Greetings fellow members!
INFO:
A program for editing the OWs of the 3gen Pokemon games.
THE FEATURES:
SCREENSHOTS:
Fire Red (JPAN):
LINKS:
Binaries
FAQ
Source Code
~IN-GAME EXAMPLE
NOTE: In the above image I'm using Navenatox's Palette Patch to handle the palettes' slots correctly.
Special thanks to:
Karatekid and Darthron for their tutorials and research in OWs Structure
Metapd23 for his tutorial on adding OWs with JPAN's engine
JPAN also for his beautiful engine and documentation on OWs and Palettes
I hope you enjoy it! :)
Smell ya later
INFO:
A program for editing the OWs of the 3gen Pokemon games.
THE FEATURES:
- Works with any ROM
- Support for non-indexed images
- Palette Management (can insert images' palettes and repoint the table)
- With one click cleans all unused Palettes
- Easy OW manipulation (Add, Resize, Insert, Remove)
- Safety, you wont have to worry if you accidentally overwrite any data
- One click Sprite Insertion (with palette)
- One click Pokemon/OW Insertion (with palette) from Spriter Resource's sheets
- Support for Expanded ROMS
- Cross-Platform (need python 3.4)
- Support for JPAN's Engine
- No one will need to create an INI file again
SCREENSHOTS:
Fire Red (JPAN):
![[PokeCommunity.com] OWM: OverWorld Manager [PokeCommunity.com] OWM: OverWorld Manager](https://i1167.photobucket.com/albums/q639/kimwnasptd162/Screenshot_20161217_184808_1.png?t=1481912850)
LINKS:
Binaries
FAQ
Source Code
~IN-GAME EXAMPLE
![[PokeCommunity.com] OWM: OverWorld Manager [PokeCommunity.com] OWM: OverWorld Manager](https://i1167.photobucket.com/albums/q639/kimwnasptd162/ingame.png)
NOTE: In the above image I'm using Navenatox's Palette Patch to handle the palettes' slots correctly.
Special thanks to:
Karatekid and Darthron for their tutorials and research in OWs Structure
Metapd23 for his tutorial on adding OWs with JPAN's engine
JPAN also for his beautiful engine and documentation on OWs and Palettes
I hope you enjoy it! :)
Smell ya later
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