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The statistics sound fair enough, although that article in particular appears to have skewed the meaning of some results a bit (like using a survey that states the "average gamer" having played games for X amount of years automatically means the "average female gamer" has played for the same amount, that's not how statistics work). The article is obviously pretty open about being biased (the website looks like your typical opinion-oriented clickbait portal), so that's to be expected.
More acceptance for gaming among women of the United States is great, though I'm still not sure what the definition of a "gamer" even is. In the linked article the "gaming" umbrella included things like board games and game shows(!). Not surprised about the older age group, with that in mind. I just wonder where people place the boundary, what with casual mobile games and the like. I know for a fact that I don't identify myself as a gamer.
Anyway, now that the teenage boys have gotten BTFO, can we please end this online gender war? It got old before it started and hasn't accomplished anything other than completely unneeded toxicity.