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Emerald hack: Pokémon ElegantEmerald (1.3 released)

PurpleOrange

still don't know what I'm doing
  • 367
    Posts
    11
    Years
    POKéMON
    ELEGANT EMERALD

    [PokeCommunity.com] Pokémon ElegantEmerald (1.3 released)
    Introduction:
    After almost two years of learning how to hack, I've decided to release my first project. This is a 386 hack of Pokémon Emerald with some cool added features.

    [PokeCommunity.com] Pokémon ElegantEmerald (1.3 released)
    Features:
    - All 386 Pokémon available
    - Running shoes inside
    - Fixed Pomeg glitch
    - Fixed PNRG
    - Eggs hatch at level 1
    - Nidorina and Nidoqueen put in the MONSTER FIELD egg group like the rest of its evolutions
    - Pokémon only available by trade evolution now available without trading
    - Eevee now evolves to Espeon and Umbreon using Sun and Moon Stones
    - Two new evolution methods not previously available in gen III have been added
    - TM's are reusable and only obtainable once per game
    - New multichoice boxes have been added
    - Nintendo Style legendary Pokémon battles
    - All gen I-III Items (except certain key items) available in-game
    - Gym leaders, Elite 4 and Rivals have altered teams
    - All in-game trades have been altered
    - Some held items have been altered
    - All gen I-III berries available

    [PokeCommunity.com] Pokémon ElegantEmerald (1.3 released)
    1.1 Updates:
    - Gen 4 Physical/Special Split
    - Moves have a Physical/Special/Status symbol next to power on the move screen
    - All Pokémon now have their FireRed Leafgreen movesets

    [PokeCommunity.com] Pokémon ElegantEmerald (1.3 released)
    1.2 Updates:
    - Pokédex glitch from 1.1 fixed
    - Loads of trainers Pokémon teams have been heavily changed

    [PokeCommunity.com] Pokémon ElegantEmerald (1.3 released)
    1.3 Updates:
    - Team Magma and Aqua have a wider range of Pokémon in their teams
    - All four of Deoxys' formes available

    [PokeCommunity.com] Pokémon ElegantEmerald (1.3 released)
    Screenshots:
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    [PokeCommunity.com] Pokémon ElegantEmerald (1.3 released)
    Credits:
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    [PokeCommunity.com] Pokémon ElegantEmerald (1.3 released)
    Tools:
    Spoiler:


    [PokeCommunity.com] Pokémon ElegantEmerald (1.3 released)
    Bugs/Glitches:
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    [PokeCommunity.com] Pokémon ElegantEmerald (1.3 released)
    Support Banner:
    Spoiler:

    [PokeCommunity.com] Pokémon ElegantEmerald (1.3 released)
    Notes from the Creator:
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    [PokeCommunity.com] Pokémon ElegantEmerald (1.3 released)
    Download:
     

    Attachments

    • Pokemon ElegantEmerald 1.3.ips
      144.6 KB · Views: 1,668
    Last edited:
    Just a few questions:

    Do you intend on adding Special/Physical split? (Or is it already in?)
    Do you intend on adding 4th gen Evo's?
    Do you intend on adding fairy type?
    Are the trainers and Aqua/Magma members pokemon the same level?
    When you say "All items" do you mean all items up to gen 3 are in it or are all items from gens 1-6 in? (I would assume from 1-3)

    I would say I like this 386 hack but it doesn't seem to have much in it to make me steer away from other 386 hacks, Emerald Omega gives you an insane difficult challenge, Sigma Emerald gives you classic Emerald with Spec/Phys split, updated abilities and a nicer set of sprites. I just feel that doing a 386 hack today would mean you have to be able to top the top hacks and this doesn't do it for me at the moment.
     
    Do you intend on adding Special/Physical split? (Or is it already in?)

    I am planning on adding that in the next beta (to be honest, I completely forgot about that {XD})

    Do you intend on adding 4th gen Evo's?

    No, this is a 386 hack and I intend to keep it that way

    Do you intend on adding fairy type?

    Everyone else has seemed to jump on the FAIRY type bang wagon, I didn't feel it was necessary for this hack.

    Are the trainers and Aqua/Magma members pokemon the same level?

    At the moment, yes. But I am planning to do a lot of work on changing the trainer Pokemon, and once that is done, I will probably increase these levels to higher ones, and am thinking of 3 alternate downloads, easy, medium, and hard, to give the player a choice.

    When you say "All items" do you mean all items up to gen 3 are in it or are all items from gens 1-6 in? (I would assume from 1-3)

    Yes, I mean from gens 1-3, i should've made that clearer :)

    I would say I like this 386 hack but it doesn't seem to have much in it to make me steer away from other 386 hacks, Emerald Omega gives you an insane difficult challenge, Sigma Emerald gives you classic Emerald with Spec/Phys split, updated abilities and a nicer set of sprites. I just feel that doing a 386 hack today would mean you have to be able to top the top hacks and this doesn't do it for me at the moment.

