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my new emerald

Chesters_love

This sh!t is bananas,BANANAS!
  • 355
    Posts
    18
    Years
    i have 2 emeralds,and i restarted a different one,here are my pokemon:

    Grovyle Lv28
    Modest Nature
    Fury Cutter
    Absorb
    Screech
    Pursuit

    Swalot Lv26
    Modest Nature
    Body Slam
    Sludge
    -
    -

    Skitty Lv27
    Timid Nature
    Assist
    faint attack
    Tackle
    Charm

    Swellow Lv26
    Bold Nature
    Peck
    Quick Attack
    Wing Attack
    Steel Wing
     
    Last edited:
    Ok, I'm gonna give this another go.
    i have 2 emeralds,and i restarted a different one,here are my pokemon:

    Grovyle Lv26
    Modest Nature
    Fury Cutter
    Absorb
    Screech
    Pursuit

    ^No... This is original movepool and well.... not good...

    Grovyle Lv26
    Modest Nature
    Leaf Blade
    Aerial Ace
    Dragon Claw
    Thunderpunch/Crunch


    Swalot Lv26
    Modest Nature
    Body Slam
    Sludge Bomb
    Substitute
    Toxic


    Skitty Lv25
    Timid Nature
    Assist
    Faint Attack
    Ice Beam
    Thunderbolt


    Swellow Lv25
    Bold JollyNature
    Aerial Ace
    Facade
    Rest
    Sleep Talk



    o.k done.im not sure if swalot can learn flamethrower,can it?ill update when my pokemon grow lvs.

    Swalot cant learn Flamethrower... anyways this is what I think.
     
    Beginning of the game rates are pretty pointless, my friend. If you want a serious rate, it either has to be what their FINAL movesets should be (that Alex suggested), or you need to breed for the movesets and then start off the game with them that way, if they are able. I just cannot take time to rate your team every time you make changes through level ups. I am sure others feel the same way. I can give you a tip though:

    NEVER give two attacking moves of the same type to a Poke. Give it ONE attack that benefits from STAB (or two, if applicable), one attack that is SE against its weakness(es) (or two, if possible), and a combination of a stat-increasing move or an HP-increasing move. Your moveset should look like this:

    Poke @ (useful item)
    Beneficial Nature
    - STAB move
    - STAB move/SE move
    - SE move/Stat-increasing move
    - Stat-increasing move/HP-increasing move/Utility move

    Let's now take your Grovyle for example:

    Grovyle @ Leftovers
    - Leaf Blade (STAB move)
    - Leech Seed (HP-increasing move)
    - Substitute (Utility move)
    - Thunderpunch (SE move)

    To explain, you breed Treecko with Bulbasaur to get Leech Seed, Leaf Blade is learned naturally, and both Sub and TP are Move Tutor moves. So, you get a male and female Treecko that knows both Leech Seed and Leaf Blade, breed them together, and your baby will be born with both moves. Since you are lucky enough to have another Emerald, you then trade your baby Treecko to the other Emerald and teach it Sub and TP. Trade it back and you now have a Lv5 Treecko with its best moveset, and you didn't cheat to get it.

    Now, follow the guideline and you will now have the knowledge and capacity to create good movesets to your Pokes, no matter what point in the game you are at.
     
    Beginning of the game rates are pretty pointless, my friend. If you want a serious rate, it either has to be what their FINAL movesets should be (that Alex suggested), or you need to breed for the movesets and then start off the game with them that way, if they are able. I just cannot take time to rate your team every time you make changes through level ups. I am sure others feel the same way. I can give you a tip though:

    NEVER give two attacking moves of the same type to a Poke. Give it ONE attack that benefits from STAB (or two, if applicable), one attack that is SE against its weakness(es) (or two, if possible), and a combination of a stat-increasing move or an HP-increasing move. Your moveset should look like this:

    Poke @ (useful item)
    Beneficial Nature
    - STAB move
    - STAB move/SE move
    - SE move/Stat-increasing move
    - Stat-increasing move/HP-increasing move/Utility move

    Let's now take your Grovyle for example:

    Grovyle @ Leftovers
    - Leaf Blade (STAB move)
    - Dragon Claw
    - Substitute (Utility move)
    - Thunderpunch (SE move)

    To explain, you breed Treecko with Bulbasaur to get Leech Seed, Leaf Blade is learned naturally, and both Sub and TP are Move Tutor moves. So, you get a male and female Treecko that knows both Leech Seed and Leaf Blade, breed them together, and your baby will be born with both moves. Since you are lucky enough to have another Emerald, you then trade your baby Treecko to the other Emerald and teach it Sub and TP. Trade it back and you now have a Lv5 Treecko with its best moveset, and you didn't cheat to get it.

