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Pokéball hacking guide

476
Posts
6
Years
  • Age 23
  • Seen Feb 26, 2020
The table is a byte per ball. so 0x14 = 20 = 2.0x catch rate for ultra, 0xF is 1.5x for Great, etc. It is multiplied by 10 because the total catch rate value is later divided by 10 to allow for non-integer catch rate values. So if you want to make ultra ball 3x, change the 0x14 to 0x1E. There is no terminating byte, the table cannot load from a ball index greater than 4 due to the function it is referenced from.

Ooooh OK

Thanks for the clarification. Makes a lot more sense lol. The hex editing I usually do does involve beginning or ending bytes lol
 
39
Posts
5
Years
Hello. I found a new problem. After adding new pokeballs, I get a bug in the Safari Zone. Does not display the Safari Ball correctly and no Pokemon can be caught ...
 

VentZX00

''Lord Of Graphics''
13
Posts
2
Years
I am having a problem here:
error1.png

error2.png

the particles are not displayed as they should
And the palettes look completely black, can someone help me to fix it?
 
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