Kogenta
Lost Realist
- 1,392
- Posts
- 20
- Years
- Away from the Sun
- Seen Apr 2, 2012
Introduction:
Welcome to the S.S. Maria, one of the finest luxury cruise ships you will find anywhere. Thank you for joining us on our voyage. We hope you have found your accommodations satisfactory. Breakfast is served from 6:30 - 11:00 to cater to both early and late risers. Lunch lasts from 11:00 to 3:30, followed immediately by dinner, which will be available until 9:00 PM. Hungry for a midnight snack? We have you covered with our 24-hour room service. And all our chefs have had top notch training from culinary schools around the world. In fact, you will find that the S.S. Maria is outfitted to serve your every need and want.
Regrettably, however, I must inform you of a minor change to our cruise schedule. The S.S. Maria will not be docking at the next port. Actually, the S.S. Maria will not be docking at all. Not until you fulfill certain . . . requirements. Now I understand that you came here for a vacation and are not eager to spend it working. No need to worry. If you recall reading about this cruise in your brochure, you will know that this voyage was to be made unique by its special activities. In other words, all you need to do is play a game the ship will be hosting, and if you are good enough at it we may be able to write the next port back into our schedule.
The rules of the game are as follows:
Each of you will be given the name of one other passenger. Your goal is to kill this passenger. Be aware that someone else is targeting you as well, so keep your guard up. As I stated before, the S.S. Maria is outfitted to serve your every need. While, unfortunately, we were unable to procure any explosives or firearms, fireplace pokers and steak knives are quite effective. Did I mention we have an archery room? And a mini museum with a medieval exhibit? Once you have successfully eliminated your target, you will be given the deceased's target as your new one. We are not barbarians, so we will not ask you to kill until only one person remains. You need only narrow your numbers to two for the game to finish. Also, we are not fans of mindless slaughter. So we ask that the only circumstances under which you kill another person are that they are your given target or they attempt to kill you. Should you choose to disregard this rule, you will be . . . eliminated. Heh.
Teaming up with other players is allowed--even encouraged--though you ought to be careful who you trust.
If you have any questions, simply dial 0 on the phone in your room. Oh, and one more thing: Have fun.
Roleplaying:
Once the characters have joined the roleplay, I will PM you your target and post the room assignments. I will not be joining in the game myself, but will be playing the NPCs and monitoring the ship's activities. In minor instances, you may control the NPCs (ex: ordering food). But for more major plot points, such as attempting to bribe a waiter, please leave the response for me to roleplay (Technically the crew is neutral and cannot help you. But while they will not actually kill for you, some crew members may be persuaded to help set someone up). By talking to the crew members, you can find out more about their personalities and see if/how they might be of use to you.
Since everyone on the ship was essentially expecting a luxury cruise, a highly convincing explanation will be needed to account for anyone bringing any weaponry aboard that is on a level beyond a pocket knife. Furthermore, security would probably take away any questionable items they found prior to boarding (to avoid endangering anyone, naturally).
Occasionally "special events" may occur throughout the roleplay that you may use to your advantage.
Since people will be dying in the roleplay, please be good-natured about your deaths and not too stubborn or unrealistic in your attempts to live. If you see someone charging at you with a knife, feel free to dodge and/or flee. But if you find yourself locked in the oven after being stabbed thirty times and beaten over the head with a frying pan . . . Well, death seems a likely scenario. If I find that reason is not an effective way to decide death in this roleplay, I will switch to a randomizing system.
Because of the particular degree of character interaction involved in this roleplay, being active becomes especially important. I say this half for myself, since I know I have a tendency to disappear from roleplays. But please only sign up if you intend to be an active player in the game. I understand that unexpected circumstances may arise, and at times you may not be able to post as much as others. If you find yourself unable to post on a more extended or permanent level and desire to withdraw from the roleplay, please inform me, and we can arrange with your murderer for your character's demise.
Note: If some of you notice a resemblance between this RP and a certain online game . . . This RP was partially inspired by that game. Since I have never actually played that game, though, hopefully this will be a little different. ^-^;;
Major Crew Members:
The crew members listed below are ones that have specific personalities. Since your character does not know anything about them yet, I will not be posting profiles so that you will not know about them either. Getting to know these people is not a requirement for playing the game, but it has the potential to provide some advantages.
Chef Paul
Doctor Mortimer
Waiter Jack
Waitress Lily
Repairman Will
Twin Workers Sam and Terry (They deliver for room service, clean rooms, etc.)
Captain Fin
Ship layout:
- The ship has five levels. -
The bottom level is used only for storage.
The next level up has people's rooms (numbers 100 - 120) arranged around a roughly U-shaped hall (composed only of straight lines) as well as a boiler room for backup heating and/or power. The stairs are at one end of the U, with a closet across from the stairs at the U's base and the boiler room at the other side of the U base. Lower numbers are closer to the stairs.
