- 45
- Posts
- 17
- Years
- Seen Sep 18, 2007
First post :pirate:
Hello all.
In the process of starting Diamond, I am posting a team for you to
evaluate. Most of you are probably going to cringe from a mile seeing them, but my only excuse is that previous Pokemon games have been a bit too easy, and therefore I am following a theme now. It is of Grass, and other Pokemon who are able to regenerate (with the exception of Weezing, whom I plain love).
To admit they weren't designed with Link/Online battles in mind.
I kindly ask of you to correct them, following the beforementioned mindset. Also I haven't thought of EV points at all.
They are:
Victreebel @ Black Sludge
Ability: Chlorophyll
Modest Nature (+Sp.Atk, -Atk)
Giga Drain / Ingrain / Synthesis
Hidden Power: Fire
Sleep Powder
Sludge Bomb
Vileplume @ Miracle Seed / Meadow Plate
Ability: Chlorophyll
Calm Nature (+Sp.Def, -Atk)
Giga Drain
Ingrain / Synthesis
Solarbeam
Sunny Day
Milotic @ ? (Don't know how many Leftovers you can get)
Ability: Marvel Scale
Modest Nature (+Sp.Atk, -Atk)
Aqua Ring
Hydro Pump
Iron Tail / Ice Beam
Recover / Attract
Blissey @ Leftovers
Abilities: Natural Cure and Serene Grace
Bold Nature (+Def, -Atk)
Dream Eater
Seismic Toss
Sing
Softboiled
Jumpluff @ Big Root
Abilities: Chlorophyll and Leaf Guard
? Nature
Bounce
Giga Drain
Leech Seed
Toxic
Weezing @ ?
Ability: Levitate
? Nature
Destiny Bond
Explosion
Sludge Bomb
Thunderbolt / Psybeam / Smokescreen
Thank you for your time. They do need more tinkering.
Also, I have a few questions:
- Does King's Rock make moves that don't usually make flinch do so?
- Do the parents' stats or nature affect the baby?
- Does a Pokemon's nature help with EV training?
Cheers!
Hello all.
In the process of starting Diamond, I am posting a team for you to
evaluate. Most of you are probably going to cringe from a mile seeing them, but my only excuse is that previous Pokemon games have been a bit too easy, and therefore I am following a theme now. It is of Grass, and other Pokemon who are able to regenerate (with the exception of Weezing, whom I plain love).
To admit they weren't designed with Link/Online battles in mind.
I kindly ask of you to correct them, following the beforementioned mindset. Also I haven't thought of EV points at all.
They are:
Victreebel @ Black Sludge
Ability: Chlorophyll
Modest Nature (+Sp.Atk, -Atk)
Giga Drain / Ingrain / Synthesis
Hidden Power: Fire
Sleep Powder
Sludge Bomb
Vileplume @ Miracle Seed / Meadow Plate
Ability: Chlorophyll
Calm Nature (+Sp.Def, -Atk)
Giga Drain
Ingrain / Synthesis
Solarbeam
Sunny Day
Milotic @ ? (Don't know how many Leftovers you can get)
Ability: Marvel Scale
Modest Nature (+Sp.Atk, -Atk)
Aqua Ring
Hydro Pump
Iron Tail / Ice Beam
Recover / Attract
Blissey @ Leftovers
Abilities: Natural Cure and Serene Grace
Bold Nature (+Def, -Atk)
Dream Eater
Seismic Toss
Sing
Softboiled
Jumpluff @ Big Root
Abilities: Chlorophyll and Leaf Guard
? Nature
Bounce
Giga Drain
Leech Seed
Toxic
Weezing @ ?
Ability: Levitate
? Nature
Destiny Bond
Explosion
Sludge Bomb
Thunderbolt / Psybeam / Smokescreen
Thank you for your time. They do need more tinkering.
Also, I have a few questions:
- Does King's Rock make moves that don't usually make flinch do so?
- Do the parents' stats or nature affect the baby?
- Does a Pokemon's nature help with EV training?
Cheers!