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4th Gen Not New Pokemon, but Moves

Ugh..Look. Only thing new that could come out of hgss is formes. Otherwise any sort of new pokemon move or special move will not exist or ever come out of hgss as it is not programmed into dppt. I excluded items as they can simply be removed and forced into your bag.

these moves would have been implamented into d/p/pt
 
didn't blast burn etc come in in FR/LG?
but you could still have them on RSE?
i agree with whoever said it earlier, variations of zap cannon would be nice
i also want a move with 100% freeze rate, everything else has one :"|
new formes would be cool, but personally i can;t think of many
shellos having different forms for kanto & johto, and mantyke's pattern on its back change between the regions.
i can't see different form ho-oh or lugia
maybe palkia & dialga, that'd be cool.
 
Alright, seeing as this isn't a new game but still a fourth generation version of Gold and Silver, I wouldn't expect any new moves to be introduced other than that from what was brought in during RSE, FRLG, and DPPt. Like stated before me, new moves will be brought into the games when a new generation comes out, because seeing as DPPt has no collected data on any new moves, compatability wouldn't work between the remakes and DPPt and HGSS if it had completely new moves.

Also, when FRLG introduced Blast Burn, Frenzy Plant, and Hydro Cannon it was only because RSE had already had this built into the game. The only thing was that the moves were never needed at the moment, or were just a side idea that was never implemented at the time. This is how it worked easily between transaction with RSE and FRLG. Though, I don't see any need for new moves like this, until the next generation.

However, if anything were to be altered, it might just be accuracy, like what was done in Platinum. For example, accuracy from Hypnosis in Diamond and Pearl was 70, but in Platinum it was brought back down to 60. So, other than this slight change or a few minor adjustements in move pools for a Pokémon I wouldn't expect anything new dealing with moves until the new region games are brought out within the next few years.
 
Oh, that's true, I forgot about slight changes like accuracy. I'm not sure what they'd need to change with that, though.. I think the accuracy/PP/etc of moves is pretty good right now. But I hope they do some movepool changes (like someone else already said, give poor Flareon Flare Blitz already!), and bring back more Tutors.
 
Alright, so I looked at the new pokemon/forms thread and thought --

"In FR/LG there were no new pokemon since it wasn't a new generation. On the other hand, we most notably saw new moves such as the starter hyper beams. Moves that, in my view, weren't acsessible in R/S. (I understand they were probably implemented into the game and could be obtained by cheating." "

What new moves will we see in this Remake?(Discuss)
Eh? Im pretty sure that the elemental Hyper Beams were already coded into RS; they just weren't legally obtainable on any Pokemon until FRLG.
 
With all the taking apart of D/P/Pt that went on looking for clues for HG/SS, you'd think they would have found code for a brand new move to be introduced in HG/SS. They -did- find the Johto location data, so I'm sure they'd have uncovered this.

I know it's not really a new move, but I miss when DIVE would take you underwater. If they brought that back for some side quest or something in Kanto, I'd be pleased.
When I was in elementary school some boy told me that after you beat the Elite Four 430959058 times or w/e that you would get a sixth HM called Dive. Then, some five years later, I'm playing Ruby and I get the Dive HM and I was like FOMG HE WAS RIGHT. ;P I miss the concept of Diving, but the move wasn't very good.
 
Eh? Im pretty sure that the elemental Hyper Beams were already coded into RS; they just weren't legally obtainable on any Pokemon until FRLG.
Dunno why I too have the same feeling!? I believe that the coding of those moves were already in R/S/E and so I think that if any moves may be added their coding may already be in D/P/Pt without our knowledge!
 
If there were new moves, we'd probably already know about them since hackers have explored every inch of the game. I'm betting that the only additions will be to movepools of individual Pokemon, not new moves for the game.
 
I read somewhere (I could be mistaken) that the Electabuzz line can learn Volt Tackle, but there's no legitimate way to do so, as of yet... maybe an NPC-Given Egg could allow this in HGGS.

Other than updating movepools, I doubt they'd include any new moves.
 
Dunno why I too have the same feeling!? I believe that the coding of those moves were already in R/S/E and so I think that if any moves may be added their coding may already be in D/P/Pt without our knowledge!

I believe everyone might have the same feeling because there was coding for the elemental hyper beams in RSE. If there wan't, then more than likely compatability between the the two might not have worked as it does today. Also, if RSE didn't have coding for it, then the moves wouldn't have existed meaning the starters wouldn't be able to be traded over to Hoenn if they knew it.

Anyway, honestly though we found out that DPPt had coding for these remakes a long time ago. At least for the most part we found out that had coding for Johto. So, with this being said we could have expected at least some data being revealed on new moves or so by now. Then again, it would have been a bit harder to pinpoint them like it was with the original location of the Pokémon. In my opinion though, I wouldn't expect my hopes to go too high up looking forward to a new move being introduced like before. Now, I'm not saying it is impossible, but I just see it as a slim chance.

I read somewhere (I could be mistaken) that the Electabuzz line can learn Volt Tackle, but there's no legitimate way to do so, as of yet... maybe an NPC-Given Egg could allow this in HGGS.

Other than updating movepools, I doubt they'd include any new moves.

