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FireRed hack: Pokémon Fused Dimensions

116
Posts
3
Years
    • Seen yesterday
    Hi, your game looks really interesting. But i'm curious about something, why did you give the charizard Y mega fusion pixilate when it's not even fairy type? It won't even get stab from it because it's not a fairy type. i would've suggest mega charizard Y's ability drought instead which would be more helpful for it
     
    2
    Posts
    275
    Days
    • Seen Nov 2, 2023
    Are the Starters Shiny locked? Because I tried to get a shiny treeckeep for over 700 resets but still did not get one. Is this normal or am I just extremely unlucky? Anyways thanks for this awesome rom hack!
     
    1
    Posts
    233
    Days
    • Seen Oct 8, 2023
    Hey I really like the game but I have a bug on my emulator (openemu and I am on Macbook air) where the starter is always shiny and it freezes at the beginning where we fight Garry, it plays until I send out my start and plays the shiny animation on my character and freezes, I can't do anything it just freezes.
    sorry to bother you but I can't play the latest version but I can play v1.6 I think
     
    1
    Posts
    26
    Days
    • Seen Apr 19, 2024
    And Finally 2.0 is here with a lot of changes and fixes, changelog a little further down

    Pokémon Fused Dimensions is a hack of Pokémon Fire Red Created by myself to show my fusions, I plan to make a full hackrom with new story and region in the future, but for now, just showing all the kanto fusions.

    The story is the same as Fire Red (1.0) but with changed gym leaders and elite 4, also a couple of text changes, other than that, same story.

    Since the story is the same I'll just list all the changes to the base game:
    - A dex full of fusions, 376 to be more precise, all of them obtainable.
    - Mega evolution added (yes, some of the fusions have megas).
    - Custom Dex entries for every fusion, as well as the base stats on it.
    - Some of the HMs have a different typing and effect (like Flash 60 power and electric type).
    - Forgettable HMs.
    - Infinite TMs.
    - Physical and Special Split.
    - Fairy Type, and Fairy Type moves added.
    - The last Gym leaders as well as the Elite Four and Champion have Megas.
    - Increased Shiny odds (1/257).
    - Added the item Link Cable to evolve Trade pokémon.
    - All the wild pokémon changed due to their design or lore.
    - Your pokémon won't die to poison outside of battle
    - Gen5 Repel
    - Added difficulty
    - Move relearner in every Pokemon Center

    Bugs and errors:
    - Some statics are out of place
    - Most of the unown palettes are bugged, except for A N Y
    - The overworld sprite for the important trainers remain the same due to problems with the OW editor, so they weren't changed to show the new trainers.

    Some Screenshots:
    Pokémon Fused Dimensions
    Pokémon Fused Dimensions
    Pokémon Fused Dimensions
    Pokémon Fused Dimensions
    Pokémon Fused Dimensions
    Pokémon Fused Dimensions
    Pokémon Fused Dimensions
    Pokémon Fused Dimensions
    Pokémon Fused Dimensions
    Pokémon Fused Dimensions
    Pokémon Fused Dimensions
    Pokémon Fused Dimensions


    Credits to:
    - Sugimori Palettes: The DS-style 64x64 Pokémon Sprite Resource
    - DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64
    For the Base sprites
    - [Fire Red] Touched's Mega Evolution System (PATCH)
    For the possibility to add megas
    (If you see something yours that I didn't credit or didn't knew were yours, please tell me so I can credit you)

    Also, I just made some docs containing the evolution methods and locations (will update it to the 2.0 version soon)
    HERE

    And now we have a Discord

    Changelog:
    Spoiler:


    And finally, the patch
    I've been wanting to play version 1.6 can you attach it on here please
     
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