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I don't want to sound rude. I may come off as impatient. I really love this game so far. I've currently done everything possible I believe. Including catching every pokemon so far available. Im not asking for a beta release rather... in all curiousity how long does it generally take you to get sonething important done for the game. Such as mapping planned areas for a release. Or scripting a event. Or are yoy already done with these things and now working on smaller things for the game?
Alright man, great work on your hack a lot of people love it. I hope when you finish it, that it wins hack of the year I believe it could be that good.
Alright man, great work on your hack a lot of people love it. I hope when you finish it, that it wins hack of the year I believe it could be that good.
It is SO gonna win hack the year.Other hacks make up stories from scratch and most of the time i don't really like them..But this..OMG this game... I'm usually a very patient person but i can't take it anymore.It's just my opinion but this game deserves to win it all !
Minor question. When a new patch is released, will I still be able to use the same save file? Because while I'm eagerly waiting, I'm also levelling up the team that I have on there.
Minor question. When a new patch is released, will I still be able to use the same save file? Because while I'm eagerly waiting, I'm also levelling up the team that I have on there.
You could, but it may be a tad bit glitchy, this hack might not be glitchy at all if you do because there is hardly any bugs at all in it, so I'd try it on the old save file first
Minor question. When a new patch is released, will I still be able to use the same save file? Because while I'm eagerly waiting, I'm also levelling up the team that I have on there.
Yes, you can continue your save file. Just don't save in Route 10 or Route 9 before making the switch because there was a tile error on Route 9 that's been fixed, and Route 10 has different event offsets (for one thing, there won't be a sign blocking Rock Tunnel anymore, lol)
Beta 2 is coming VERY VERY soon. It might even be today, but I can't give any promises :)
Yes, you can continue your save file. Just don't save in Route 10 or Route 9 before making the switch because there was a tile error on Route 9 that's been fixed, and Route 10 has different event offsets (for one thing, there won't be a sign blocking Rock Tunnel anymore, lol)
Beta 2 is coming VERY VERY soon. It might even be today, but I can't give any promises :)
After working on getting the last things done today... it's finally here...
Pokémon DarkViolet Beta 2.0!
This release allows you to get seven badges, and ends upon defeating Sabrina, the 7th Gym Leader.
The link is at the bottom of this post. If you want to play it immediately, then scroll down lol. If you want to read about what this has to offer, then click on the spoiler!
Here are some of the major changes/additions with this release!
Spoiler:
*Abilities from Generations IV and V have been added Huge thanks to MrDollSteak for this! He added a crapton of abilities to this hack, and I cannot thank him enough for this. It will definitely help make it feel more modern and up-to-date!
*Most Pokémon now have two abilities, some Pokémon even have their official Hidden Ability as their secondary ability Thanks to the abilities that MrDollSteak added, I have distributed them in this format: For every Pokémon that got a new ability in Generation IV, they have been added (however, not all abilities from the new games are in, only the ones that are possible currently on GBA). After that, for every Pokémon that still only had one ability, I gave them their official Hidden Ability as their secondary ability. Even the Kanto starters. That way, people who prefer either ability can still get the one they want. The Legendary Birds will always have their official Hidden Ability, because I think Pressure is dumb lol
*New trees! Because this is totally a feature worth advertising!
If you want to continue your save from Beta 1, follow these instructions:
Spoiler:
1. Before downloading, save in Cerulean City. Don't ask why, just do it.
2. Patch Beta 2 to a separate, clean FireRed ROM
3. Take the save file from your Beta 1.x game, and rename it to match your Beta 2 game.
4. Load up Beta 2. If you're in Cerulean City and you see new trees, congratulations, you did it right.
5. (optional) Now I'm not sure, but you might have to fight that invisible Rocket Grunt glitch on Nugget Bridge one more time. That's a leftover glitch from Beta 1 that's no longer a glitch if you start with Beta 2, but because of how variables work and such, you might have to fight him ONE MORE TIME, and then everything should be normal
Known glitches/bugs:
Spoiler:
*When doing an action (such as right before Surf/Fly/Cut, etc.) in the overworld, if you're standing at a place where your reflection is visible, the sprite's reflection will glitch up. This is because I expanded the action sprite to the size that it is in RSE for style continuity, and I'm assuming the reflection still assumes its the original size. I don't know how to fix it other than change the size back to what it was in FireRed, meaning the sprite would look kinda crammed/squished should I do that.
