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Pokémon Following Character script

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PietroMaker96

Pokémon: Il Portale del Tempo
11
Posts
13
Years
  • Age 27
  • Seen Sep 9, 2011
I downloaded the Following 3.1

worked perfectly but when I changed the chipset (tileset) gives me this error when I talk to the professor

I have not deleted or moved events

here is the error:

---------------------------
Pokemon Following Character v3.1
---------------------------
Exception: RuntimeError

Message: Script error within event 25, map 25 (Test Map 2):

Section126:446:in `addEvent'undefined method `x' for nil:NilClass

***Full script:

Kernel.pbCreatePokemon
Kernel.pbAddDependency2(29, "Dependent", 3)
$PokemonTemp.dependentEvents.refresh_sprite


Interpreter:238:in `pbExecuteScript'

Game_Player_:17:in `pbAddDependency2'

(eval):2:in `pbExecuteScript'

Interpreter:1652:in `eval'

Interpreter:238:in `pbExecuteScript'

Interpreter:1652:in `command_355'

Interpreter:496:in `execute_command'

Interpreter:190:in `update'

Interpreter:104:in `loop'

Interpreter:195:in `update'



Interpreter:279:in `pbExecuteScript'

Interpreter:1652:in `command_355'

Interpreter:496:in `execute_command'

Interpreter:190:in `update'

Interpreter:104:in `loop'

Interpreter:195:in `update'

Scene_Map:100:in `update'

Scene_Map:98:in `loop'

Scene_Map:111:in `update'

Scene_Map:67:in `main'



This exception was logged in errorlog.txt.

Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK
---------------------------
 

PietroMaker96

Pokémon: Il Portale del Tempo
11
Posts
13
Years
  • Age 27
  • Seen Sep 9, 2011
Can you explain?

I did not understand what I do to solve the problem
 
26
Posts
13
Years
  • Seen Nov 24, 2010
Does the latest update have everything done on your Working On section?
 

JakeG

Pokemon Awakening-Coming Soon!
58
Posts
13
Years
Ah I knew you would finish it off Nhan, now I can start my game off again. Thankyou its a great feature to any game.

Could somebody make sprites for the 5th Gen? That would make it even better!
 
423
Posts
13
Years
  • Age 37
  • Seen Aug 31, 2023
hi all If anyone is finding an issue with connected maps (the connected map is black) then good news as i have fixed that issue
go to the PokemonFollowingV3 script and on line 260 were it says init replace with init(map) and that should fix that. Once I have ironed out a few other bugs i'll upload here (aslong as i have permission that is)
 

zingzags

PokemonGDX creator
536
Posts
15
Years
hi all If anyone is finding an issue with connected maps (the connected map is black) then good news as i have fixed that issue
go to the PokemonFollowingV3 script and on line 260 were it says init replace with init(map) and that should fix that. Once I have ironed out a few other bugs i'll upload here (aslong as i have permission that is)


So let me guess u got it from PEDS, and said you fixed it?
 

carmaniac

Where the pickle surprise at?
671
Posts
15
Years
hi all If anyone is finding an issue with connected maps (the connected map is black) then good news as i have fixed that issue
go to the PokemonFollowingV3 script and on line 260 were it says init replace with init(map) and that should fix that. Once I have ironed out a few other bugs i'll upload here (aslong as i have permission that is)

LOL. Exact same fix that Pokemon essentials DS had...
 
423
Posts
13
Years
  • Age 37
  • Seen Aug 31, 2023
errr no i removed pokefollow from peds a little while ago when was infomed that it caused errors. i found the fix by looking at other script sections that used Spriteset_Map and noticed that when they called initialize they added (map) to the end of there alias
 

zingzags

PokemonGDX creator
536
Posts
15
Years
errr no i removed pokefollow from peds a little while ago when was infomed that it caused errors. i found the fix by looking at other script sections that used Spriteset_Map and noticed that when they called initialize they added (map) to the end of there alias
v3.3 got it completely working.
 
423
Posts
13
Years
  • Age 37
  • Seen Aug 31, 2023
ah ok
well there is one minor thing that seams not to work and that if you talk to the blank pokemon (press A after cycling through the pokemon)
 
276
Posts
16
Years
Well sorry ever one for the lack of update but i am too busy with school work and garnet's demo at the moment. The next version will come in Lunar New Year (that mean February).
 

zingzags

PokemonGDX creator
536
Posts
15
Years
Well sorry ever one for the lack of update but i am too busy with school work and garnet's demo at the moment. The next version will come in Lunar New Year (that mean February).

Its cool bro, everyone knows your busy.... Good luck w/ Garnet demo (right now I am working on mines).
 
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