Sirfetch’d
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I wanted to build a team around Pheromosa one last time before it's banned. I did a few battles with this squad and went about 8-1 with it. Its not a bad team in practice so far, but definitely has it's weaknesses.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge
Standard fast rocks setting Lando here. Can quickly U-turn out of a bad matchup and hits hard with EQ STAB and Stone Edge coverage. Helps take out some of the Flying threats that can check Pheromosa. Not opposed to changing out this Pokemon though as it has definitely been a weak link at times.
Pheromosa @ Focus Sash
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Ice Beam
- Bug Buzz
- Focus Blast
Pretty self explainitory. Team was built around this girl and she does her job well! I tested multiple sets including Z move, Life Orb, Band, Specs, and Scarf but ultimately found the Quiver Dance set to be the most fun. Setting up late game is easy with hazards cleared, thanks to Latios, and my Sash intact. Lele helps keep priority moves away from Pheromosa such as the common Water Shuriken and Sucker Punch.
Greninja @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Ice Beam
- Dark Pulse
- Hydro Pump
- Gunk Shot
I've been flopping back and forth between this and Ash Greninja, but found this set to be a bit better. The three first moves are common coverage moves and the last one is specifically for Tapu Fini, which is a big threat to this team. Greninja has probably been the MVP aside from Pheromosa so far.
Charizard @ Charizardite X
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Dragon Claw
- Flare Blitz
I wanted a Mega on this team and Zard X felt like the right choice. It can set up on a lot of different things and can clean up late game if Pheromosa goes down or if it has a bad matchup. Zard has a favorable matchup too against Metagross as Metagross cannot freely Earthquake on the first turn as it doesn't know what Charizard I am and can outspeed and KO with Flare Blitz on the second turn.
Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Draco Meteor
- Roost
- Psyshock
I threw Latios on the team purely for Defog. I didn't like Skarmory much and Tapu Fini didn't fit on the team very well. Considered trying out Excadrill as it can beat Tapu Lele better, but so far Latios has been a great addition.
Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Psychic
- Thunderbolt
- Hidden Power [Fire]
- Moonblast
This is the mon I am most unsure about. I opted for a bulkier Specs set as it can tank a surprising amount of damage and absolutely nuke things with Psychic and Moonblast. HP fire is for Ferrothorn and Thunderbolt is for Celesteela, which threatens my team once Zard is out.
Any help will be appreciated!
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge
Standard fast rocks setting Lando here. Can quickly U-turn out of a bad matchup and hits hard with EQ STAB and Stone Edge coverage. Helps take out some of the Flying threats that can check Pheromosa. Not opposed to changing out this Pokemon though as it has definitely been a weak link at times.
Pheromosa @ Focus Sash
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Ice Beam
- Bug Buzz
- Focus Blast
Pretty self explainitory. Team was built around this girl and she does her job well! I tested multiple sets including Z move, Life Orb, Band, Specs, and Scarf but ultimately found the Quiver Dance set to be the most fun. Setting up late game is easy with hazards cleared, thanks to Latios, and my Sash intact. Lele helps keep priority moves away from Pheromosa such as the common Water Shuriken and Sucker Punch.
Greninja @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Ice Beam
- Dark Pulse
- Hydro Pump
- Gunk Shot
I've been flopping back and forth between this and Ash Greninja, but found this set to be a bit better. The three first moves are common coverage moves and the last one is specifically for Tapu Fini, which is a big threat to this team. Greninja has probably been the MVP aside from Pheromosa so far.
Charizard @ Charizardite X
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Dragon Claw
- Flare Blitz
I wanted a Mega on this team and Zard X felt like the right choice. It can set up on a lot of different things and can clean up late game if Pheromosa goes down or if it has a bad matchup. Zard has a favorable matchup too against Metagross as Metagross cannot freely Earthquake on the first turn as it doesn't know what Charizard I am and can outspeed and KO with Flare Blitz on the second turn.
Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Draco Meteor
- Roost
- Psyshock
I threw Latios on the team purely for Defog. I didn't like Skarmory much and Tapu Fini didn't fit on the team very well. Considered trying out Excadrill as it can beat Tapu Lele better, but so far Latios has been a great addition.
Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Psychic
- Thunderbolt
- Hidden Power [Fire]
- Moonblast
This is the mon I am most unsure about. I opted for a bulkier Specs set as it can tank a surprising amount of damage and absolutely nuke things with Psychic and Moonblast. HP fire is for Ferrothorn and Thunderbolt is for Celesteela, which threatens my team once Zard is out.
Any help will be appreciated!