*During a battle if the user and opponent both have Motor Drive as their ability, when the ability activates it will only reference the user's name. While technically a bug, the only Pokémon in the game that has Motor Drive is Electivire, and no one in Beta 2 has an Electivire, so idk why I'm even pointing this out because there's no way to actually experience this glitch in Beta 2 lol
After working on getting the last things done today... it's finally here...
Pokémon DarkViolet Beta 2.0!
This release allows you to get seven badges, and ends upon defeating Sabrina, the 7th Gym Leader.
The link is at the bottom of this post. If you want to play it immediately, then scroll down lol. If you want to read about what this has to offer, then click on the spoiler!
Here are some of the major changes/additions with this release!
Spoiler:
*Abilities from Generations IV and V have been added Huge thanks to MrDollSteak for this! He added a crapton of abilities to this hack, and I cannot thank him enough for this. It will definitely help make it feel more modern and up-to-date!
*Most Pokémon now have two abilities, some Pokémon even have their official Hidden Ability as their secondary ability Thanks to the abilities that MrDollSteak added, I have distributed them in this format: For every Pokémon that got a new ability in Generation IV, they have been added (however, not all abilities from the new games are in, only the ones that are possible currently on GBA). After that, for every Pokémon that still only had one ability, I gave them their official Hidden Ability as their secondary ability. Even the Kanto starters. That way, people who prefer either ability can still get the one they want. The Legendary Birds will always have their official Hidden Ability, because I think Pressure is dumb lol
*New trees! Because this is totally a feature worth advertising!
If you want to continue your save from Beta 1, follow these instructions:
Spoiler:
1. Before downloading, save in Cerulean City. Don't ask why, just do it.
2. Patch Beta 2 to a separate, clean FireRed ROM
3. Take the save file from your Beta 1.x game, and rename it to match your Beta 2 game.
4. Load up Beta 2. If you're in Cerulean City and you see new trees, congratulations, you did it right.
5. (optional) Now I'm not sure, but you might have to fight that invisible Rocket Grunt glitch on Nugget Bridge one more time. That's a leftover glitch from Beta 1 that's no longer a glitch if you start with Beta 2, but because of how variables work and such, you might have to fight him ONE MORE TIME, and then everything should be normal
Known glitches/bugs:
Spoiler:
*When doing an action (such as right before Surf/Fly/Cut, etc.) in the overworld, if you're standing at a place where your reflection is visible, the sprite's reflection will glitch up. This is because I expanded the action sprite to the size that it is in RSE for style continuity, and I'm assuming the reflection still assumes its the original size. I don't know how to fix it other than change the size back to what it was in FireRed, meaning the sprite would look kinda crammed/squished should I do that.
*During a battle if the user and opponent both have Motor Drive as their ability, when the ability activates it will only reference the user's name. While technically a bug, the only Pokémon in the game that has Motor Drive is Electivire, and no one in Beta 2 has an Electivire, so idk why I'm even pointing this out because there's no way to actually experience this glitch in Beta 2 lol
Yes, you can catch a Scyther and it will have a 50% chance of having Technician, and then you can evolve it into Scizor with the Metal Stone, and you'll have a Technician Scizor!!! :)
Man it feel like it my birthday both glazed and dark violet both have new beta out i am a happy camper :) Hope i am not bugging you but did you take off the evolution changes if you did can put them back up unless i just missed the list hahha.
The game is not working. It freezes the moment you choose a move to battle either a wild pokemon or a trainer's pokemon.i patched a clean fire red rom and continued normally where where i saved.I also followed your instructions that said save in cerulean city, and match the name of your save file with the rom's. What am i missing? And please PLEASE don't tell me that i have to start over from the beginning..I can't throw all the work i put into the Pokedex away!! :(