Oh yay~! Now this function would work with the pokemon sprites, icons, and trainer sprites, right?
Umm.. I don't think you understand...
The reason that the mini-sprites were getting messed was because the game only has 3 palettes to use for all of them. I've updated the plugin so you can switch the palette that the Pokemon's mini sprite uses.
I do not recommend actually editing the palettes.
Switch to the palette that you think will best fit your sprite, and use the colors it provides.
Anyways attached is the updated plugin.
P.S. I've decided today will be an NSE work day, so expect an NSE update in the next couple days!
P.S.S What would you or other's think if I implemented a "recycle bin" into NSE?
Elaboration: Currently, when you re-point a sprite, the old sprite remains in your ROM.
The "recycle bin" would flag these certain portions of your ROM as able to be recycled. You could then open a window and choose which regions, with a preview of their content, you want to delete. Thus freeing up ROM space!
Now if I do this I'll have to come up with a "Project" file type, I'm thinking It'll just be XML, anyone have any ideas?
P.S.S.S
I"ll probably get a plugin manager added while I'm at it...