The floor above this also consists of rooming (200 - 220) and has a similar layout, but with a theater instead of a boiler room.
The next floor up joins with the main deck and includes the dining hall, ballroom, activities rooms (billiard room, archery room, ping pong room, miscellaneous room), aforementioned miniature museum, kitchen, utilities room, and medical office. It also has a sitting room and a few closets. On the deck outside is a pool.
The fifth/top level has a piece of open deck outside the navigation office. Passengers are not allowed here unless granted permission. This is where records and logs are kept.
Rules:
1. Follow the RP section rules. This includes a minimum of four lines per post and no control over another person's character (a little difficult given the context, but also highly important for the same reasons (context)) unless given specific permission by the character's owner.
2. If you plan to be absent for a significant amount of time (over a week), give prior notice.
3. Obviously this roleplay will include some violence. Creativity is encouraged, but please avoid being too graphic.
4. Minimal cursing, please. Cursing is a wholly realistic response to having a knife placed in your arm, but for the more extreme curses a "@#!$" type of substitute would be appreciated.
5. No attacking the captain or crew (unless they attack you).
Sign-up:
Name: Self-explanatory, less than thirty characters per name
Age: Sorry, but no 5-year old killers. Minimum age is 14.
Gender: Male or female . . . or both, if you want, I guess.
Appearance: At least four lines of description, please. You may have an image in addition, if you so desire, but the written portion is required.
Personality: At least four lines, please.
History: Due to the nature of this roleplay, history may not be as influential as in other RPs. But I find it important to personality and general character quality. So at least three lines, please. Also, include some indication as to why your character has joined the cruise, even if the reason is merely "He was looking for a relaxing vacation," though the reason must be consistent with personality.
Skills: Any noteworthy skills? Though you may include some fighting skills, I would prefer that not everyone be blackbelts in three martial arts and former assassins. Makes the game more interesting. Normal people killing normal people.
Other: ?
RP Sample: Please either type out your sample here or, if is from another RP thread, quote it along with a link to the thread of its origin. Since I want a more thorough view of your RPing style, eight line minimum.
This might be too much to hope for from the Other Roleplay section, but I am hoping for at least seven players. Maximum ten.
------------------------
Pending:
~Iatos_Haunted~
Accepted:
TwilitDusk
Rabbit
Callandor
Captain Blue
JBCBlank
Allelujah Haptism
~|symphony♪
.Sublime
Lostt
Serene
Goodbye, Farewell, & Amen
Sign-ups are closed.
Welcome to the S.S. Maria, one of the finest luxury cruise ships you will find anywhere. Thank you for joining us on our voyage. We hope you have found your accommodations satisfactory. Breakfast is served from 6:30 - 11:00 to cater to both early and late risers. Lunch lasts from 11:00 to 3:30, followed immediately by dinner, which will be available until 9:00 PM. Hungry for a midnight snack? We have you covered with our 24-hour room service. And all our chefs have had top notch training from culinary schools around the world. In fact, you will find that the S.S. Maria is outfitted to serve your every need and want.
Regrettably, however, I must inform you of a minor change to our cruise schedule. The S.S. Maria will not be docking at the next port. Actually, the S.S. Maria will not be docking at all. Not until you fulfill certain . . . requirements. Now I understand that you came here for a vacation and are not eager to spend it working. No need to worry. If you recall reading about this cruise in your brochure, you will know that this voyage was to be made unique by its special activities. In other words, all you need to do is play a game the ship will be hosting, and if you are good enough at it we may be able to write the next port back into our schedule.
The rules of the game are as follows:
Each of you will be given the name of one other passenger. Your goal is to kill this passenger. Be aware that someone else is targeting you as well, so keep your guard up. As I stated before, the S.S. Maria is outfitted to serve your every need. While, unfortunately, we were unable to procure any explosives or firearms, fireplace pokers and steak knives are quite effective. Did I mention we have an archery room? And a mini museum with a medieval exhibit? Once you have successfully eliminated your target, you will be given the deceased's target as your new one. We are not barbarians, so we will not ask you to kill until only one person remains. You need only narrow your numbers to two for the game to finish. Also, we are not fans of mindless slaughter. So we ask that the only circumstances under which you kill another person are that they are your given target or they attempt to kill you. Should you choose to disregard this rule, you will be . . . eliminated. Heh.
Teaming up with other players is allowed--even encouraged--though you ought to be careful who you trust.
If you have any questions, simply dial 0 on the phone in your room. Oh, and one more thing: Have fun.
Roleplaying:
Once the characters have joined the roleplay, I will PM you your target and post the room assignments. I will not be joining in the game myself, but will be playing the NPCs and monitoring the ship's activities. In minor instances, you may control the NPCs (ex: ordering food). But for more major plot points, such as attempting to bribe a waiter, please leave the response for me to roleplay (Technically the crew is neutral and cannot help you. But while they will not actually kill for you, some crew members may be persuaded to help set someone up). By talking to the crew members, you can find out more about their personalities and see if/how they might be of use to you.
