Kanto: Well, the one that started it all. The cities were pretty diverse, the routes were interesting, and everything was refreshing and new! But it's been a bit overdone now, and I'm getting tired of it.
But a major plus: Sabrina! ♥
Johto: Like a beefed up Kanto. Some of the routes were really spectacular. You can't beat the beauty of the areas between Lake of Rage to the ruote going back down to New Bark Town from Blackthorn . Definitely had the best music of the game, and my favourite generation overall.
Minus: The Kanto section was a bit...empty. It was great that they re-introduced it, but it seemed hollow compared to the Kanto I knew before. I thought there were too many cave-type areas.
Hoenn:Great enviroment. I didn't like the game itself, but the world was really great. You've got a whole bunch of different enviroments, like the ash city, deserts, etc. It was all very neatly layed out. The ability to dive underwater is probably hands down the nicest feature in the game. The music for it was great, and the underwater scenery was soo pretty and relaxing.
Minus: Cities were quite blah, as was the music...while I liked the diving, I felt that there was too much water in this region. Being attacked by Tentacool 24/7 is not my idea of a good time.
Sinnoh: Never really left an impression on me. The concepts were nice, but they were poorly executed. The whole map just seemed too large, and the music was quite boring. The cities`names were hard to remember. What happened to simple colour-based cities, or naming them after plants?
But a major plus: Sabrina! ♥
Johto: Like a beefed up Kanto. Some of the routes were really spectacular. You can't beat the beauty of the areas between Lake of Rage to the ruote going back down to New Bark Town from Blackthorn . Definitely had the best music of the game, and my favourite generation overall.
Minus: The Kanto section was a bit...empty. It was great that they re-introduced it, but it seemed hollow compared to the Kanto I knew before. I thought there were too many cave-type areas.
Hoenn:Great enviroment. I didn't like the game itself, but the world was really great. You've got a whole bunch of different enviroments, like the ash city, deserts, etc. It was all very neatly layed out. The ability to dive underwater is probably hands down the nicest feature in the game. The music for it was great, and the underwater scenery was soo pretty and relaxing.
Minus: Cities were quite blah, as was the music...while I liked the diving, I felt that there was too much water in this region. Being attacked by Tentacool 24/7 is not my idea of a good time.
Sinnoh: Never really left an impression on me. The concepts were nice, but they were poorly executed. The whole map just seemed too large, and the music was quite boring. The cities`names were hard to remember. What happened to simple colour-based cities, or naming them after plants?