarmory ( who has Immunity to Earthquake ) , U already have Porygon-Z, Electivire, Zapdos to own it since Skarmory have a bad Sp.Def
    Sadly, Bronzong is not as much of a pushover in terms of special defence.
    And switching means losing his DD boosts.
     
    A few problems with this team, formost of which is your scarftran weakness. Scarftran will love coming in on a Porygon Z stuck in tri attack or a salamence stuck in Outrage and then proceed to kill your salamence, exploit a flash fire boost or just explode in your face.

    Secondly your team is latias weak and will have trouble dealing with it outside of a boosted salamence.

    Thirdly your team is fairly status weak. with none of your pokemon other than elctivire able to operate after paralysis.

    Also:
    I like this Electivire. Epic type coverage, and isn't afraid to use a physical attack. That'll definitely catch someone off-guard. If Cross Chop is there to deal with Blissey, go for the minimum ATK necessary to KO it. I'm pretty sure a Modest Electivire with the same EVs could easily kill Blissey, and you'll get a small defense boost to boot
    Electivire needs that extra attack to 2hko Blissey 100% of the time.

    With those EVs and nature, you're running 394 speed. That seems a bit excessive to me, as the only things that can really outrun you are Ninjask leads (which probably won't attack) and priority moves (I'm thinking Ice Shard Weavile). I personally think 200 EVs in speed would suffice, while you pour the rest into HP
    All this achieves is losing the ability to speed tie other Aerodactyl leads.
     
    With those EVs and nature, you're running 394 speed. That seems a bit excessive to me, as the only things that can really outrun you are Ninjask leads (which probably won't attack) and priority moves (I'm thinking Ice Shard Weavile). I personally think 200 EVs in speed would suffice, while you pour the rest into HP. Be careful when dealing with Bronzong leads, though. Levitate and resistance to Rock make it tough to kill, and Gyro Ball will leave you with 1 HP. Here's a typical Aerodactyl/Bronzong exchange:

    You: Taunt (to prevent it from using Hypnosis)
    Them: Gyro Ball (You have 1 HP)
    You: Stealth Rock
    Them: Gyro Ball
    You are dead.

    While I understand your point, Aerodactyl is a suicide lead for a reason, besides, he's there to set up rocks, and then either take out the other lead, die, or switch out. Also the speed EV's are necessary so that I speed tie with other Aerodactyl's and Taunt Azelf leads and the like before they have a chance to set up on me.

    Salamence With fire Fang? i would Recommend u to change it to Stone Edge. Steel Type can be Owned by Earthquake u know. for The Likes of Skarmory ( who has Immunity to Earthquake ) , U already have Porygon-Z, Electivire, Zapdos to own it since Skarmory have a bad Sp.Def

    Fire Fang, as I believe was already said, is mainly there for Bronzong and the like, also, I don't really feel like losing the DD boost to switch out to Porygon-Z, Electivire, or Zapdos.

    @ Metang, do you think switching Dusknoir out for Gyarados would help cover some of my weaknesses, something like this:

    Dusknoir @ Leftovers
    Ability - Pressure
    Nature - Impish
    EV's - 252 HP / 252 Def / 6 SpD
    ~ Will - O - Wisp
    ~ Shadow Punch / Shadow Sneak
    ~ Thunder Punch / Ice Punch
    ~ Pain Split
     
    Last edited:
    Salamence With fire Fang? i would Recommend u to change it to Stone Edge. Steel Type can be Owned by Earthquake u know. for The Likes of Skarmory ( who has Immunity to Earthquake ) , U already have Porygon-Z, Electivire, Zapdos to own it since Skarmory have a bad Sp.Def

    Stone Edge only hits Gyarados and opposing Salamence without locking yourself into Outrage...and nobody switches either of them (especially Salamence) in on Salamence...that's just silly.

    As far as the Electivire EVs go, I made that spread to beat neutral Speed base 90 Pokemon like Lucario, and it also beats MixMence (all of this before a Motor Drive boost). After a boost, it beats ScarfTran and ScarfCross. The Attack actually isn't completely necessary, but it is to beat max HP / max Def Blissey (which is still very common) and CurseLax:

    On Blissey:
    288 Atk vs 130 Def & 714 HP (100 Base Power): 381 - 451 (53.36% - 63.17%)

    On Snorlax:
    288 Atk vs 196 Def & 504 HP (100 Base Power): 254 - 300 (50.40% - 59.52%)

    So yeah. That's what the EVs are there for. Taking away Attack is kind of silly since you do less to these Pokemon while the gains in Speed don't really help much.
     
    This team looks like you just put together 4 random sweepers, a suicide lead, and a Porygonz to revenge kill things that set up. You have little synergy, your teammates don't have "stellar" resistances, and you have trouble dealing damage to stuff without setting up. Things like a Dragon Dance Tyranitar only need a single Dance in order to completely annihilate you, mainly because you have absolutely no Rock or Dark resist. You have no priority on your team, meaning something that's faster than your team, and isn't killed by Porygonz, will likely destroy you. Jolly Lucario with Stone Edge 6-0's you with Aerodactyl gone. Yeah, you can say Intimidate, switch, Intimidate, switch, but that gets old and Lucario can just Swords Dance again.

