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Emerald hack: Pokémon Fluorite Version (8-13-15, Beta 3 Released!)

Should the player speak?

  • Yes

    Votes: 327 55.1%
  • Only during important events

    Votes: 148 24.9%
  • No

    Votes: 119 20.0%

  • Total voters
    594
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What's up guys? It's time for an update, but it's completely different than the others.

We're on the Linkandzelda Web IRC now! On the IRC we're discussing about what to add in the hack and where. Here's the link: chat.linkandzelda.com:9090/?channels=romhacking,Fluorite
See you guys on the IRC!

DarkBlazing Groudon a.k.a. Tyranitar50
 
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Okay, so I added the titlescreen, how does it look?

[PokeCommunity.com] Pokémon Fluorite Version (8-13-15, Beta 3 Released!)


Also, thanks TheGameCubeCollector for this banner :D
[PokeCommunity.com] Pokémon Fluorite Version (8-13-15, Beta 3 Released!)



Also, yep we got a chat up ^^

And lastly, TheGameCubeCollector made a better Tentrem town, and a new release will be coming soon, won't be any farther plot wise, but it has a lot of new things (Amity Forest is actually a forest now, new route added, rival stuff)
 
I really want to play this hack but I do not know where to find the clean rom. Please help me, thanks a lot. :D

Dude, are you kidding us? You should normally know that Google helps you finding CLEAN Pokemon ROMs. Or like others know that any clean ROM can be found on coolrom.

hey man how patch this game ,can teach me?

I prefer you to read a ROM patching tutorial by Yuuki_Asura:
https://pastebin.com/raw.php?i=utcaqkZL
This tutorial helps you patching the patch files with the compatible games.
 
Dude, are you kidding us? You should normally know that Google helps you finding CLEAN Pokemon ROMs. Or like others know that any clean ROM can be found on coolrom.



I prefer you to read a ROM patching tutorial by Yuuki_Asura:
https://pastebin.com/raw.php?i=utcaqkZL
This tutorial helps you patching the patch files with the compatible games.
I know that.
I just do not know whether I need 16MB rom or 32MB rom.
Forgive my terrible English.
 
I know that.
I just do not know whether I need 16MB rom or 32MB rom.
Forgive my terrible English.

Most of the GBA Pokemon ROMs have a size of 16 MB. The patch you're using either doubles its size (32 MB), which is often used to patch Pokemon Emerald ROMs (.ups files), or keeps its size at 16 MB, which is rarely used on Emerald, but most commonly used on Pokemon Fire Red/Leaf Green ROMs (.ips files).
 
Sorry to be a grammar Nazi, but a couple of small spelling issues:
Are you forgetting that Team Magma failed as well?
If I ever see you again,

Corrections are in bold,
Thanks again for taking the time to make this great hack
 
One thing I noticed in the video - it's a bit odd he called your character out as a witness, when there are two battle-ready NPCs standing at either side of the map :P Might want to move them further away.
 
So, I worked on this for a few hours, and I think it's pretty cool. I want opinions on this, on how to improve it and stuff :)
Also, I fixed the stuff near the end of the video.

And of course, I have improved the map. It's only half way done, I gotta do the other side.
Spoiler:
 
So, I worked on this for a few hours, and I think it's pretty cool. I want opinions on this, on how to improve it and stuff :)
Also, I fixed the stuff near the end of the video.

And of course, I have improved the map. It's only half way done, I gotta do the other side.

That looks really good! only thing I'd say is to try and make the boat move less erratically and like try and give it mostly straight lines rather than going like up 1, right 1, up 1, right 1, down 1, left 1, etc. It just makes the sailor seem like he doesn't know what he's doing.
For example when sailing to the first island he takes a longer route to get there than he does when he comes to pick you up.
 
That looks really good! only thing I'd say is to try and make the boat move less erratically and like try and give it mostly straight lines rather than going like up 1, right 1, up 1, right 1, down 1, left 1, etc. It just makes the sailor seem like he doesn't know what he's doing.
For example when sailing to the first island he takes a longer route to get there than he does when he comes to pick you up.

Are you talking about when the player is controlling it? Cuz that was just to show it, lol.
 
The script looks good and a much more interesting way. Maybe add a few more places to dock so that the 'options' idea is more varied? Does everything work if you sail to an island, go in a building and come back out?

Is there a reason for the Rayquaza statue (not sure if I like the pose, it's a bit weird) and the fact there's no way in? ><
 
The script looks good and a much more interesting way. Maybe add a few more places to dock so that the 'options' idea is more varied? Does everything work if you sail to an island, go in a building and come back out?

Is there a reason for the Rayquaza statue (not sure if I like the pose, it's a bit weird) and the fact there's no way in? ><

Yes, going in and out of a building will still work :)
Also, there's no way in the Rayquaza statue, a story event with the gym leader will happen there. And the pose is from one of the mystery dungeon games, but recolored. When I finish mapping, there will be three more docks on the other side :)
 
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