    I appreciate feedback such as this, and will try to alter my hack accordingly. But as far as adding new moves and abilities goes, I don't feel I am capable as of now. These may get added at a later date, but they aren't a priority. New sprites is something I am definitely going to add, but not to all Pokemon, just those that I feel need them. And yes, I totally agree that it needs something to make it stand out, and that's something I'll work on
     
    Last edited:
    ElegantEmerald 1.1 is now out! ^^

    Updated features:
    - Now has the gen 4 physical/special split
    - Moves have a physicla/special/status icon next to power on the move screen
    - All Pokemon have been updated with their FireRed Leafgreen moveset

    Features I'm currently working on:
    - Massive changes to loads of trainers Pokemon
    - B2W2 repel system?
     
    Another emerald hack :D ...it is sound good :) any some different ?? i mean some new added or replacing ? XD o well keep it up & goodluck~

    not really much adding or replacing, the TM marts in lilycove have been replaced, and the mauville game corner prizes have been changed too. there's also a lottery in the battle frontier where you can win awesome prizes :pink_boogie: and thanks for the nice comments :)
     
    Last edited:
    Honestly I wouldn't mind seeing 2 versions with different difficulty, one being like Nintendo does with their releases and goes for casual which I think is what Nintendo does with normal releases and a version with a difficulty spike.

    Though I will go with the easiest version myself, because I get aggravated way to easy.
     
    Honestly I wouldn't mind seeing 2 versions with different difficulty, one being like Nintendo does with their releases and goes for casual which I think is what Nintendo does with normal releases and a version with a difficulty spike.

    Though I will go with the easiest version myself, because I get aggravated way to easy.

    that's definitely something i'll do. once i've finished 1.2 (which may come out in a week or more depending on how much time i have), i'll start working on the 2 harder versions, that means there will be the normal nintendo release (easy), one with slightly increased levels (medium), and one with greatly increase levels (hard), that way people have more of a choice and hopefully finish the game feeling good about it rather than rage quitting the game despite liking it's features (something i have done many, many times :))
     
    What features do you have planned for beta 1.2 if I may ask? So I can make my decision on when I download the patch for the game.

    for definite, it's altering trainers pokemon (this may not sound like a lot, but it takes a really, really long time, there's over 800 trainers {D:}). there also may be some alterations to wild pokemon locations, as i'm still not 100% happy with them. and i may alter how to get certain items (this is more a floating thought rather than a definite will do)
     
    I started playing your game yesterday 'cause it met the feature i like (PS Split W/ Icon) although Decapitalization isn't in, i just use a certain patch. suggested features: you have a doubt on implementing B/W repel system right? i think it'll be cool too :) and next one should be increase chance of wild battle on shinies. i know! we chat about this xD but still hoping :D
     
    not really much adding or replacing, the TM marts in lilycove have been replaced, and the mauville game corner prizes have been changed too. there's also a lottery in the battle frontier where you can win awesome prizes :pink_boogie: and thanks for the nice comments :)

    wow! thats great :) about a lottery, is that a everyday u visited ??
     
    Kinda odd for this game to not have the logical newer 4th gen pokemon like Budew, roserade, magmorter, electivire, rhyperior and others, but thats your call.
     
    I started playing your game yesterday 'cause it met the feature i like (PS Split W/ Icon) although Decapitalization isn't in, i just use a certain patch. suggested features: you have a doubt on implementing B/W repel system right? i think it'll be cool too :) and next one should be increase chance of wild battle on shinies. i know! we chat about this xD but still hoping :D

    To be honest, i hate the decapitalization, for me it just looks ugly, probably cuz i'm so used to the normal text. i have a doubt about the bw repel system, cuz from the thread i've seen, it's only a ratchet solution so i'm waiting for a better one. if a tool comes along that increases the chance of wild shinies (but not trainer ones) i may consider it :)

    wow! thats great :) about a lottery, is that a everyday u visited ??

    You can use it as many times a day as you like, however it costs 10 battle points, and like every lottery you're not always gonna get a prize :)

    Kinda odd for this game to not have the logical newer 4th gen pokemon like Budew, roserade, magmorter, electivire, rhyperior and others, but thats your call.

    Well i always wanted this to be a 386 hack, and to be honest i'm not skilled enough to add future pokemon, cuz that means loads of sprites, second frames for those sprites, movesets, evolutions, cries. It's a lot of work. of course i may do this for future hacks, but for now i'm happy with 386 :)
     
    Well i always wanted this to be a 386 hack, and to be honest i'm not skilled enough to add future pokemon, cuz that means loads of sprites, second frames for those sprites, movesets, evolutions, cries. It's a lot of work. of course i may do this for future hacks, but for now i'm happy with 386 :)


    Yeah as I said its your call there. Besides its not like you can't alter base stats to make some of those pokemon more viable and change abilities to make said pokemon work better too. Like Roselia with base 80 speed like roserade. It'll add extra challenge when facing those pokemon too so it'll be like having those pokemon without having them at all.
     
    Yeah as I said its your call there. Besides its not like you can't alter base stats to make some of those pokemon more viable and change abilities to make said pokemon work better too. Like Roselia with base 80 speed like roserade. It'll add extra challenge when facing those pokemon too so it'll be like having those pokemon without having them at all.

    if i changed the base stats and abilies. then they wouldn't really be the same pokemon any more, and to be honest i like the pokemon how they are :)
     
    hi the game has great features but you can add more like

    1adding mega evolution to gen 1to 3 pokemon
    2black and white repel system
    3day and night system
    4adding some secret areas in hoenn
    5adding gen 1 and 2 legendaries
    6adding the nintendo event of deoxys and others
     
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