I'm actually quite the fan of big talk myself.
The fighting can drag but it's a lot more involved than it was in Z, generally with actual martial arts happening (so a lot less frame reuse). It's so family it hurts, appealing to those who stuck with Goku and friends from childhood and watched them grow, and you guys know how I love family ****. You don't even need to see the show to see this, the ending themes (especially the first one) hit this on the head. Plus the second one just came out and it shows...a lot of stuff that's exciting as a weekly watcher. Plus the openings and endings for this show are just really good in general. And as lazy as the animation can be, it's awesome when it's awesome. Plus the characters are so much more colorful than they were in Z. For everything I don't like about the show there's something I like two times as much. I mean, really, that's all this post is. Gushing. 'Cause this is basically what I wanted out of Z. I don't know if it's childhood whimsy or just joy that this is what the show has become, but I was hit with this sudden burst of excitement while watching today...so yeah, I lied. It's more 2/3rds mind-blowingly awesome and 1/3rd (and some change) frustrating.
It's a game about having sex with literally every girl you come in contact with. And it's not Japanese- it's an American game by American devs with American voice acting (though the voice actors might not be). And you do. They don't show it, but they show the aftermath. This game was a breakout hit. In the West. ESRB or no, considering its success, you'd think that would open some eyes (and what was probably more telling is that it was praised for its gameplay rather than the sex being the center of editorials and articles every time). Also, GTAV's a thing, and that very much has features that "objectify" sexes (though not all too differently from real life and movies) and can be pretty gory (at one point, uncomfortably so). How that game got an M rating when San Andreas got an AO, I'll never know. Funnier because SA got it for locked content. Clothed sex, specifically. Ride to Hell did the exact same thing in greater detail and it kept it's rating and just got pulled off the market for being a terrible game.
One may think that the accusations of being a murderer or something like that with a specific tone would be what got me, but it wasn't. In VLR, I would generally betray before I allied because, similar to this, that game really knew how to stick you in the heart for something that was totally in your hands so, also similar to this, I would ally second so that I wouldn't have to deal with that lingering feeling (assuming I wanted to ally with them to begin with, of course). I played a character not all too different from this in Soul Nomad's Demon Path. Drakengard 3's in my future and that game's about apathetically killing your sisters. Lots of apathy. But no, what got me was that the game's beauty shined in the most unexpected of moments. Or if not in the most unexpected of moments, the most unexpected of ways. It was jarring pretty much every time. In my mind, I was fine, but there were times when I made a choice and what my mind said and what my...probably the only time I'll ever say this, but what my heart said, were completely different. My mind said "Keep Going" while my body was still trying to take in what the beauty imposed on it.
"Well, unlike before, the two both had goals in mind...so naturally neither the Tortoise nor the Hare would laze around. This said, the Hare's reward was different from the Tortoise's, and looking back at the first story, he certainly seems the type to harbor a fair bit of avarice. I'd imagine, to take advantage of the Fox's offer, he would try to prolong the race. The Tortoise, on the other hand, had a different goal in mind, and that was to finish the race as quickly as possible." She scratched the back of her neck and paused for an extra few seconds, staring into the table in front of her. "So...the Hare would likely try to play tricks on the Tortoise or distract him, anything from allowing him to get to the end. They both looked squarely at the goals they were given...and time would pass. Given that this is fable, I don't assume ridiculous stretches are out the window. Because of this...I'd say that the race continued for possibly years, until finally the two died, never having gotten what they wanted.