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- Seen Oct 9, 2024
So, if the game is in the style (play-wise) of Fire Red and Leaf Green, does that mean the catch rate is also in that same generation? Because, I'll be honest, 4% chance per Ultra Ball to catch Legendaries that are at 1hp and asleep is a little obscene. I'd be fine with Gen 5 even, which bumps it up to 11.5%.
EDIT: Don't get me wrong, it's possible with 4% to catch them, it's just annoying constantly having to save before every legendary and reload a bunch of times. (Effectively, using 50-100 ultra-balls for each one)
I've actually been having someone look into this for me and they are having issues honestly telling this kindof stuff based on the coding :/