    +2 Stone Edge vs...

    Gyarados (Intimidate): 138%-163%
    Zapdos: 108%-127%
    Salamence (Intimidate): 136%-161%

    Even with Intimidate, Stone Edge kills Zapdos with Stealth Rock (no, Aerodactly "Taunting" leads isn't the only answer, as there are other ways to ensure Stealth Rock gets onto the field). Close Combat kills Electivire, and Extremespeed OHKOs PZ with Stealth Rock 87% of the time. You could again keep using "Intimidate-switch, Intimidate-switch) but considering it's ridiculously easy to predict that, and if you attempt to attack you can still be killed, it's likely Lucario WILL kill at least one of your Pokemon.

    Other than Dragon Dance Tyranitar (who 6-0s you currently without problem), and Swords Dance Lucario, Offensive Calm Mind Suicune really gives you trouble. Not as much as Tyranitar or Lucario, but if you don't predict right, and you let it get a Calm Mind in, Salamence, Gyarados, Electivire, Porygonz, or Zapdos is going to get hit HARD. It comes in on quite a few things as well; P-Z's Ice Beam or Hidden Power Fighting, and even Gyarados in general. Salamence can't OHKO with Outrage (unless it takes Life Orb damage and a bit of Sandstorm), and if that dies, Suicune already has done its job weakening your overall offense. Still, you can manage it, though it takes a bit of beating as well as dishing out a huge hit.

    Life Orb Gengar is a bit of a problem; OHKOing Gyarados and Salamence, as well as Porygonz. HP Ice 2HKOs Zapdos, Shadow Ball 2HKOs Electivire, and Porygonz fails to OHKO with Ice Beam (it needs Download to do so, and even then it's not guaranteed). You could make Zapdos specially defensive to take it on, although it's not something I'd be seriously worried about.

    Luckily for you, Scizor is kept in check quite well, as is Gyarados and Salamence (ONLY because of Porygonz, once that goes down both of them run over you like a pile of bricks). It may seem impossible to keep Tyranitar, Salamence, Gyarados, AND Gengar in check, but in reality, there IS a way to do so:

    Infernape @ Choice Scarf
    Mild
    24 Atk / 252 SpA / 232 Spe
    -Overheat
    -Close Combat
    -Hidden Power Ice
    -Thunderpunch

    Overheat OHKOs the standard Gengar 100% of the time. Close Combat takes out Tyranitar, which is now the biggest threat to your team. Hidden Power Ice handles Salamence, and Thunderpunch deals 83% minimum to offensive Gyarados, an OHKO with Stealth Rock, which should be up since you're using Aerodactyl.

    This sadly doesn't patch up Lucario well enough, so you should either remove Zapdos or Electivire, or even make Zapdos an offensive Life Orb user in order to at least speed tie with Lucario. You could even put in a Life Orb Gengar, since it's immune to Extremespeed and OHKOs with Focus Blast, over Electivire. Zapdos should stay in my opinion, to better handle things like Agiligross (who Infernape handles as well). If you really want a Rock resistance, you even consider putting in a Metagross or even Ground, Steel, etc...

    Good luck with your team.
     
    ., Thank you greatly, I made the suggested changes, I put in Infernape over Electivire, and switched Zapdos into an offensive set, and I'm testing them out on Shoddy. Does that cover this team pretty much? Also, just wondering, couldn't Porygon-Z take out Tyranitar as well as Lucario with a boosted Hidden Power [Fighting]?
     
    ., Thank you greatly, I made the suggested changes, I put in Infernape over Electivire, and switched Zapdos into an offensive set, and I'm testing them out on Shoddy. Does that cover this team pretty much? Also, just wondering, couldn't Porygon-Z take out Tyranitar as well as Lucario with a boosted Hidden Power [Fighting]?

    Jesus, I can't believe I missed out on HP Fight. Sorry about that =( Still, Infernape covers a lot more threats, and is more useful overall.
     
    Stop telling Pokemon what to do >=)
    Anyway now that you have Infernape you should ditch Poryzon-Z as it really isn't a great special sweeper despite that monstrous Special Attack.

    Maybe this

    Lucario@ Choice Specs
    Nature : Modest/Timid
    EV : 4 HP | 252 Special Attack | 252 Speed

    -Aura Sphere
    -Shadow Ball
    -HP Ice
    -Vacuum Wave

    Also despite that fact that spinners are really used anymore consider one as Stealth Rock hurts Zapdos, Salamence and Gyarados. Add on LO recoil and SS plus an attack from your opponent and they could fall in one hit. Just a thought.
     
    Lucario is a good special sweeper, however I like Porygon-Z better simply because it has access to better speed, which is better than sheer power, what's Lucario going to do if it gets killed early on, and you make a solid point about Zapdos, I'll continue testing and see how that works out.
     
    Just to tell you, Lucario and Porygon-Z have the same base speed stat.
     
    Oh....fail on my part, still, Choice Scarf lets me out pace while still getting some raw power...
     
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