Hmm, it would be interesting to see where you found this reading. However, Volt Tackle is more of an exclusive electric move for the Pikachi evolution line, so I wouldn't expect Electabuzz to have abaility to learn this move now. If anything, it would be more than like a Pokémon that has closer relation to Pikachu that could have the ability of learning this, but I wouldn't follow this reading, it doesn't seem to be legit for the most part of it.
 
There would be most of the new moves from DPPt i guess but if they r adding new new moves then Im guessing they would have them got in a special place, like a new move tutor.
 
I read somewhere (I could be mistaken) that the Electabuzz line can learn Volt Tackle, but there's no legitimate way to do so, as of yet... maybe an NPC-Given Egg could allow this in HGGS.

Other than updating movepools, I doubt they'd include any new moves.

Well if its not obtainable via egg moves, leveling up or breeding with items, its impossible to say that it can learn it legitimately
 
I read somewhere (I could be mistaken) that the Electabuzz line can learn Volt Tackle, but there's no legitimate way to do so, as of yet... maybe an NPC-Given Egg could allow this in HGGS.

Other than updating movepools, I doubt they'd include any new moves.
The game doesn't keep data on potential moves, so it's impossible to tell whether a Pokemon can learn it legitimately via an event or later game unless you know what moves a Pokemon can have in your head or through a reference. It used to do this in a few earlier gen games, notably Pokemon Stadium 2, but that led to problems because they chose to make event moves/movepool additions/special moves later on (after the game was finished), which caused problems because the game would say your Pokemon was hacked (and subsequently paint your whole trainer ID as "hacker"), when really all you did was use the special Dizzy Punch Clefable from the Odd Egg in Crystal.

Plus, that seems pretty far-fetched, as I doubt Nintendo would want to change anything special about the Pikachu line since they love the little rodent. No one else can use Light Ball yet, so why would they get rid of that little exclusivity?
 
with all the pokesaving and all that thats gone on i think that any new moves would have been discovered by now.
 
power moves

these attacks i say next are like overheat leaf storm onimous wind etc ,super sting bug type version of those,sub storm ice version, thunder jolt electric, and lastly my fav shoe throw!!! normal types bybye
 
One big thing, is that this IS a remake of Gold/Silver
Gold/Silver had one BIG thing in it......TM Elemental Punches
I'd like to see if they keep the punches as TMs, or move them to Move Tutor/Egg Moves
 
I don't think there'll be any new moves, its a remake and the only reason the elemental Hyper Beams were introduced in FR/LG was to give the starters like a signature move.
 
One big thing, is that this IS a remake of Gold/Silver
Gold/Silver had one BIG thing in it......TM Elemental Punches
I'd like to see if they keep the punches as TMs, or move them to Move Tutor/Egg Moves

To make example of FR/LG. The TMs remained as they were in R/S/E, so it is logical that to not break cross-compatibility, the TMs in HG/SS will remain the same as in D/P/Pt. If anything, the only thing that will change will be the HMs. If the Elemental Punches are going to be in HG/SS, it will very likely be via Move Tutor. Though that may not be so, seeing as the Elemental Punches are widely available from Emerald and Platinum now.
 
they could introduce signature moves for the legendary dogs in HG/SS
if they did they could cross over to the legendary birds; fire, electric & ice
not that it'd happen in HG/SS so don't point it out, but i really want there to be a better flying type move, with power equal to that of something like flamethrower, that doesn't need to take 2 turns, like sky attack or doesn't deal you damage back like brave bird :(
 
To make example of FR/LG. The TMs remained as they were in R/S/E, so it is logical that to not break cross-compatibility, the TMs in HG/SS will remain the same as in D/P/Pt. If anything, the only thing that will change will be the HMs. If the Elemental Punches are going to be in HG/SS, it will very likely be via Move Tutor. Though that may not be so, seeing as the Elemental Punches are widely available from Emerald and Platinum now.

Now, I wouldn't necessarily think that the Elemental Punches won't be available through Move Tutors because they were so widely available from Emerald to the most current Platinum. The reason why is because not everyone has purchased these games, and to make full use of the tutors, the Elemental Punches may more than likely be brought back in as Move tutor attacks. You are correct on why they cannot be held as TMs though and that is because of cross compatability with DPPt. However, I wouldn't be surprised seeing the Elemental Punches available through Move Tutors at all.

they could introduce signature moves for the legendary dogs in HG/SS
if they did they could cross over to the legendary birds; fire, electric & ice
not that it'd happen in HG/SS so don't point it out, but i really want there to be a better flying type move, with power equal to that of something like flamethrower, that doesn't need to take 2 turns, like sky attack or doesn't deal you damage back like brave bird :(

In time Flying types will eventually be given better attacks that are powerful and deals no damage to the user. At the start of RSE theu begun this thought with Aerial Ace and Sky Attack. Then, in DPPt they made available a strong Brave Bird. Now, I wouldn't expect anything new in these remakes, but more than likely in a Fifth Generation game we will be given an even better Flying type move for battle.

Now, if the legendary beasts were awarded their own signature move that DPPt may have coding for, then I definitely think your idea can work. Actually, more than likely it could happen in which their movepools are updated a bit from what DPPt has given them. However, I would only see an entirely new move for these three if DPPt can recognize it.
 
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