    Now, follow the guideline and you will now have the knowledge and capacity to create good movesets to your Pokes, no matter what point in the game you are at.

    I though Dragon Claw was better then Leech Seed.
     
    Due to my limited experience, I expect I might regret posting this, but here goes.

    Between leechseed and leftovers the substitutes should be relatively paid for.
    Dragon claw is interesting and Ive never even seen/fought a sceptile yet in NB, but using rational logic, I dont think one would expect a Scepty to whip out dragon claw. Points for unpredictability.

    I dont know how much losing leech seed would effect the whole sub game, but it wouldnt help it. As long as its a sub user(perhaps it qualifies as a subpuncher even?) Id say keep leech seed.

    Right. Im running now in case someone finds what I said to be flamethrower worthy.
     
    Well done, Nexus. You were spot on. There is no comparison between Dragon Claw and Leech Seed.
     
    well... leach seed is useful for a sub'er But those who favor attack over maintenence will holler "WASTEFUL!"
    on the other hand, you could breed another recovery move (not leech seed)into it and you could even use something like giga drain to recoup the loss of hp from a sub...
    As for Septile and dragon claw many people will expect it especially those who have ever trained a dragon team.
    it is rare but not unheard of to teach Sceptile dragon claw.
    but all dragon claw is good for is killing things like rayquaza and salamence simply to keep them from using their flying type to OHKO your sceptile.
    and if you are thinking about using thunderpunch then you really dont need dragon claw after all...
     
    Leech Seed is, or at least should be, a standard move on any Poke that can learn it. It is FAR from "WASTEFUL", even outside of a Substitute moveset. There is not another recovery move that you can breed on Sceptile, and Giga Drain is not nearly as good either. With Leech Seed, you seed once and get HP gain every turn until the Poke dies. With Giga Drain, you have to use the move every turn. No comparison. As for the Sub set, you seed first, and then you can continually use Sub and stall, regaining most of what you pay for Sub through Lefties and seeding. The opponent eventually will have to switch out, allowing your Sub to eventually stick and then you seed the new opponent on the next turn. Too many trainers underestimate the power of Leech Seed.
     
    Leech Seed is, or at least should be, a standard move on any Poke that can learn it. It is FAR from "WASTEFUL", even outside of a Substitute moveset. There is not another recovery move that you can breed on Sceptile, and Giga Drain is not nearly as good either. With Leech Seed, you seed once and get HP gain every turn until the Poke dies. With Giga Drain, you have to use the move every turn. No comparison. As for the Sub set, you seed first, and then you can continually use Sub and stall, regaining most of what you pay for Sub through Lefties and seeding. The opponent eventually will have to switch out, allowing your Sub to eventually stick and then you seed the new opponent on the next turn. Too many nubs underestimate the power of Leech Seed.

    Changed you sentence a little bit =)

    Sceptile/Celebi subseeding can annoy the hell out of you. Apperently they are nubs thinking that they will see Ray at all, even at BF since it is banned there. Salmence though can still be stalled out from it, plus you can still switch to an approprate counter while healing off any damage taken from Salamence caused.
     
    Changed you sentence a little bit =)

    Sceptile/Celebi subseeding can annoy the hell out of you. Apperently they are nubs thinking that they will see Ray at all, even at BF since it is banned there. Salmence though can still be stalled out from it, plus you can still switch to an approprate counter while healing off any damage taken from Salamence caused.


    ug can you guys help me, i cant beat watson!!!!
     
    ug can you guys help me, i cant beat watson!!!!

    Go back to the cave by dewford and catch a geodude.

    Also, there's a TM for a ground move you should be able to get by that point. I recall using it to defeat wattson my first time through ruby.
     
    ug can you guys help me, i cant beat watson!!!!
    That's why Mudkip is the best starter ever. It evolves into Water/Ground before you meet Wattson, making it sweep through its pathetic Poke's with ease. That doesn't help you of course.

