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Pokémon Gold/Silver/Crystal 2.0 finally get a public release!

Impossible. Physical/Special split was introduced in GEN IV, wouldn't seems official. And about infinite TMs this would create issues with pokémon that held them, like the traded Nidoran/ina/ino/queen/King from GEN I. But maybe if you search deeply in Crystal you could find something similar for ICE BEAM, FLAMETHROWER and THUNDERBOLT...

Thats a major letdown, especially factoring how some TMs cant be found again unless you trade them from another game. And no phys/spec split really hurts literally everything in the game almost.
 
I found an issue playing the rom hack: while playing through the 3DS virtual console, you are unable to trade even if you applied a link trading patch. What happens is the game will not register an official Virtual Console release of GSC, and when trying to trade between 2 2.0 hacks, it registers the game, but doesn't let you trade, it said there's a connection error due to inactivity. I don't know if the rom hack will be updated to fix these issues, but I'd appreciate it if it was.
 
Items in Viridian Forest are bugged in the Crystal version (Possibly in other new locations too)
I fast checked comparing with a clean english Crystal and the items have the same offsets for mine Viridian Forest and original Route 2 fake forest. Should work then, like in the italian releases.

What you mean with "bugged", that you can't find these perhaps?

Have you used a savegame from a retail Crystal? If you already picked the items in the original rom will be not available.

Otherwise tell me what you mean about bugged items.
 
Items in Viridian Forest are bugged in the Crystal version (Possibly in other new locations too)
I'm so sorry, hope you could forgive me. I forgotten to update the pointers for Viridian Forest, now you could download the latest archive from the first post, and patch your Crystal again. If you find other issues report it. Thanks.
 
I found an issue playing the rom hack: while playing through the 3DS virtual console, you are unable to trade even if you applied a link trading patch. What happens is the game will not register an official Virtual Console release of GSC, and when trying to trade between 2 2.0 hacks, it registers the game, but doesn't let you trade, it said there's a connection error due to inactivity. I don't know if the rom hack will be updated to fix these issues, but I'd appreciate it if it was.
The only way I know to obtain a working trade patch is disassembly the clean cia, replace the rom and reassembly the cia.

I did it for italian versions and worked. For crystal I had to rewrite the original checksum (updated otherwise in a lot of emulators the game couldn't boot) or otherwise the mistery gift worked glitched.

If you downloaded an US version of the CIA already patched, perhaps they did it simply using a tool to pack a new CIA from a GBC rom. But in this way the trades will not work. You need ot unpack the original CIA, go in the folder including an odd file by 2 megabytes like the rom, copy the name, paste on patched rom (or use the IPS file directly to that file) and repack it. Should works then, like for me that I did it for italian Gold, Silver and Crystal, and all 3 roms worked.
 
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i see and what about crystal the patch says something about girl fix
Nope, download it again, was the previous, yesterday. Before read the report about Viridian Forest items glitches.

The girl fix was a previous fix, where I restored the original girl with her Slowpoké in Cerulean 'cause there are memory limits for the overworlds in outdoor maps, then I didn't know how add Zapdos overworld outside the Power Plant without replace a overworld, I solved recycling a variable overworld that become a rocket overworld and then a Zapdos overworld.

If you restart the game from the beginning you will see always correct overworlds for these events, otherwise you could see the rival sprite (after his last outdoor appearance in Olivine City become a rocket then, 'cause was a var sprite) for the rocket on the nugget bridge or for Zapdos.
 
Nope, download it again, was the previous, yesterday. Before read the report about Viridian Forest items glitches.

The girl fix was a previous fix, where I restored the original girl with her Slowpoké in Cerulean 'cause there are memory limits for the overworlds in outdoor maps, then I didn't know how add Zapdos overworld outside the Power Plant without replace a overworld, I solved recycling a variable overworld that become a rocket overworld and then a Zapdos overworld.

If you restart the game from the beginning you will see always correct overworlds for these events, otherwise you could see the rival sprite (after his last outdoor appearance in Olivine City become a rocket then, 'cause was a var sprite) for the rocket on the nugget bridge or for Zapdos.
hmmm ok i guess ill redownload the archive
 
@Halfshadow
Hi!
I found a patch for Crystal from P/S/Split. The patch works, but I checked it in the Hex Editor. It turned out that in some place in the rom, it changes some bytes that were changed in your hack, compared to the original rom. Also I think that even though it works, it shouldn't be used on your hack.

 
I found another bug. Trainers Cooltrainer Gaven and Cooltrainer Beth on Route 26, Bird Keeper Jose and Cooltrainer Reena on Route 27. When these trainers call us, they talk about the wrong Routes and the wrong Pokemon (even strange symbols pop up). This has to do with the fact that you added new locations in Kanto, changed the offsets for location names and wild Pokemon data. I tried to fix it, but it's hard.
 
I fixed this bug :)

In order for Pokemon to be displayed correctly in the dialogues of these trainers, you need to replace:

Offset:
0x02A4BE and 0x02A532:
21 74 72 > 21 1D 71

As for the names of Route 26 & 27 in the dialogues of these trainers, I didn't know how to fix it exactly. But what I did was move these dialogues to a free space and type in full words ROUTE 26 & ROUTE 27.
 
I found another bug. Trainers Cooltrainer Gaven and Cooltrainer Beth on Route 26, Bird Keeper Jose and Cooltrainer Reena on Route 27. When these trainers call us, they talk about the wrong Routes and the wrong Pokemon (even strange symbols pop up). This has to do with the fact that you added new locations in Kanto, changed the offsets for location names and wild Pokemon data. I tried to fix it, but it's hard.
Thank you for reporting this, I didn't know absolutely...

The issue about pokémon's names you already found, is relative to the moving of the names, necessary to add the fossils in Crystal, not necessary instead in G/S, I already fixed the pointer for the main usage in-game of the names, but I didn't know we're used by calls too other 2 pointers...

I researched a lot to find the structure and is a script that added the command "Display location". Present in Crystal in both english and italian languages and Gold and Silver but only italian, not english releases, then this issue isn't totally present in G/S.

I fixed the scripts replacing 10 bytes in Crystal and only 4 in G/S, 'cause were only during the calls in that games and instead in Crystals trainers repeat the locations if you recall them to ask where they are and Jose have another 2 locations to make a gift and then to repeat where is if you recall him. This is the example of which byte I replaced:

[PokeCommunity.com] Pokémon Gold/Silver/Crystal 2.0 finally get a public release!


You can now download the fixed archive at the first post.
 
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