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- Seen Nov 16, 2018
KNOST'S CUSTOM HARDLOCKE - RED
So I'm doing this after barely completing a similar run I did in the Nuzlocke Thread. The basic premise before was to make it through the game living off of what I could find ONLY. This worked out really well and was especially challenging early on as I was trying to save items. The issue I had was late game when I realized that my hard work had paid off and I had more items than I needed to breeze through the Elite 4. End game was too easy.
And so this challenge was born. I would call it a No Items Hardlocke, but it's not completely a "no items" run because I can use anything non-medical. What it is, however, is definitely a No Healing Items run. Judging from my last run this should be insanely difficult. Also, the fact that I can't buy any Pokeballs and can only use the Pokeballs I find is crazy difficult and adds a lot of stress and strategy to team building. Add to that dealing with status' and faster wrap Pokemon without healing and it should make for some interesting situations to say the least.
I'll try to be open about my thoughts and strategies as we go along as I feel that's ultimately why I'm playing this way, with these rules. For the Challenge of it all.
All of that said, TLDR...
I'm playing...
Welcome to my Challenge Log!
I hope you enjoy!
All the rules are listed below. Every rule that differs from the standard Nuzlocke has been highlighted in Red.
RULES
1. Any Pokémon that faints is considered dead, and must be boxed.
2. I cannot use any healing items..
3. I cannot buy Pokeballs (I can only use what I find)
4. I must nickname all of my Pokemon.
5. A black out/white is a "game over," even if there are Pokémon left in the PC.
6. Battle type is SET.
7. I can catch whatever I want.
8. At the end of the game I must catch all of of the legendaries to win..
9. No Duplicate Captures.
10. I can use HM slaves for moving around, but if I use one in battle it is an automatic game over.
11. None of the Pokémon in my party should ever be a higher than the Ace Pokémon of the next gym before and when I ENTER said gym. If a Pokémon is in violation of this rule it will not listen to me until the gym is defeated..
12. The number of Pokémon I can have in my party and boxes combined (including the death box) at any time is determined by the number of Gym Badges I have obtained plus two. (For example I can only have three Pokémon in my party once I have obtained my first Gym badge)
I will be playing Pokemon Red Version on a Nintendo 3DS.
So I'm doing this after barely completing a similar run I did in the Nuzlocke Thread. The basic premise before was to make it through the game living off of what I could find ONLY. This worked out really well and was especially challenging early on as I was trying to save items. The issue I had was late game when I realized that my hard work had paid off and I had more items than I needed to breeze through the Elite 4. End game was too easy.
And so this challenge was born. I would call it a No Items Hardlocke, but it's not completely a "no items" run because I can use anything non-medical. What it is, however, is definitely a No Healing Items run. Judging from my last run this should be insanely difficult. Also, the fact that I can't buy any Pokeballs and can only use the Pokeballs I find is crazy difficult and adds a lot of stress and strategy to team building. Add to that dealing with status' and faster wrap Pokemon without healing and it should make for some interesting situations to say the least.
I'll try to be open about my thoughts and strategies as we go along as I feel that's ultimately why I'm playing this way, with these rules. For the Challenge of it all.
All of that said, TLDR...
I'm playing...
Welcome to my Challenge Log!
I hope you enjoy!
All the rules are listed below. Every rule that differs from the standard Nuzlocke has been highlighted in Red.
RULES
1. Any Pokémon that faints is considered dead, and must be boxed.
2. I cannot use any healing items..
3. I cannot buy Pokeballs (I can only use what I find)
4. I must nickname all of my Pokemon.
5. A black out/white is a "game over," even if there are Pokémon left in the PC.
6. Battle type is SET.
7. I can catch whatever I want.
8. At the end of the game I must catch all of of the legendaries to win..
9. No Duplicate Captures.
10. I can use HM slaves for moving around, but if I use one in battle it is an automatic game over.
11. None of the Pokémon in my party should ever be a higher than the Ace Pokémon of the next gym before and when I ENTER said gym. If a Pokémon is in violation of this rule it will not listen to me until the gym is defeated..
12. The number of Pokémon I can have in my party and boxes combined (including the death box) at any time is determined by the number of Gym Badges I have obtained plus two. (For example I can only have three Pokémon in my party once I have obtained my first Gym badge)
I will be playing Pokemon Red Version on a Nintendo 3DS.
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