um...no TORCHIC is better than mudkip,im only having a hard time on magneton,and torchic can whip it.
Don't know how I missed this one. LOL Ummm, gold typhlosion, you do know that by the time you face Wattson that Mudkip should have evolved into Marshtomp, right? You do know that Marshtomp is Water/Ground, right? You do know that Marshtomp is immune to Electric attacks, right? The only move Magnemite/Magneton can use on Marshtomp is Sonic Boom, which always does 20 DP. Against Torchic/Combusken, it can use both Thundershock and Spark, both that do more damage than Sonic Boom. Then if you take into consideration that Marshtomp has better defenses than Combusken, it is easy to see that Mudkip is far and away the greatest starter ever.
Attacking straight up is not n00bish but overcofidence is n00bish
Second, i know exactly what leach seed does and are familiar with its uses
i.e. taking down wallers.
Finally a good trainer who is determined to train a good salamence would have not only a high sp.atk but high speed as well. if someone were to take the time train a salamence with say...a hasty nature
and last but not least
in order for this -->"Sceptile > Salamence" to be true sceptile must be faster and have dragon claw.
i belive you,Rubberbandman,are suffering from a case of overconfidence
the whole point of this statement
Quote:
Originally Posted by poketrainer2004
Rayquaza is banned but good salamence set could easily beat you
Besides when i post in a place like this i always assume that anything can happen... that is a mistake most n00bs make, not being prepared for everything possible and not accepting the fact that it could happen
is that you must accept the fact that it could happen and the fact that it is a "subseeder" DOES NOT MAKE IT INVINCIBLE TO ANYTHING
i am not saying that is a bad idea just that you are being a little overconfident...
Where do I begin? Okay, straight up attacking
is noobish. Too many trainers don't understand the necessity of utility moves such as Leech Seed, Heal Bell, Spikes, Rapid Spin, etc. If you have a trainer that has 6 Pokes that are molded under the noobish "straight up attacking" mentality, they are just asking for a wall to come in and neutralize them. As you said, you need to "always assume anything can happen". What happens if your walls fall and all you have left are straight up attackers? You lose.
Also, Sceptile doesn't need Dragon Claw to beat Salamence. After Mence gets seeded, all Sceppy needs to do is Sub every turn, and just wait for Mence to either faint or get switched out, which in turn allows Sub to stick, and Sceppy can then Seed whatever the next Poke that comes out is. Also a good Salamence will be Adamant (+Atk, -SAtk), either DD or CB, with Fire Blast to take on Steel-types. A special Salamence isn't as effective, especially when you consider its base Atk is 135 and its SAtk is 110. Even if you do use a +Spd and max Spd EVs, it doesn't matter since any good Sceptile will be Timid (+Spd, -Atk), making it still faster than Salamence.