Akiak
dreamin'
- 86
- Posts
- 11
- Years
- Seen Mar 31, 2025
So one change I'd like to make is to change the majority of the battles to double battles, this is for two reasons:
1) I personally prefer doubles, I think it's more interesting and allows a wider variety of strategies
2) It allows a much wider pool of Pokemon to be viable, especially with my hack's modifications in place
Pokemon such as Pichu are difficult to use in singles, but can be actually quite useful in a doubles environment due to high speed, Speed Boost, Charm, Fake Tears and Follow Me.
Atm I've already made an initial selection of which trainers to change to double battles (roughly 70% of all trainers that have more than one Pokemon) but now need to change the AI values to make them more capable. Unfortunately changing the specific byte that makes a trainer a capable doubles opponent requires hex editing, so it's a little time consuming.
I was hoping it would be a little easier but alas. As such I'm not sure when I'll get the chance to do it, as the amount of time I can dedicate to this project is dwindling.
So if anyone wants to help out, DM me! I can walk you through what needs to be done, it's very simple really.
If not, no worries. I originally started this project purely for myself and my brother to play with, I wasn't even planning on releasing anything for a long time.
1) I personally prefer doubles, I think it's more interesting and allows a wider variety of strategies
2) It allows a much wider pool of Pokemon to be viable, especially with my hack's modifications in place
Pokemon such as Pichu are difficult to use in singles, but can be actually quite useful in a doubles environment due to high speed, Speed Boost, Charm, Fake Tears and Follow Me.
Atm I've already made an initial selection of which trainers to change to double battles (roughly 70% of all trainers that have more than one Pokemon) but now need to change the AI values to make them more capable. Unfortunately changing the specific byte that makes a trainer a capable doubles opponent requires hex editing, so it's a little time consuming.
I was hoping it would be a little easier but alas. As such I'm not sure when I'll get the chance to do it, as the amount of time I can dedicate to this project is dwindling.
So if anyone wants to help out, DM me! I can walk you through what needs to be done, it's very simple really.
If not, no worries. I originally started this project purely for myself and my brother to play with, I wasn't even planning on releasing anything for a long time.