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PLEASE HELP WITH MY TEAM

  • 32
    Posts
    15
    Years
    • Seen Dec 30, 2014
    Hi guys, well ,y team is:

    -Charizard: Fire Blast
    Brick Break
    Overheat
    AncientPower

    -Jolteon: Wild Charge
    Work Up
    Agility
    Thunder

    -Lucario Aura Sphere
    Flash Cannon
    Close Combat
    Counter

    -Suicune Ice Beam
    Blizzard
    Facade
    Aurora Beam

    My main is Charizard, so if you guys can help me build a good team with him that would be great but if I have to take him out just let me know. BTW I have white2 and I have all the pokemons and all items and berries, let me know.
     
    Charizard honestly isn't that good in standard play because of its 4x weakness to Stealth Rock. It got better in X/Y, when it gained two Mega Evolutions. But if you really want to use it in B2/W2 OU, it's a bit risky. Also, EVs, natures and items would be appreciated for all your Pokemon:
    -Fire Blast
    -Air Slash
    -Hidden Power (Grass)/Focus Blast
    -Flamethrower
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Choice Specs/Choice Scarf

    or
    -Fire Blast
    -Air Slash
    -Hidden Power (Grass)/Focus Blast/Substitute
    -Roost
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Life Orb

    Jolteon is hard-walled by Ground Pokemon. Its physical Attack is terrible, so physical moves aren't worth using, despite Jolteon having access to Work Up:
    -Thunderbolt
    -Volt Switch
    -Hidden Power (Ice/Grass)
    -Signal Beam/Shadow Ball
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Life Orb/Choice Specs
    Ability: Volt Absorb

    Mixed Lucario is tricky to split EVs for, so it's better off as all-physical. It's also too frail for Counter unless it's holding Focus Sash. Even then, it's still gimmicky:
    -Swords Dance
    -Close Combat
    -ExtremeSpeed
    -Crunch/Bullet Punch/Ice Punch
    Nature: Jolly/Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb

    Suicune is best played defensively or bulky offensively. Having Aurora Beam and Ice Beam is redundant. Facade works off of its inferior Attack stat:
    -Rest
    -Sleep Talk
    -Scald
    -Calm Mind/Roar
    Nature: Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers

    or
    -Calm Mind
    -Hydro Pump/Surf
    -Ice Beam
    -Hidden Power (Electric)
    Nature: Timid/Modest
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Leftovers
     
    Charizard honestly isn't that good in standard play because of its 4x weakness to Stealth Rock. It got better in X/Y, when it gained two Mega Evolutions. But if you really want to use it in B2/W2 OU, it's a bit risky. Also, EVs, natures and items would be appreciated for all your Pokemon:
    -Fire Blast
    -Air Slash
    -Hidden Power (Grass)/Focus Blast
    -Flamethrower
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Choice Specs/Choice Scarf

    or
    -Fire Blast
    -Air Slash
    -Hidden Power (Grass)/Focus Blast/Substitute
    -Roost
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Life Orb

    Jolteon is hard-walled by Ground Pokemon. Its physical Attack is terrible, so physical moves aren't worth using, despite Jolteon having access to Work Up:
    -Thunderbolt
    -Volt Switch
    -Hidden Power (Ice/Grass)
    -Signal Beam/Shadow Ball
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Life Orb/Choice Specs
    Ability: Volt Absorb

    Mixed Lucario is tricky to split EVs for, so it's better off as all-physical. It's also too frail for Counter unless it's holding Focus Sash. Even then, it's still gimmicky:
    -Swords Dance
    -Close Combat
    -ExtremeSpeed
    -Crunch/Bullet Punch/Ice Punch
    Nature: Jolly/Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb

    Suicune is best played defensively or bulky offensively. Having Aurora Beam and Ice Beam is redundant. Facade works off of its inferior Attack stat:
    -Rest
    -Sleep Talk
    -Scald
    -Calm Mind/Roar
    Nature: Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers

    or
    -Calm Mind
    -Hydro Pump/Surf
    -Ice Beam
    -Hidden Power (Electric)
    Nature: Timid/Modest
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Leftovers

    Ufff really appreciate it bro, definitely im gonna try it, but feel free to tell me how to make the team good without charizard
     
    If you need a replacement for Charizard, Infernape and Heatran are good bets.

    -Infernape w/Life Orb
    Nature: Naive/Hasty
    EVs: 180 Attack, 76 Sp.Attack, 252 Speed
    Moves: Overheat/Fire Blast, Close Combat, Thunder Punch, Hidden Power Ice/U-Turn
    Ability: Iron Fist (if possible)

    or

    -Infernape w/Choice Band:
    Nature: Jolly/Adamant
    EVs: 252 Attack, 252 Speed, 4 Sp.Defense
    Moves: Close Combat, Flare Blitz, Thunder Punch, U-Turn/Mach Punch
    Ability: Iron Fist

    -Heatran has a bunch of different options, so here's the link to its Smogon page: https://www.smogon.com/bw/pokemon/heatran
     
    If you need a replacement for Charizard, Infernape and Heatran are good bets.

    -Infernape w/Life Orb
    Nature: Naive/Hasty
    EVs: 180 Attack, 76 Sp.Attack, 252 Speed
    Moves: Overheat/Fire Blast, Close Combat, Thunder Punch, Hidden Power Ice/U-Turn
    Ability: Iron Fist (if possible)

    or

    -Infernape w/Choice Band:
    Nature: Jolly/Adamant
    EVs: 252 Attack, 252 Speed, 4 Sp.Defense
    Moves: Close Combat, Flare Blitz, Thunder Punch, U-Turn/Mach Punch
    Ability: Iron Fist

    -Heatran has a bunch of different options, so here's the link to its [/URL]

    Uffff good pokemon thanks for that, can you tell me which other pokemon combines with ape?

    Quick question when u guys tell me 4 sp.defense what u guys mean? Just 4 points to that option?
     
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