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[Question] Mysterious Attack Bugs:

  • 2
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    3
    Years
    • Seen Jan 14, 2023
    Hello there :)

    Me and a friend are developing a new pokemon fangame since the beginning of 2021. We are currently at some closed beta testing phase, but we encountered some bugs, that we can't explain. Maybe someone from here knows more about it?

    We encountered bugs with Tail Whip, Aromatherapy and Beak Blast:

    1) Tail Whip: If you do it ingame, the text says "The defence harshly fell". That would mean the attack decreased the defence by 2 and not by 1. We are confused, because it should be 1 and not 2. In the move folder, tail whip has the function code 043. So it should work? Someone know if thats just a text error or it this not working?

    2) Aromatherapy: That one is strange. It seems only to work, if the user itself has a status problem. If not, then its not working. Anyone know how to fix this? The function code is 019.

    3) Beak Blast: This attack currently fails everytime. And the user itself gets burned instead of the opponent. What the hell is going on? xD The function code is 172. I found out, that the priority in the move.txt seems to be 0 and that is not correct. It should be -3, but the priorities itself only goes from -6 to 6. That should be -7 to 7, if I remember correct... Anyone have a hint?


    Thank you guys for this awesome forum :)

    Best Regards,
    Blubb


    Edit: Sorry, I totally forgot, we use Essentials 18.1 :)
     
    Last edited:
    Well v18.1 is outdated, so I have to assume it's just due to the code being bugged. I specifically remember in fact that Beak Blast was just broken in that version, I believe. You should look into porting your project over to the much more stable and up-to-date v19.1.
     
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