    As Nexus suggested, catching a Geodude in Dewford is a MUST when starting with either Treecko or Torchic. By the time you get to Wattson, it can handle the Pokes almost as well as Marshtomp.

    BTW - There aren't any Ground TMs to be gotten before facing Wattson.
     
    That's why Mudkip is the best starter ever. It evolves into Water/Ground before you meet Wattson, making it sweep through its pathetic Poke's with ease. That doesn't help you of course.

    As Nexus suggested, catching a Geodude in Dewford is a MUST when starting with either Treecko or Torchic. By the time you get to Wattson, it can handle the Pokes almost as well as Marshtomp.

    BTW - There aren't any Ground TMs to be gotten before facing Wattson.

    Well it isnt a MUST to catch Geoudude if you have Torchic because if it has evolved in Combusken and is high levelled enough then it should be fine. I was fine with Combusken through the third gym. But when I chose Treecko for starting.... well it was a nightmare getting past Wattson.... weak grass attacks...
     
    That is another problem in-game. If you take the time to level up high enough, ANY battle is simple. I like how they had a level limit with traded Pokes (which should have been more enforced towards the end of the storyline), but honestly I think that should pertain to your own Pokes too. There should be a limitation where your own Pokes cannot be more than one level (if that) higher than the highest level Poke the gym leader has. I know the game is set up so that a 6-year old can beat it, but this way it would at least teach trainers to build proper teams. Of course, it would be nice if the gym leaders at least made an attempt to cover their weaknesses. I don't know if that has changed in DP, but I am not holding my breath.

    BTW - Sorry for getting off-topic. If you need any more help with the game, gold typhlosion, either pm me or ask in the regular RSE section.
     
    That's why Mudkip is the best starter ever. It evolves into Water/Ground before you meet Wattson, making it sweep through its pathetic Poke's with ease. That doesn't help you of course.

    As Nexus suggested, catching a Geodude in Dewford is a MUST when starting with either Treecko or Torchic. By the time you get to Wattson, it can handle the Pokes almost as well as Marshtomp.

    BTW - There aren't any Ground TMs to be gotten before facing Wattson.


    um...no TORCHIC is better than mudkip,im only having a hard time on magneton,and torchic can whip it.
     
    poketrainer2004 said:
    well... leach seed is useful for a sub'er But those who favor attack over maintenence will holler "WASTEFUL!"
    on the other hand, you could breed another recovery move (not leech seed)into it and you could even use something like giga drain to recoup the loss of hp from a sub...
    As for Septile and dragon claw many people will expect it especially those who have ever trained a dragon team.
    it is rare but not unheard of to teach Sceptile dragon claw.
    but all dragon claw is good for is killing things like rayquaza and salamence simply to keep them from using their flying type to OHKO your sceptile.
    and if you are thinking about using thunderpunch then you really dont need dragon claw after all...
    Leech Seed is, or at least should be, a standard move on any Poke that can learn it. It is FAR from "WASTEFUL", even outside of a Substitute moveset. There is not another recovery move that you can breed on Sceptile, and Giga Drain is not nearly as good either. With Leech Seed, you seed once and get HP gain every turn until the Poke dies. With Giga Drain, you have to use the move every turn. No comparison. As for the Sub set, you seed first, and then you can continually use Sub and stall, regaining most of what you pay for Sub through Lefties and seeding. The opponent eventually will have to switch out, allowing your Sub to eventually stick and then you seed the new opponent on the next turn. Too many trainers underestimate the power of Leech Seed.
    if you had read my post closer you would see that i said that people who favor attack over recovery wold say "wasteful"... i was silently agreeing with you but you werent paying attention.
    Rubberbandman said:
    Sceptile/Celebi subseeding can annoy the hell out of you. Apperently they are nubs thinking that they will see Ray at all, even at BF since it is banned there. Salmence though can still be stalled out from it, plus you can still switch to an approprate counter while healing off any damage taken from Salamence caused.
    Rayquaza is banned but good salamence set could easily beat you
    Besides when i post in a place like this i always assume that anything can happen... that is a mistake most n00bs make, not being prepared for everything possible and not accepting the fact that it could happen
     
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