Since everyone on the ship was essentially expecting a luxury cruise, a highly convincing explanation will be needed to account for anyone bringing any weaponry aboard that is on a level beyond a pocket knife. Furthermore, security would probably take away any questionable items they found prior to boarding (to avoid endangering anyone, naturally).
Occasionally "special events" may occur throughout the roleplay that you may use to your advantage.
Since people will be dying in the roleplay, please be good-natured about your deaths and not too stubborn or unrealistic in your attempts to live. If you see someone charging at you with a knife, feel free to dodge and/or flee. But if you find yourself locked in the oven after being stabbed thirty times and beaten over the head with a frying pan . . . Well, death seems a likely scenario. If I find that reason is not an effective way to decide death in this roleplay, I will switch to a randomizing system.
Because of the particular degree of character interaction involved in this roleplay, being active becomes especially important. I say this half for myself, since I know I have a tendency to disappear from roleplays. But please only sign up if you intend to be an active player in the game. I understand that unexpected circumstances may arise, and at times you may not be able to post as much as others. If you find yourself unable to post on a more extended or permanent level and desire to withdraw from the roleplay, please inform me, and we can arrange with your murderer for your character's demise.
Note: If some of you notice a resemblance between this RP and a certain online game . . . This RP was partially inspired by that game. Since I have never actually played that game, though, hopefully this will be a little different. ^-^;;
Major Crew Members:
The crew members listed below are ones that have specific personalities. Since your character does not know anything about them yet, I will not be posting profiles so that you will not know about them either. Getting to know these people is not a requirement for playing the game, but it has the potential to provide some advantages.
Chef Paul
Doctor Mortimer
Waiter Jack
Waitress Lily
Repairman Will
Twin Workers Sam and Terry (They deliver for room service, clean rooms, etc.)
Captain Fin
Ship layout:
- The ship has five levels. -
The bottom level is used only for storage.
The next level up has people's rooms (numbers 100 - 120) arranged around a roughly U-shaped hall (composed only of straight lines) as well as a boiler room for backup heating and/or power. The stairs are at one end of the U, with a closet across from the stairs at the U's base and the boiler room at the other side of the U base. Lower numbers are closer to the stairs.
The floor above this also consists of rooming (200 - 220) and has a similar layout, but with a theater instead of a boiler room.
The next floor up joins with the main deck and includes the dining hall, ballroom, activities rooms (billiard room, archery room, ping pong room, miscellaneous room), aforementioned miniature museum, kitchen, utilities room, and medical office. It also has a sitting room and a few closets. On the deck outside is a pool.
The fifth/top level has a piece of open deck outside the navigation office. Passengers are not allowed here unless granted permission. This is where records and logs are kept.
Rules:
1. Follow the RP section rules. This includes a minimum of four lines per post and no control over another person's character (a little difficult given the context, but also highly important for the same reasons (context)) unless given specific permission by the character's owner.
2. If you plan to be absent for a significant amount of time (over a week), give prior notice.
3. Obviously this roleplay will include some violence. Creativity is encouraged, but please avoid being too graphic.
4. Minimal cursing, please. Cursing is a wholly realistic response to having a knife placed in your arm, but for the more extreme curses a "@#!$" type of substitute would be appreciated.
5. No attacking the captain or crew (unless they attack you).
Sign-up:
Name: Self-explanatory, less than thirty characters per name
Age: Sorry, but no 5-year old killers. Minimum age is 14.
Gender: Male or female . . . or both, if you want, I guess.
Appearance: At least four lines of description, please. You may have an image in addition, if you so desire, but the written portion is required.
Personality: At least four lines, please.
History: Due to the nature of this roleplay, history may not be as influential as in other RPs. But I find it important to personality and general character quality. So at least three lines, please. Also, include some indication as to why your character has joined the cruise, even if the reason is merely "He was looking for a relaxing vacation," though the reason must be consistent with personality.
Skills: Any noteworthy skills? Though you may include some fighting skills, I would prefer that not everyone be blackbelts in three martial arts and former assassins. Makes the game more interesting. Normal people killing normal people.
Other: ?
RP Sample: Please either type out your sample here or, if is from another RP thread, quote it along with a link to the thread of its origin. Since I want a more thorough view of your RPing style, eight line minimum.
This might be too much to hope for from the Other Roleplay section, but I am hoping for at least seven players. Maximum ten.
------------------------
Pending:
~Iatos_Haunted~
Accepted:
TwilitDusk
Rabbit
Callandor
Captain Blue
JBCBlank
Allelujah Haptism
~|symphony♪
.Sublime
Lostt
Serene
Goodbye, Farewell, & Amen
Sign-ups are closed.
Last edited: